willams9991
Youth Team
Hello, who is interested in editing the files of Audio of FIFA 13, I got to convert the files SBS for WAV, but I didn't get to understand the files, SBR, that I think are not files of Audio and yes the commands of Audio, see some words of Rinaldo on those files:
" I guess I need the help of some expert in audio coding. I have been able to understand the structure of .sbr files, they are just a kind of descriptor for locating the actual sounds that are in the .sbs file (e.g. ita_it.sbs) It is also possible to recognize in .sbs some chunks of data starting with a 2 bytes chunk descriptor followed by the size of the chunk in 2 bytes. I found 3 type of chunks:
data starting with 0x48 0x00 describe the sampling rate and other parameters and it is always the first chunk of each sound.
data starting with 0x45 0x00 are just the sound terminator.
data starting with 0x44 0x00 are the actual audio data but they are compressed in a form I cannot figure out ".
Opening a .sbs file with an hex editor I think you can easily recognize the chunk identifiers. The question is: which is the format used by 0x44 0x00 chunks to encode audio data ?
Does anybody owe forum this interested in Helping?
" I guess I need the help of some expert in audio coding. I have been able to understand the structure of .sbr files, they are just a kind of descriptor for locating the actual sounds that are in the .sbs file (e.g. ita_it.sbs) It is also possible to recognize in .sbs some chunks of data starting with a 2 bytes chunk descriptor followed by the size of the chunk in 2 bytes. I found 3 type of chunks:
data starting with 0x48 0x00 describe the sampling rate and other parameters and it is always the first chunk of each sound.
data starting with 0x45 0x00 are just the sound terminator.
data starting with 0x44 0x00 are the actual audio data but they are compressed in a form I cannot figure out ".
Opening a .sbs file with an hex editor I think you can easily recognize the chunk identifiers. The question is: which is the format used by 0x44 0x00 chunks to encode audio data ?
Does anybody owe forum this interested in Helping?