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FIFA Editing?

Hercules

Starting XI
With the news of EA changing this and changing that for the new FIFA 2003, I am actually quite optimistic that the game would actually be better than what we are used to expect.

However, this has brought me to light to a very awkward perspective of the situation. If they made the new game completely from scratch (as they have sort of claimed), would the file formats be completely different from all the previous versions of FIFA? i.e. making editing a lot more difficult.

Just imagine this, the image formats are all different from what we have seen before, EA Graph wont open them, they aren't fsh files or anything. So, we have to figure out a whole new way to try to edit the images. That would mean at least a few months before real editing of kits and other graphics can begin.

Or, the roster files are in a completely different format, so that makes it really hard for anybody to try to figure out where everything is stored, and what everything means. This means that a roster editor could possibly be never released for FIFA 2003. Now, that would be a catastrophe IMO, as I like FIFA editing more than FIFA gaming;)

I doubt if this would actually happen, but I am nearly sure that EA would do one thing: that is to make editing more difficult. i.e. more files in .big and a lot of data stored in the executable, making edited executables useless with updates (e.g. in the case of 3gk and 4gk)

I am actually waiting eagerly for the demo, not mainly because I want to play it, but actually to see what the file formats are like.
 

ChRIsA

Senior Squad
It is very unlikely that EA will make an entirely new game, and I also think that the file formats will be the same.
Looking at the screenshots the body models and head models look similar to 2002 and wc, so this means it is likely that the file formats are the same.
I certainly saw the exact same faces of Scholes and Morientes in the screenshots so this suggests that the haed files are the same with each specific face having its own hair style, so now we can make new hairstyles without having to overwrite the generic styles.
 

Yj

Senior Squad
i believe EA will reuse the same old models and texture formats.

If not for kitmakers and other patches, FIFA will never be successful, so ever since form FIFA 98(or earlier) i think FIFA has always been using FSH formats for textures.

And those *.BIG files and *.VIV cinematics files... so i guess EA Gfx editor will still be able to open em. What i hope is they release the convertor for RAV into 3DS or something that can be opened in 3D Studio, the proggie they use for Modelling.
 

Paul

Fan Favourite
from what your (as in everyone who's posted here) saying, i wouldn't be surpised if EA made fifa 2003 very hard to edit externally . . . so anything thats going to be edited will be in the "creation centre" or something like that.

lets hope they give us some editors if its the case, or not.
 

SB9Dragon

Fan Favourite
If what u say is true then they are total idiots. Just think about it... if there where no editors for our FIFA games? The community surrounding FIFA would die, yes, it would die!!!! If I bought FIFA 2002 without any editors around I would dumb that trash after 3 weeks using there stupid Creation Center.... if it is true then sue all the editors, copyright FIFA from editing, and watch the amount of people buying FIFA go down 75%!!!!! Makes u think doesnt it?:D
 

SB9Dragon

Fan Favourite
FIFA without any way to edit is like a donkey with no legs:D Yeah u can put stuff on it but it isnt going anywhere:p
 


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