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Regenerator ?

iard68

Reserve Team
Good news... perhaps!!!!! :innocent_smile_1:

Without any real hope... I have tried i68Regenerator
with Fifa13 .bh files (full, pre-installed from Origin) and... INCREDIBLY,
the procedure has been completed successfully!

Of course I still can not jump for joy...
I have to check that the game reads correctly what is rewritten,
(this we'll be possible when the game we'll be out!)
but there is no doubt that the files ".big" of the final version
are not encrypted!

Byeeeeeeee! (Y)

And this is part of the content of the new data3.big as shown by... FifaFS!!!!!!

............................
data/sceneassets/accessory/accessory_10_0.rx3; 10428
data/sceneassets/accessory/accessory_10_0_textures.rx3; 16952
data/sceneassets/accessory/accessory_10_1.rx3; 10441
data/sceneassets/accessory/accessory_12_0.rx3; 15826
data/sceneassets/accessory/accessory_12_0_textures.rx3; 10471
data/sceneassets/accessory/accessory_12_1.rx3; 15788
data/sceneassets/accessory/accessory_14_0.rx3; 12751
data/sceneassets/accessory/accessory_14_0_textures.rx3; 15259
data/sceneassets/accessory/accessory_16_0.rx3; 68870
data/sceneassets/accessory/accessory_16_0_textures.rx3; 32274
data/sceneassets/accessory/accessory_22_0.rx3; 6845
data/sceneassets/accessory/accessory_22_0_textures.rx3; 18665
data/sceneassets/accessory/accessory_22_1.rx3; 7141
data/sceneassets/accessory/accessory_24_0.rx3; 13008
data/sceneassets/accessory/accessory_24_0_textures.rx3; 18028
(...)
data/sceneassets/hair/hair_3_1_textures.rx3; 340647
data/sceneassets/hair/hair_45601_0_0.rx3; 31323
data/sceneassets/hair/hair_45601_0_textures.rx3; 128418
data/sceneassets/hair/hair_45674_0_0.rx3; 109652
data/sceneassets/hair/hair_45674_0_textures.rx3; 301331
data/sceneassets/hair/hair_48940_0_0.rx3; 22579
data/sceneassets/hair/hair_48940_0_textures.rx3; 264078
data/sceneassets/hair/hair_49369_0_0.rx3; 75384
data/sceneassets/hair/hair_49369_0_textures.rx3; 253308
data/sceneassets/hair/hair_51412_0_0.rx3; 23504
data/sceneassets/hair/hair_51412_0_textures.rx3; 264599
data/sceneassets/hair/hair_5471_0_0.rx3; 76544
data/sceneassets/hair/hair_5471_0_textures.rx3; 274240
data/sceneassets/hair/hair_60_1_0.rx3; 59511
data/sceneassets/hair/hair_60_1_textures.rx3; 333273
data/sceneassets/hairlod/hairlod_103_1_0.rx3; 17600
data/sceneassets/hairlod/hairlod_117_1_0.rx3; 10244
data/sceneassets/hairlod/hairlod_120202_0_0.rx3; 15735
data/sceneassets/hairlod/hairlod_13732_0_0.rx3; 16365
data/sceneassets/hairlod/hairlod_148224_0_0.rx3; 12967
data/sceneassets/hairlod/hairlod_14_1_0.rx3; 16925
data/sceneassets/hairlod/hairlod_171833_0_0.rx3; 9134
data/sceneassets/hairlod/hairlod_178088_0_0.rx3; 8617
data/sceneassets/hairlod/hairlod_178372_0_0.rx3; 8924
data/sceneassets/hairlod/hairlod_249_0_0.rx3; 20028
data/sceneassets/hairlod/hairlod_29_1_0.rx3; 15850
data/sceneassets/hairlod/hairlod_31_1_0.rx3; 15104
data/sceneassets/hairlod/hairlod_34079_0_0.rx3; 8942
data/sceneassets/hairlod/hairlod_35_1_0.rx3; 15062
data/sceneassets/hairlod/hairlod_3_1_0.rx3; 15369
data/sceneassets/hairlod/hairlod_45601_0_0.rx3; 19077
data/sceneassets/hairlod/hairlod_45674_0_0.rx3; 16249
(...)
data/sceneassets/heads/eyes_178088_0_textures.rx3; 7766
data/sceneassets/heads/eyes_178372_0_textures.rx3; 7771
data/sceneassets/heads/eyes_249_0_textures.rx3; 7774
data/sceneassets/heads/eyes_34079_0_textures.rx3; 8018
(...)
data/sceneassets/body/jersey_1_10_1_0_1_0.rx3; 26501
data/sceneassets/body/jersey_1_7_0_1_1_0.rx3; 21373
data/sceneassets/faces/face_138412_0_0_0_0_0_0_0_0_textures.rx3; 135905
data/sceneassets/faces/face_138726_0_0_0_0_0_0_0_0_textures.rx3; 142812
data/sceneassets/faces/face_139068_0_0_0_0_0_0_0_0_textures.rx3; 129130
data/sceneassets/faces/face_139720_0_0_0_0_0_0_0_0_textures.rx3; 124767
(...)
data/sceneassets/heads/head_178224_0.rx3; 100482
data/sceneassets/heads/head_180930_0.rx3; 103950
data/sceneassets/heads/head_186627_0.rx3; 103546
data/sceneassets/heads/head_18_1.rx3; 99509
(...)
data/sceneassets/kit/kit_171_0_0.rx3; 146192
data/sceneassets/kit/kit_171_2_0.rx3; 175166
data/sceneassets/kitnumbers/kitnumbers_26_1.rx3; 17173
data/sceneassets/kitnumbers/kitnumbers_26_4.rx3; 17120
data/sceneassets/kitnumbers/kitnumbers_6_2.rx3; 9222
data/sceneassets/banner/banner_175.rx3; 151085
data/sceneassets/benchplayer/benchplayer_0_5_0_1_textures.rx3; 35757
data/sceneassets/flag/flag_175.rx3; 29511
data/sceneassets/flag/flag_181.rx3; 37947
data/sceneassets/crowdplacement/crowd_147_3.dat; 366515

