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CM 14 BETA Testing

tt33

Club Supporter
Maybe it was already said, but after using cm-14 some of the players in different teams will have empty name. this won't happen only if not downloading ea squad update.
 

IVINIVIN

Senior Squad
vishal_india;3568529 said:
To all those CM14 is not working :

First Install Net Framework 4.0 or 4.5 ..

1) Click Start
2) Type cmd
3) Now right click on cmd and click Run As Administator
4) Now in the cmd box write : BCDEdit.exe /set {current} nx AlwaysOff
5) Press enter. You are done
6) Now close cmd and restart your computer.
7) Now try opening CM14

It doesn't work.
R-installed .NET Framework 1.1, 2, 3, 3.5, 4 , 4.5.1 and still no effect.
Can open CM14 beta 1, but not beta 2.
W7, 64bit.
Direct x 11
Graphics card driver updated yesterday.
'CM14 has stopped working . Please close the program'. Nothing else.
And the db I am using now isn't edited with CM14 beta 1.
 

sakare

Youth Team
vishal_india;3568529 said:
To all those CM14 is not working :

First Install Net Framework 4.0 or 4.5 ..

1) Click Start
2) Type cmd
3) Now right click on cmd and click Run As Administator
4) Now in the cmd box write : BCDEdit.exe /set {current} nx AlwaysOff
5) Press enter. You are done
6) Now close cmd and restart your computer.
7) Now try opening CM14


doesnt help, couldnt open beta 1 and beta 2 too, got Win7 64x
 

vishal_india

Youth Team
IVINIVIN;3568560 said:
It doesn't work.
R-installed .NET Framework 1.1, 2, 3, 3.5, 4 , 4.5.1 and still no effect.
Can open CM14 beta 1, but not beta 2.
W7, 64bit.
Direct x 11
Graphics card driver updated yesterday

sakare;3568562 said:
doesnt help, couldnt open beta 1 and beta 2 too, got Win7 64x


Ok try this , first install beta 1 and then install beta 2 on it and try whether it works or not !!
(Do not unistall beta 1)
Sorry if this also did not work for you all !!
 

kamon310

Club Supporter
okay so after using second beta i found these bugs. Hope this helps:

1. player ratings are incorrect...as mentioned earlier ratings in game are different from what they show in CM...i dont know much technical stuff but the ratings were showing perfectly for CM 13...i can't recall who created that software but maybe it will give a clearer idea.

2. when i'm trying to change the boots the image is not saving...it says "cannot open template .fsh file" when pressing save button.

3. changing boots of players who have default EA boots...boots are not changing to custom adidas/nike or any other brand boots.

4. players position is not changing in the formations tab...for eg. if i want to place luis suarez in reserves at a particular place then it does not stay there...after refreshing it either goes to the first place in reserves or sometimes the last place...players cannot be placed at a specific position in formations.

5. player running and shooting style does not change...there are numeric values below attacking skills i think which determines the players' running and shooting styles...like cristiano ronaldo has a specific running style...this value is not changing.
 

bangus

Starting XI
kamon310;3568580 said:
4. players position is not changing in the formations tab...for eg. if i want to place luis suarez in reserves at a particular place then it does not stay there...after refreshing it either goes to the first place in reserves or sometimes the last place...players cannot be placed at a specific position in formations.
That's not 100% correct, I've been changing and saving players' formation edits with no issues. Like CM 12 and CM 13, some edits don't stay unless you switch tabs before saving: edit in the formations tab, then switch to the generic tab to save. The same applies to team tactic and other edits. And I would guess the issue people are having with transfer edits not staying can be fixed using this method.

EDIT: Yup, just tested it and transfer edits work using the tab-switching method.

...
 

steven2212

Reserve Team
Thanks Rinaldo for CM 14 beta 2 :) so far everything is fine except i have the problem with the formation (pic below) when i use 1080p screen.


And i also notice,some traits in CM14 cant apply to player in game like:
-technical dribbler ( skilled dribbling)
-Leadership
-Selfish
-Playmaker
-Corner specialist
-High club indentif
-GK puncher
-Diver
-Dives into tackle
Others traits that CM14 dont have in options :
-Arobatic clearance
-GK one on one
-Second wind
-Fancy feet
-Fancy flick
-Bicycle kick
-Inflexibility
Thats all i know so far.Thanks Rinaldo for the awesome tools again.all the best :) thank you !
 

BrunoF07

Youth Team
I'm using the CM 14 only to install kits in my FIFA but i can't add a kit using the .rx3 files only by PNG.

