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Search results

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    Regularcat's FIFA 13 Mods

    Hi regularcat! You've done a brilliant job! Have you got the pitch_common_texture, I mean, the default one? cheers
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    Guglie's Kits

    Thank you guys!
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    Kenshin and Killerito's Tattoo Studio & Graphics

    :blush: ops ahah..great!where can I find your version? :innocent_smile_1: ps: I couldn't find any proper picture with his right arm...anyway I had some problem finding the right spot on the texture..I used "envelope distortion" with Illustrator...What do you think about my tattoo by the way?
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    Kenshin and Killerito's Tattoo Studio & Graphics

    berbattoo Berbatov tattoos Not very realistic, but still, better than nothing ha!
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    SieL23' FIFA 13 Faces

    great faces! Sorry, could you guys tell me how to make hair textures, models?
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    FIFA 13 KurtCoban Faces

    super realistic!! How do you do hair models and textures? thanks
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    Guglie's Kits

    Fulham 3rd kit (1 texture) Fulham 3rd kit (2 texture)
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    aLEx_1O's Rises

    Thanks leo!! :rockman:
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    Kenshin and Killerito's Tattoo Studio & Graphics

    Leo do you know what pitchcolour textures stand for?...I see there are some pitchcolour textures on turfs packs, normally 5..but when I import them on Fifa folders and play, every pitch has the same colour....sorry for bothering you but it seems you're the only one who replies :jap:
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    aLEx_1O's Rises

    this thread is quality! Sorry for being a pain, keep asking questions, but, could anyone explain me why every template, texture of boots, kits, hair etc have some images which tend to be violet, blue or pink?...When I open the boot_texture.rx3 there are always 3 pictures, the first one is...
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    FIFA 13 Turf

    Hi everyone!! I'd like to edit some turfs. I've downloaded some packs and I've noticed that every folder has got pitch_common_texture and normally 5 pitchcolour_#_texture. Now I'm asking you, what do they correspond to?I mean, I tried lots of stadium but the same colour type is shown. I thought...
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    Kenshin and Killerito's Tattoo Studio & Graphics

    Ok! got it! you know your stuff, eh?! :rockman: However I got my tattooed skins done by installing only Revolution Mod Manager (just to read and understand more all files and their assignments) and regenerating with FHL BH Editor...I never installed Revolution Mod. Faces, boots, balls...
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    Kenshin and Killerito's Tattoo Studio & Graphics

    Hi ya! After reading some stuff about revolution mod I'll tell you what I did: I've downloaded Revolution Mod Manager, and after copying the body data (with tattooed skin textures) and the fifarna folder (only with the players.lua) manually in C:/Fifa 13 , it started to read the correct...
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    Kenshin and Killerito's Tattoo Studio & Graphics

    Uh! alright thanks!..It's just cause I used CM all the time (boots, faces, adboards etc) and thnigs went very well..plus I saw somewhere that CM 12 had more skintones available... Anyway could you tell me what revolution mod is basically?and do I need to regenerate?I'd rather not do that, it...
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    FIFA 13 How To Thread

    skintones DB Is there any way to expand the database to have more skintones available?...I'm asking you because I'm trying to import some tattoos by using Creation Master and I can only import textures just in the 2 special slots available (10, 11 special skin) since I can't replace the...
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    Kenshin and Killerito's Tattoo Studio & Graphics

    This thread is brilliant! Sorry boys I wrote even in the Creation Master 13 thread; I didn't want to open a new thread for my "problem". However, do you know how I can get more skintones to import more tattoos textures. CM has got only 11 type of skin and I'd like to expand the database...
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    Creation Master 12 With FIFA 13 DB

    skintones Hi guys! I started to use Creation Master 13 and I can say I got most of the things done as faces, boots, adboards without regenerating or stuff like that...Now the problem comes out when try to add some tattoos on some players...I found out that I would need more skintones...
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