miketheslummy
Youth Team
hello guys
I found these strings into product.ini about adaptive difficulty.
I set it to 0 and set to "zero" other voices that should modify difficulty during games.
Do you think it could work to disable this orrible feature?
Enjoy fifa 16!
[ADAPTIVE_DIFFICULTY]
ENABLED = 0
LAST_GOAL_DIFFERENCE_ABS_THRESHOLD = 6 // e.g. "Single game loss >= 6 goals", "Single game win >= 6 goals"
STREAK_ABS_THRESHOLD_0 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
STREAK_ABS_THRESHOLD_1 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
STREAK_ABS_THRESHOLD_2 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
STREAK_ABS_THRESHOLD_3 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
STREAK_ABS_THRESHOLD_4 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
STREAK_ABS_THRESHOLD_5 = 5 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_0 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_1 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_2 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_3 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_4 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_5 = 15 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"
[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY]
// Description: "User scores in first 5 minutes"
// WHEN <GoalEvaluation> IF <user score is greater than opponent score and before 5 minutes> DO <increase difficulty by 0.25>
RULE1_PARAM1 = 5 // Minutes
RULE1_OUTPUT = 0.0
// Description: "User scores in first 20 minutes"
// WHEN <GoalEvaluation> IF <user score is greater than opponent score and before 20 minutes> DO <increase difficulty by 0.25>
RULE2_PARAM1 = 20 // Minutes
RULE2_OUTPUT = 0.0
// Description: "Score >= 2 goal lead"
// WHEN <GoalEvaluation> IF <user has greater than 2 goal lead> DO <increase difficulty by 0.25>
RULE3_PARAM1 = 2 // Goal lead
RULE3_OUTPUT = 0.0
// Description: ">70% possession after at least 20 minutes"
// WHEN <BallOOP> IF <user has greater than 70% of possession and after 20 minutes> DO <increase difficulty by 0.25>
RULE4_PARAM1 = 70 // Possession percentage
RULE4_PARAM2 = 20 // Minutes
RULE4_OUTPUT = 0.0
// Description: "More than 5 shots in first 30 minutes"
// WHEN <BallOOP> IF <user has more than 5 shots in the first 30 minutes> DO <increase difficulty by 0.15>
RULE5_PARAM1 = 5 // Shots
RULE5_PARAM2 = 30 // Minutes
RULE5_OUTPUT = 0.0
// Description: "More than 10 shots on target at any point"
// WHEN <BallOOP> IF <user has more than 10 shots on target> DO <increase difficulty by 0.1>
RULE6_PARAM1 = 10 // Shots on target
RULE6_PARAM2 = 10 // Increments on PARAM1
RULE6_OUTPUT = 0.1
[ADAPTIVE_DIFFICULTY_DECREASE_DIFFICULTY]
// Description: "Losing at any point"
// WHEN <GoalEvaluation> DO <decrease difficulty by 0.1>
RULE1_PARAM1 = 0 // Minutes
RULE1_OUTPUT = -0.0
// Description: "No shot on target within 30 minutes of play"
// WHEN <BallOOP> IF <after 30 minutes> DO <decrease difficulty by 0.2>
RULE2_PARAM1 = 30 // Minutes
RULE2_OUTPUT = -0.0
// Description: "<30% possession any time after 30 minutes"
// WHEN <BallOOP> IF <possession less than 30% and after 30 minutes> DO <decrease difficulty by 0.2>
RULE3_PARAM1 = 30 // Possession
RULE3_PARAM2 = 30 // Minutes
RULE3_OUTPUT = -0.0
// Description: "<2 shots by 60th minute"
// WHEN <BallOOP> IF <number of shots less than 2 and after 60 minutes> DO <decrease difficulty by 0.2>
RULE4_PARAM1 = 2 // Shots
RULE4_PARAM2 = 60 // Minutes
RULE4_OUTPUT = -0.0
// Description: "<4 shots on target 80th minute"
// WHEN <BallOOP> IF <number of shots less than 4 and after 80 minutes> DO <decrease difficulty by 0.3>
RULE5_PARAM1 = 4 // Shots
RULE5_PARAM2 = 80 // Minutes
RULE5_OUTPUT = -0.0
// Description: "Losing by 2 goals"
// WHEN <GoalEvaluation> IF <losing by 2 goals> DO <decrease difficulty by 0.1>
RULE6_PARAM1 = -2 // Goals
RULE6_OUTPUT = -0.0
I found these strings into product.ini about adaptive difficulty.