(...)
data/sceneassets/body/jersey_0_12_0_0_0_1.rx3; 51284
data/sceneassets/body/jersey_0_12_0_0_1_1.rx3; 56126
data/sceneassets/body/jersey_0_12_0_1_0_1.rx3; 56571
data/sceneassets/body/jersey_0_12_0_1_1_1.rx3; 60824
(...)
data/sceneassets/crest/crest_17499144.rx3; 3426
data/sceneassets/crest/crest_17499145.rx3; 3520
data/sceneassets/crest/crest_17499146.rx3; 3481
data/sceneassets/crest/crest_17499392.rx3; 3234
(...)
data/sceneassets/crowd13/crowd_4_3_9_textures.rx3; 109180
data/sceneassets/crowd13/crowd_4_4_0.rx3; 19421
data/sceneassets/crowd13/crowd_4_4_0_textures.rx3; 135338
data/sceneassets/crowd13/crowd_4_4_1.rx3; 11455
data/sceneassets/crowd13/crowd_4_4_10_textures.rx3; 116682
data/sceneassets/crowd13/crowd_4_4_11_textures.rx3; 112878
data/sceneassets/crowd13/crowd_4_4_12_textures.rx3; 108694
data/sceneassets/crowd13/crowd_4_4_13_textures.rx3; 112845
data/sceneassets/crowd13/crowd_4_4_1_textures.rx3; 135351
(...)
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_5_textures.rx3; 67924
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_6_textures.rx3; 64736
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_8_textures.rx3; 61498
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_9_textures.rx3; 59203
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_10_textures.rx3; 59158
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_2_textures.rx3; 67544
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_4_textures.rx3; 66643
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_5_textures.rx3; 67848
(...)
data/sceneassets/fx/glares_212_4.lnx; 4608
data/sceneassets/fx/glares_212_4.rx3; 18088
data/sceneassets/fx/glares_225_4.lnx; 3867
data/sceneassets/fx/glares_225_4.rx3; 18088
data/sceneassets/fx/glares_228_0.lnx; 4846
data/sceneassets/fx/glares_228_0.rx3; 18080
data/sceneassets/fx/glares_228_4.lnx; 4849
data/sceneassets/fx/glares_228_4.rx3; 18080
data/sceneassets/fx/glares_229_0.lnx; 5841
data/sceneassets/fx/glares_229_0.rx3; 18088
(...)
data/sceneassets/kit/kit_481_61_0.rx3; 111684
data/sceneassets/kit/kit_481_62_0.rx3; 109384
data/sceneassets/kit/kit_481_63_0.rx3; 96002
data/sceneassets/kit/kit_483_0_0.rx3; 156901
data/sceneassets/kit/kit_485_0_1973.rx3; 122490
data/sceneassets/kit/kit_485_1_0.rx3; 144622
data/sceneassets/kit/kit_485_3_0.rx3; 133371
data/sceneassets/kit/kit_48_1_0.rx3; 88230
data/sceneassets/kit/kit_4_0_0.rx3; 166223
data/sceneassets/kit/kit_4_20_0.rx3; 161823
data/sceneassets/kit/kit_4_21_0.rx3; 134043
data/sceneassets/kit/kit_4_22_0.rx3; 161008
data/sceneassets/kit/kit_4_40_0.rx3; 161823
data/sceneassets/kit/kit_4_41_0.rx3; 134043
data/sceneassets/kit/kit_4_42_0.rx3; 161008
data/sceneassets/kit/kit_4_60_0.rx3; 166223
data/sceneassets/kit/kit_4_61_0.rx3; 138107
data/sceneassets/kit/kit_4_62_0.rx3; 164944
(...)
data/sceneassets/kitnumbers/kitnumbers_26_13.rx3; 17188
data/sceneassets/kitnumbers/kitnumbers_26_14.rx3; 17153
data/sceneassets/kitnumbers/kitnumbers_26_15.rx3; 17163
data/sceneassets/kitnumbers/kitnumbers_26_16.rx3; 17158
(...)
data/sceneassets/shoe/shoe_222.rx3; 28023
data/sceneassets/shoe/shoe_222_0_textures.rx3; 68660
data/sceneassets/shoe/shoe_223.rx3; 29840
