SimIT!
Club Supporter
Never seen this, if you want send me the file, I can try to find
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Never seen this, if you want send me the file, I can try to find
Here is the Blender file: DOWNLOADNever seen this, if you want send me the file, I can try to find
Looks like a wrong ambient texture, but why only in night mode... Maybe the ambient for day time is the right one? Can you check this theory?
Yes, that's the weirdest thing... I'm thinking about the glare files. Maybe there is the problem because I can't explain itat all. The textures are the same as in the day version.Oh, I can see now it's not only on the pitch...
Do you have a texture with similar shapes as in this reflection?Yes, that's the weirdest thing... I'm thinking about the glare files. Maybe there is the problem because I can't explain itat all. The textures are the same as in the day version.
Does the file has satdiumWare?Yes, that's the weirdest thing... I'm thinking about the glare files. Maybe there is the problem because I can't explain itat all. The textures are the same as in the day version.
No. For EA stadiums I'll always delete the file and don't insert it in custom made stadiums.Does the file has satdiumWare?
It looks a little bit like some ambient texture files I'm using.Do you have a texture with similar shapes as in this reflection?
Your pitchnoline mesh has a coef map. Maybe you should delete it. Not sure if this is the reason, but you can test it.It looks a little bit like some ambient texture files I'm using.
Hey mate, I checked your file and didn't find anything different. Besides what gonzaga told you, you can also try to change the pitchnoline to other instance like "stad_MainStadium" or replace your pitch by another one from a working stadium. Again. this is just guessing, I have never faced a problem like this.It looks a little bit like some ambient texture files I'm using.
I'm still waiting for Maxey but I think he's offline since a while. I hope he's alright but Meppen was never planned. The aren't part of the 3. Liga anymore.The last venue? Absolutely outstanding! I have a question about missing Germany stadiums - Aue and Meppen? Any news about them?
It seems that I have found the solution: I imported all stad_alpha files in stad_main and now it works. Don't ask me why but that was probably the problem. I'll check it with an other stadium too.Hey mate, I checked your file and didn't find anything different. Besides what gonzaga told you, you can also try to change the pitchnoline to other instance like "stad_MainStadium" or replace your pitch by another one from a working stadium. Again. this is just guessing, I have never faced a problem like this.
So, it appears you have some part with semi-transparent diffuse texture and it casts a shadow over the ground. But if you move this part in Main Stadium it won't show transparency in game.It seems that I have found the solution: I imported all stad_alpha files in stad_main and now it works. Don't ask me why but that was probably the problem. I'll check it with an other stadium too.
The transparency is still working but it's not the solution for the other stadiums.So, it appears you have some part with semi-transparent diffuse texture and it casts a shadow over the ground. But if you move this part in Main Stadium it won't show transparency in game.
Did you try with deleting the coef map in pitchnoline object?The transparency is still working but it's not the solution for the other stadiums.
Yes, unfortunately that wasn't the solution for Artemio Franchi. I'm trying since hours to find a solution but nothing works. It's frustrating.Did you try with deleting the coef map in pitchnoline object?
So, now I fixed it also for Artemio Franchi. The problem was quite different. There were some objects that had almost 10000 faces and after splitting them so that they had around 5000 faces and rebaking, the problems are disappeared. Good to know for the future but I hope it won't happen again.Did you try with deleting the coef map in pitchnoline object?