I set it to 0 and set to "zero" other voices that should modify difficulty during games.
Do you think it could work to disable this orrible feature?
Enjoy fifa 16!
[ADAPTIVE_DIFFICULTY]
ENABLED = 0
LAST_GOAL_DIFFERENCE_ABS_THRESHOLD = 6 // e.g. "Single game loss >= 6 goals", "Single game win >= 6 goals"
STREAK_ABS_THRESHOLD_0 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
STREAK_ABS_THRESHOLD_1 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
STREAK_ABS_THRESHOLD_2 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
STREAK_ABS_THRESHOLD_3 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
STREAK_ABS_THRESHOLD_4 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
STREAK_ABS_THRESHOLD_5 = 5 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_0 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_1 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_2 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_3 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_4 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_5 = 15 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"
[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY]
// Description: "User scores in first 5 minutes"
// WHEN <GoalEvaluation> IF <user score is greater than opponent score and before 5 minutes> DO <increase difficulty by 0.25>
RULE1_PARAM1 = 5 // Minutes
RULE1_OUTPUT = 0.0
// Description: "User scores in first 20 minutes"
// WHEN <GoalEvaluation> IF <user score is greater than opponent score and before 20 minutes> DO <increase difficulty by 0.25>
RULE2_PARAM1 = 20 // Minutes
RULE2_OUTPUT = 0.0
// Description: "Score >= 2 goal lead"
// WHEN <GoalEvaluation> IF <user has greater than 2 goal lead> DO <increase difficulty by 0.25>
RULE3_PARAM1 = 2 // Goal lead
RULE3_OUTPUT = 0.0
// Description: ">70% possession after at least 20 minutes"
// WHEN <BallOOP> IF <user has greater than 70% of possession and after 20 minutes> DO <increase difficulty by 0.25>
RULE4_PARAM1 = 70 // Possession percentage
RULE4_PARAM2 = 20 // Minutes
RULE4_OUTPUT = 0.0
// Description: "More than 5 shots in first 30 minutes"
// WHEN <BallOOP> IF <user has more than 5 shots in the first 30 minutes> DO <increase difficulty by 0.15>
RULE5_PARAM1 = 5 // Shots
RULE5_PARAM2 = 30 // Minutes
RULE5_OUTPUT = 0.0
// Description: "More than 10 shots on target at any point"
// WHEN <BallOOP> IF <user has more than 10 shots on target> DO <increase difficulty by 0.1>
RULE6_PARAM1 = 10 // Shots on target
RULE6_PARAM2 = 10 // Increments on PARAM1
RULE6_OUTPUT = 0.1
[ADAPTIVE_DIFFICULTY_DECREASE_DIFFICULTY]
// Description: "Losing at any point"
// WHEN <GoalEvaluation> DO <decrease difficulty by 0.1>
RULE1_PARAM1 = 0 // Minutes
RULE1_OUTPUT = -0.0
// Description: "No shot on target within 30 minutes of play"
// WHEN <BallOOP> IF <after 30 minutes> DO <decrease difficulty by 0.2>
RULE2_PARAM1 = 30 // Minutes
RULE2_OUTPUT = -0.0
// Description: "<30% possession any time after 30 minutes"
// WHEN <BallOOP> IF <possession less than 30% and after 30 minutes> DO <decrease difficulty by 0.2>
RULE3_PARAM1 = 30 // Possession
RULE3_PARAM2 = 30 // Minutes
RULE3_OUTPUT = -0.0
// Description: "<2 shots by 60th minute"
// WHEN <BallOOP> IF <number of shots less than 2 and after 60 minutes> DO <decrease difficulty by 0.2>
RULE4_PARAM1 = 2 // Shots
RULE4_PARAM2 = 60 // Minutes
RULE4_OUTPUT = -0.0
// Description: "<4 shots on target 80th minute"
// WHEN <BallOOP> IF <number of shots less than 4 and after 80 minutes> DO <decrease difficulty by 0.3>
RULE5_PARAM1 = 4 // Shots
RULE5_PARAM2 = 80 // Minutes
RULE5_OUTPUT = -0.0
// Description: "Losing by 2 goals"
// WHEN <GoalEvaluation> IF <losing by 2 goals> DO <decrease difficulty by 0.1>
RULE6_PARAM1 = -2 // Goals
RULE6_OUTPUT = -0.0