data/sceneassets/shoe/shoe_223_0_textures.rx3; 80445
data/sceneassets/shoe/shoe_224.rx3; 27635
data/sceneassets/shoe/shoe_224_0_textures.rx3; 89052
(...)
data/sceneassets/trophy/trophy_350.rx3; 40459
data/sceneassets/trophy/trophy_350_textures.rx3; 103182
data/sceneassets/trophy/trophy_351.rx3; 39403
data/sceneassets/trophy/trophy_351_textures.rx3; 66533
data/sceneassets/trophy/trophy_360.rx3; 24300
data/sceneassets/trophy/trophy_360_textures.rx3; 98771
data/sceneassets/trophy/trophy_361.rx3; 24300
data/sceneassets/trophy/trophy_361_textures.rx3; 98771
data/sceneassets/trophy/trophy_365.rx3; 36184
data/sceneassets/trophy/trophy_365_textures.rx3; 26136
data/sceneassets/trophy/trophy_366.rx3; 18887
data/sceneassets/trophy/trophy_366_textures.rx3; 2570
data/sceneassets/trophy/trophy_39.rx3; 38596
data/sceneassets/trophy/trophy_39_textures.rx3; 26314
data/sceneassets/trophy/trophy_4.rx3; 31371
data/sceneassets/trophy/trophy_41.rx3; 26466
data/sceneassets/trophy/trophy_414.rx3; 24300
data/sceneassets/trophy/trophy_414_textures.rx3; 98771
data/sceneassets/trophy/trophy_419.rx3; 12168
data/sceneassets/trophy/trophy_419_textures.rx3; 5817
data/sceneassets/trophy/trophy_41_textures.rx3; 39200
data/sceneassets/trophy/trophy_44.rx3; 37725
data/sceneassets/trophy/trophy_44_textures.rx3; 85336
data/sceneassets/trophy/trophy_450.rx3; 49898
data/sceneassets/trophy/trophy_450_textures.rx3; 208652
data/sceneassets/trophy/trophy_483.rx3; 12172
data/sceneassets/trophy/trophy_483_textures.rx3; 5817
data/sceneassets/trophy/trophy_4_textures.rx3; 36886
data/sceneassets/trophy/trophy_50.rx3; 42434
data/sceneassets/trophy/trophy_500.rx3; 57963
data/sceneassets/trophy/trophy_500_textures.rx3; 89425
data/sceneassets/trophy/trophy_50_textures.rx3; 53362
data/sceneassets/trophy/trophy_52.rx3; 28903
data/sceneassets/trophy/trophy_52_textures.rx3; 98723
data/sceneassets/trophy/trophy_53.rx3; 36433
data/sceneassets/trophy/trophy_53_textures.rx3; 46214
data/sceneassets/trophy/trophy_54.rx3; 36547
data/sceneassets/trophy/trophy_54_textures.rx3; 21664
data/sceneassets/trophy/trophy_550.rx3; 33758
data/sceneassets/trophy/trophy_550_textures.rx3; 81013
data/sceneassets/trophy/trophy_56.rx3; 23183
data/sceneassets/trophy/trophy_56_textures.rx3; 41320
data/sceneassets/trophy/trophy_59.rx3; 22017
(...)
(...)
data/sceneassets/volumefx/volumefx_28_0.rx3; 57012
data/sceneassets/volumefx/volumefx_2_3.rx3; 38623
data/sceneassets/volumefx/volumefx_34_0.rx3; 26615
data/sceneassets/volumefx/volumefx_34_4.rx3; 26754
data/sceneassets/volumefx/volumefx_5_4.rx3; 76008
data/sceneassets/volumefx/volumefx_6_4.rx3; 71207
data/sceneassets/wipe3d/wipe_1_10013_container_0.rx3; 481431
data/sceneassets/wipe3d/wipe_1_10039_container_0.rx3; 444086
data/sceneassets/wipe3d/wipe_1_10053_container_0.rx3; 485550
data/sceneassets/wipe3d/wipe_1_10_container_0.rx3; 435224
data/sceneassets/wipe3d/wipe_1_11_container_0.rx3; 135948
data/sceneassets/wipe3d/wipe_1_12_container_0.rx3; 136780
data/sceneassets/wipe3d/wipe_1_13_container_0.rx3; 41299
data/sceneassets/wipe3d/wipe_1_1_container_0.rx3; 41299
..................................... :)
 