But congratulations Rinaldo for this awesome tool =)
 

bangus

Starting XI
syahriz;3568625 said:
after transfer new player in the squad the games crash before start kick off
Every problem isn't an issue with CM 14. I transferred players and my game works fine. You must have done something wrong when you edited your game.
 

darrek1988

Senior Squad
I still can't open my files on Win XP Home (SP 3)
No matter which option I take (FIFA14, select lan.db, select all) I get the following unhandled exception:

Szczegółowe informacje na temat wywoływania debugowania w trybie JIT (just in time)
zamiast tego okna dialogowego znajdują się na końcu tego komunikatu.

************** Tekst wyjątku **************
System.Xml.XmlException: Dane na poziomie głównym są nieprawidłowe. wiersz 1, pozycja 1.
w System.Xml.XmlTextReaderImpl.Throw(Exception e)
w System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
w System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
w System.Xml.XmlTextReaderImpl.ParseDocumentContent()
w System.Xml.XmlTextReaderImpl.Read()
w System.Xml.XmlTextReader.Read()
w System.Xml.XmlReader.MoveToContent()
w System.Data.DataSet.ReadXml(XmlReader reader, Boolean denyResolving)
w System.Data.DataSet.ReadXml(String fileName)
w FifaLibrary.DbFile.LoadXml(String xmlFileName)
w FifaLibrary.FifaEnvironment.OpenFifaDb()
w CreationMaster.MainForm.AskUserOpen()
w CreationMaster.MainForm.openSelectAllToolStripMenuItem_Click(Object sender, EventArgs e)
w System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
w System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
w System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
w System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
w System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
w System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
w System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
w System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
w System.Windows.Forms.ToolStrip.WndProc(Message& m)
w System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1008 (RTMGDR.030319-1000)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster14
Wersja zestawu: 0.1.0.0
Wersja Win32: 0.1.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2014/CreationMaster14.exe
----------------------------------------
System.Windows.Forms
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1002 built by: RTMGDR
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
Wersja zestawu: 0.0.0.0
Wersja Win32: 0.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2014/FifaControls.DLL
----------------------------------------
FifaLibrary14
Wersja zestawu: 14.0.0.0
Wersja Win32: 14.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2014/FifaLibrary14.DLL
----------------------------------------
System.Data
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1015 built by: RTMGDR
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Wersja zestawu: 1.0.2902.0
Wersja Win32: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Wersja zestawu: 1.0.2902.0
Wersja Win32: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.VisualC
Wersja zestawu: 10.0.0.0
Wersja Win32: 10.00.30319.01
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
mscorlib.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.xml.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Xml.resources.dll
----------------------------------------
System.Windows.Forms.resources
Wersja zestawu: 4.0.0.0
Wersja Win32: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Debugowanie w trybie JIT **************
Aby włączyć debugowanie w trybie JIT (just-in-time), plik .config tej
aplikacji lub komputera (machine.config) musi mieć
wartość jitDebugging ustawioną w sekcji system.windows.forms.
Aplikacja musi być również skompilowana z włączonym
debugowaniem.

Na przykład:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Gdy debugowanie JIT jest w&#322;&#261;czone, wszystkie nieobs&#322;ugiwane wyj&#261;tki
s&#261; wysy&#322;ane do debugera JIT zarejestrowanego na komputerze
i nie s&#261; obs&#322;ugiwane w tym oknie dialogowym.
 

bangus

Starting XI
Kay9;3568640 said:
done it bro... but still can't open it:-(
Read at the error message window that pops up; it tells you what the problem is. CM 14 wouldn't open for me, so I looked at the error message. It listed which file was missing and the exact install path for that file. So I installed the file and now CM 14 works.

...
 

syahriz

Club Supporter
bangus;3568633 said:
Every problem isn't an issue with CM 14. I transferred players and my game works fine. You must have done something wrong when you edited your game.

I also used DB master it also crash...I just transfer like previous CM and all of them work fine..can u give me your way how to transfer the new created player please....
 

B2y

Reserve Team
I have an issue where I did changes to player faces selection and it did not reflect but the kits worked fine .
 

bangus

Starting XI
syahriz;3568658 said:
I also used DB master it also crash...I just transfer like previous CM and all of them work fine..can u give me your way how to transfer the new created player please....
If it crashed with DBM, then the problem is obviously with your created players. I have been using DBM 12 and Creation Studio for a month, and now CM 14, all with no crash issues. I've created players, transferred players, edited team formations and tactics... all programs function correctly. The only time my edits don't work is when I make a mistake with my editing.

Read my previous post #185 on how to successfully transfer players using CM 14.
 

Halilyc

Senior Squad
thanks for beta 2 but my problem continues. When I add or change face texture, Fifa14 kick me from game. When I delete texture files, it meliorating. I reinstalled Fifa14 and CM14 Beta 2 but same problem still continues.
 


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