FIFA Infinity Patch 16 (19/20 Edition)

Discussion in 'FIFA 16 Mods, Patches and Total Conversions' started by scouser09, Dec 22, 2018.

  1. sujithmm_22

    sujithmm_22 Club Supporter

    Joined:
    Apr 22, 2014
    Messages:
    21
    Likes Received:
    5
    It worked for me.. thanks mate..
     
  2. asheem

    asheem Club Supporter

    Joined:
    Nov 4, 2018
    Messages:
    19
    Likes Received:
    1
    how to make the converted faces compatible with this mods??
     
  3. pao4ever

    pao4ever Starting XI

    Joined:
    Feb 17, 2008
    Messages:
    5,723
    Likes Received:
    2,482
    Location:
    Greece
    they're pretty much compatible mate. I've actually taken all the face folders from my old MWM and almost all of the faces are linked properly
     
  4. rlc27

    rlc27 Club Supporter

    Joined:
    Aug 22, 2017
    Messages:
    27
    Likes Received:
    15
    Bug

    UEFA Champions League anthem is wrong

    how to solve?
     
  5. scouser09

    scouser09 Senior Squad

    Joined:
    Feb 21, 2002
    Messages:
    1,868
    Likes Received:
    456
    Location:
    Liverpool, England
    Shoes are assigned in lua files in data\fifarna\lua\assignments\playershoes\. GK gloves can be assigned in DB or via RM16. I am planning to add a boot assignment tool in the next version.


    The patch does not contain updated 3D tournament wipe logos or modified wipes, "setWipeGraphicType(2)" will not change this. To my understanding, Moddingway uses a different naming convention from RM16 in wipe3d.lua.


    This is interesting. I have a theory why the language update DBs are a problem, can you help me test it? I can not test it myself as I have no problems.


    The converted faces issue is not specific to this mod, rather a general compatibility issue. I mentioned it to explain why no new faces where included in the patch. As pao4ever mentions, issues will probably be rare though.


    Not a bug, FIFA 16 does not have this by default and I did not add it to that patch.
     
    nikolapfc89 and rlc27 like this.
  6. penguinhunter17

    penguinhunter17 Club Supporter

    Joined:
    Jul 20, 2018
    Messages:
    14
    Likes Received:
    20
    Uploaded a quick video on YouTube showcasing some gameplay of this mod if anyone is interested!
     
    goldmonk, nikolapfc89 and Papinho81 like this.
  7. yokaido

    yokaido Club Supporter

    Joined:
    May 27, 2018
    Messages:
    38
    Likes Received:
    8
    everything fine, thanks guys. but fenerbahce away kitnumbers missing. i have all superlig kits. if you want these and more for future versions pm me.
     
  8. yokaido

    yokaido Club Supporter

    Joined:
    May 27, 2018
    Messages:
    38
    Likes Received:
    8
    faces linked right but on cm16 faces have clicked "has generic face" button.
     
  9. pao4ever

    pao4ever Starting XI

    Joined:
    Feb 17, 2008
    Messages:
    5,723
    Likes Received:
    2,482
    Location:
    Greece
    You don't need to enable them via CM, it might cause you more trouble than serve your purposes. Faces are automatically enabled via Rev Mod eitherway
     
  10. yokaido

    yokaido Club Supporter

    Joined:
    May 27, 2018
    Messages:
    38
    Likes Received:
    8
    no they not. if i dont enable on cm to click and close "has generic face" faces doesn't seem.
     
  11. pao4ever

    pao4ever Starting XI

    Joined:
    Feb 17, 2008
    Messages:
    5,723
    Likes Received:
    2,482
    Location:
    Greece
    Then you don't have Revolution Mod enabled. Trust me, the do. You can also enable then by writing the corresponding code in the player's lua
     
    yokaido likes this.
  12. Sprint

    Sprint Club Supporter

    Joined:
    Jan 5, 2019
    Messages:
    11
    Likes Received:
    1
    @scouser09 @pao4ever

    I want to add 2nd leauge in Turkey on this patch. But when I want to import league status with CM 16, I can't transfer .cmc file. It gives an error. The same problem existed in Modddingway.
     
    Fifa16tf likes this.
  13. Ariistide Skr

    Ariistide Skr Club Supporter

    Joined:
    Feb 21, 2019
    Messages:
    3
    Likes Received:
    0
    Hi everyboy
    Someone can help me ?
    The numberkits are green and blue
    Please help me :bow:
     
  14. Dnepr

    Dnepr Youth Team

    Joined:
    Mar 4, 2009
    Messages:
    463
    Likes Received:
    469
    Who can solve this problem. I installed the FIP patch 16. I tried to change colors on the font manually through the CM, but failed to put more than a two-digit number. Everything worked in the patch with Moddinway.
    [​IMG]
     
  15. joshua3231

    joshua3231 Club Supporter

    Joined:
    Jul 21, 2018
    Messages:
    58
    Likes Received:
    27
    What European leagues are there in this patch? I would like to have all the leagues or the maximum European teams possible
     
  16. tudor_nasaudean

    tudor_nasaudean Club Supporter

    Joined:
    Apr 15, 2017
    Messages:
    218
    Likes Received:
    11
    Joshua mee too i want all european leagues or maybe (serbia,muntenegru,croatia,kossovo)
     
    joshua3231 likes this.
  17. pao4ever

    pao4ever Starting XI

    Joined:
    Feb 17, 2008
    Messages:
    5,723
    Likes Received:
    2,482
    Location:
    Greece
    you could open the kit in PS, sample the colour out of it and then import the values into CM. that's what I do, especially when assigning via Rev Mod
     
  18. Karolus_REX

    Karolus_REX Club Supporter

    Joined:
    Oct 25, 2015
    Messages:
    27
    Likes Received:
    2
    I have problem with faces for example rashford,martial they have generic face in game
     
  19. Dnepr

    Dnepr Youth Team

    Joined:
    Mar 4, 2009
    Messages:
    463
    Likes Received:
    469
    I do that too, but it doesn't work with this patch.
    You have in view of the program Photoshop
     
  20. Papinho81

    Papinho81 Youth Team

    Joined:
    Aug 26, 2017
    Messages:
    271
    Likes Received:
    212
    Check that you don't have a team_ID.lua file with a assignKitDetails assignement in your fifarna folder. It will have the priority over your db values.
     
      

Share This Page