jschuck12001

Senior Squad
iard68;3309930 said:
Good news... perhaps!!!!! :innocent_smile_1:

Without any real hope... I have tried i68Regenerator
with Fifa13 .bh files (full, pre-installed from Origin) and... INCREDIBLY,
the procedure has been completed successfully!

Of course I still can not jump for joy...
I have to check that the game reads correctly what is rewritten,
(this we'll be possible when the game we'll be out!)
but there is no doubt that the files ".big" of the final version
are not encrypted!

Byeeeeeeee! (Y)

And this is part of the content of the new data3.big as shown by... regenerator!!!!!!

............................
data/sceneassets/accessory/accessory_10_0.rx3; 10428
data/sceneassets/accessory/accessory_10_0_textures.rx3; 16952
data/sceneassets/accessory/accessory_10_1.rx3; 10441
data/sceneassets/accessory/accessory_12_0.rx3; 15826
data/sceneassets/accessory/accessory_12_0_textures.rx3; 10471
data/sceneassets/accessory/accessory_12_1.rx3; 15788
data/sceneassets/accessory/accessory_14_0.rx3; 12751
data/sceneassets/accessory/accessory_14_0_textures.rx3; 15259
data/sceneassets/accessory/accessory_16_0.rx3; 68870
data/sceneassets/accessory/accessory_16_0_textures.rx3; 32274
data/sceneassets/accessory/accessory_22_0.rx3; 6845
data/sceneassets/accessory/accessory_22_0_textures.rx3; 18665
data/sceneassets/accessory/accessory_22_1.rx3; 7141
data/sceneassets/accessory/accessory_24_0.rx3; 13008
data/sceneassets/accessory/accessory_24_0_textures.rx3; 18028
(...)
data/sceneassets/hair/hair_3_1_textures.rx3; 340647
data/sceneassets/hair/hair_45601_0_0.rx3; 31323
data/sceneassets/hair/hair_45601_0_textures.rx3; 128418
data/sceneassets/hair/hair_45674_0_0.rx3; 109652
data/sceneassets/hair/hair_45674_0_textures.rx3; 301331
data/sceneassets/hair/hair_48940_0_0.rx3; 22579
data/sceneassets/hair/hair_48940_0_textures.rx3; 264078
data/sceneassets/hair/hair_49369_0_0.rx3; 75384
data/sceneassets/hair/hair_49369_0_textures.rx3; 253308
data/sceneassets/hair/hair_51412_0_0.rx3; 23504
data/sceneassets/hair/hair_51412_0_textures.rx3; 264599
data/sceneassets/hair/hair_5471_0_0.rx3; 76544
data/sceneassets/hair/hair_5471_0_textures.rx3; 274240
data/sceneassets/hair/hair_60_1_0.rx3; 59511
data/sceneassets/hair/hair_60_1_textures.rx3; 333273
data/sceneassets/hairlod/hairlod_103_1_0.rx3; 17600
data/sceneassets/hairlod/hairlod_117_1_0.rx3; 10244
data/sceneassets/hairlod/hairlod_120202_0_0.rx3; 15735
data/sceneassets/hairlod/hairlod_13732_0_0.rx3; 16365
data/sceneassets/hairlod/hairlod_148224_0_0.rx3; 12967
data/sceneassets/hairlod/hairlod_14_1_0.rx3; 16925
data/sceneassets/hairlod/hairlod_171833_0_0.rx3; 9134
data/sceneassets/hairlod/hairlod_178088_0_0.rx3; 8617
data/sceneassets/hairlod/hairlod_178372_0_0.rx3; 8924
data/sceneassets/hairlod/hairlod_249_0_0.rx3; 20028
data/sceneassets/hairlod/hairlod_29_1_0.rx3; 15850
data/sceneassets/hairlod/hairlod_31_1_0.rx3; 15104
data/sceneassets/hairlod/hairlod_34079_0_0.rx3; 8942
data/sceneassets/hairlod/hairlod_35_1_0.rx3; 15062
data/sceneassets/hairlod/hairlod_3_1_0.rx3; 15369
data/sceneassets/hairlod/hairlod_45601_0_0.rx3; 19077
data/sceneassets/hairlod/hairlod_45674_0_0.rx3; 16249
(...)
data/sceneassets/heads/eyes_178088_0_textures.rx3; 7766
data/sceneassets/heads/eyes_178372_0_textures.rx3; 7771
data/sceneassets/heads/eyes_249_0_textures.rx3; 7774
data/sceneassets/heads/eyes_34079_0_textures.rx3; 8018
(...)
data/sceneassets/body/jersey_1_10_1_0_1_0.rx3; 26501
data/sceneassets/body/jersey_1_7_0_1_1_0.rx3; 21373
data/sceneassets/faces/face_138412_0_0_0_0_0_0_0_0_textures.rx3; 135905
data/sceneassets/faces/face_138726_0_0_0_0_0_0_0_0_textures.rx3; 142812
data/sceneassets/faces/face_139068_0_0_0_0_0_0_0_0_textures.rx3; 129130
data/sceneassets/faces/face_139720_0_0_0_0_0_0_0_0_textures.rx3; 124767
(...)
data/sceneassets/heads/head_178224_0.rx3; 100482
data/sceneassets/heads/head_180930_0.rx3; 103950
data/sceneassets/heads/head_186627_0.rx3; 103546
data/sceneassets/heads/head_18_1.rx3; 99509
(...)
data/sceneassets/kit/kit_171_0_0.rx3; 146192
data/sceneassets/kit/kit_171_2_0.rx3; 175166
data/sceneassets/kitnumbers/kitnumbers_26_1.rx3; 17173
data/sceneassets/kitnumbers/kitnumbers_26_4.rx3; 17120
data/sceneassets/kitnumbers/kitnumbers_6_2.rx3; 9222
data/sceneassets/banner/banner_175.rx3; 151085
data/sceneassets/benchplayer/benchplayer_0_5_0_1_textures.rx3; 35757
data/sceneassets/flag/flag_175.rx3; 29511
data/sceneassets/flag/flag_181.rx3; 37947
data/sceneassets/crowdplacement/crowd_147_3.dat; 366515

(...)
data/sceneassets/body/jersey_0_12_0_0_0_1.rx3; 51284
data/sceneassets/body/jersey_0_12_0_0_1_1.rx3; 56126
data/sceneassets/body/jersey_0_12_0_1_0_1.rx3; 56571
data/sceneassets/body/jersey_0_12_0_1_1_1.rx3; 60824
(...)
data/sceneassets/crest/crest_17499144.rx3; 3426
data/sceneassets/crest/crest_17499145.rx3; 3520
data/sceneassets/crest/crest_17499146.rx3; 3481
data/sceneassets/crest/crest_17499392.rx3; 3234
(...)
data/sceneassets/crowd13/crowd_4_3_9_textures.rx3; 109180
data/sceneassets/crowd13/crowd_4_4_0.rx3; 19421
data/sceneassets/crowd13/crowd_4_4_0_textures.rx3; 135338
data/sceneassets/crowd13/crowd_4_4_1.rx3; 11455
data/sceneassets/crowd13/crowd_4_4_10_textures.rx3; 116682
data/sceneassets/crowd13/crowd_4_4_11_textures.rx3; 112878
data/sceneassets/crowd13/crowd_4_4_12_textures.rx3; 108694
data/sceneassets/crowd13/crowd_4_4_13_textures.rx3; 112845
data/sceneassets/crowd13/crowd_4_4_1_textures.rx3; 135351
(...)
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_5_textures.rx3; 67924
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_6_textures.rx3; 64736
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_8_textures.rx3; 61498
data/sceneassets/faces/face_0_1_0_0_0_1_1_2_9_textures.rx3; 59203
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_10_textures.rx3; 59158
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_2_textures.rx3; 67544
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_4_textures.rx3; 66643
data/sceneassets/faces/face_0_1_0_0_0_1_2_0_5_textures.rx3; 67848
(...)
data/sceneassets/fx/glares_212_4.lnx; 4608
data/sceneassets/fx/glares_212_4.rx3; 18088
data/sceneassets/fx/glares_225_4.lnx; 3867
data/sceneassets/fx/glares_225_4.rx3; 18088
data/sceneassets/fx/glares_228_0.lnx; 4846
data/sceneassets/fx/glares_228_0.rx3; 18080
data/sceneassets/fx/glares_228_4.lnx; 4849
data/sceneassets/fx/glares_228_4.rx3; 18080
data/sceneassets/fx/glares_229_0.lnx; 5841
data/sceneassets/fx/glares_229_0.rx3; 18088
(...)
data/sceneassets/kit/kit_481_61_0.rx3; 111684
data/sceneassets/kit/kit_481_62_0.rx3; 109384
data/sceneassets/kit/kit_481_63_0.rx3; 96002
data/sceneassets/kit/kit_483_0_0.rx3; 156901
data/sceneassets/kit/kit_485_0_1973.rx3; 122490
data/sceneassets/kit/kit_485_1_0.rx3; 144622
data/sceneassets/kit/kit_485_3_0.rx3; 133371
data/sceneassets/kit/kit_48_1_0.rx3; 88230
data/sceneassets/kit/kit_4_0_0.rx3; 166223
data/sceneassets/kit/kit_4_20_0.rx3; 161823
data/sceneassets/kit/kit_4_21_0.rx3; 134043
data/sceneassets/kit/kit_4_22_0.rx3; 161008
data/sceneassets/kit/kit_4_40_0.rx3; 161823
data/sceneassets/kit/kit_4_41_0.rx3; 134043
data/sceneassets/kit/kit_4_42_0.rx3; 161008
data/sceneassets/kit/kit_4_60_0.rx3; 166223
data/sceneassets/kit/kit_4_61_0.rx3; 138107
data/sceneassets/kit/kit_4_62_0.rx3; 164944
(...)
data/sceneassets/kitnumbers/kitnumbers_26_13.rx3; 17188
data/sceneassets/kitnumbers/kitnumbers_26_14.rx3; 17153
data/sceneassets/kitnumbers/kitnumbers_26_15.rx3; 17163
data/sceneassets/kitnumbers/kitnumbers_26_16.rx3; 17158
(...)
data/sceneassets/shoe/shoe_222.rx3; 28023
data/sceneassets/shoe/shoe_222_0_textures.rx3; 68660
data/sceneassets/shoe/shoe_223.rx3; 29840
data/sceneassets/shoe/shoe_223_0_textures.rx3; 80445
data/sceneassets/shoe/shoe_224.rx3; 27635
data/sceneassets/shoe/shoe_224_0_textures.rx3; 89052
(...)
data/sceneassets/trophy/trophy_350.rx3; 40459
data/sceneassets/trophy/trophy_350_textures.rx3; 103182
data/sceneassets/trophy/trophy_351.rx3; 39403
data/sceneassets/trophy/trophy_351_textures.rx3; 66533
data/sceneassets/trophy/trophy_360.rx3; 24300
data/sceneassets/trophy/trophy_360_textures.rx3; 98771
data/sceneassets/trophy/trophy_361.rx3; 24300
data/sceneassets/trophy/trophy_361_textures.rx3; 98771
data/sceneassets/trophy/trophy_365.rx3; 36184
data/sceneassets/trophy/trophy_365_textures.rx3; 26136
data/sceneassets/trophy/trophy_366.rx3; 18887
data/sceneassets/trophy/trophy_366_textures.rx3; 2570
data/sceneassets/trophy/trophy_39.rx3; 38596
data/sceneassets/trophy/trophy_39_textures.rx3; 26314
data/sceneassets/trophy/trophy_4.rx3; 31371
data/sceneassets/trophy/trophy_41.rx3; 26466
data/sceneassets/trophy/trophy_414.rx3; 24300
data/sceneassets/trophy/trophy_414_textures.rx3; 98771
data/sceneassets/trophy/trophy_419.rx3; 12168
data/sceneassets/trophy/trophy_419_textures.rx3; 5817
data/sceneassets/trophy/trophy_41_textures.rx3; 39200
data/sceneassets/trophy/trophy_44.rx3; 37725
data/sceneassets/trophy/trophy_44_textures.rx3; 85336
data/sceneassets/trophy/trophy_450.rx3; 49898
data/sceneassets/trophy/trophy_450_textures.rx3; 208652
data/sceneassets/trophy/trophy_483.rx3; 12172
data/sceneassets/trophy/trophy_483_textures.rx3; 5817
data/sceneassets/trophy/trophy_4_textures.rx3; 36886
data/sceneassets/trophy/trophy_50.rx3; 42434
data/sceneassets/trophy/trophy_500.rx3; 57963
data/sceneassets/trophy/trophy_500_textures.rx3; 89425
data/sceneassets/trophy/trophy_50_textures.rx3; 53362
data/sceneassets/trophy/trophy_52.rx3; 28903
data/sceneassets/trophy/trophy_52_textures.rx3; 98723
data/sceneassets/trophy/trophy_53.rx3; 36433
data/sceneassets/trophy/trophy_53_textures.rx3; 46214
data/sceneassets/trophy/trophy_54.rx3; 36547
data/sceneassets/trophy/trophy_54_textures.rx3; 21664
data/sceneassets/trophy/trophy_550.rx3; 33758
data/sceneassets/trophy/trophy_550_textures.rx3; 81013
data/sceneassets/trophy/trophy_56.rx3; 23183
data/sceneassets/trophy/trophy_56_textures.rx3; 41320
data/sceneassets/trophy/trophy_59.rx3; 22017
(...)
(...)
data/sceneassets/volumefx/volumefx_28_0.rx3; 57012
data/sceneassets/volumefx/volumefx_2_3.rx3; 38623
data/sceneassets/volumefx/volumefx_34_0.rx3; 26615
data/sceneassets/volumefx/volumefx_34_4.rx3; 26754
data/sceneassets/volumefx/volumefx_5_4.rx3; 76008
data/sceneassets/volumefx/volumefx_6_4.rx3; 71207
data/sceneassets/wipe3d/wipe_1_10013_container_0.rx3; 481431
data/sceneassets/wipe3d/wipe_1_10039_container_0.rx3; 444086
data/sceneassets/wipe3d/wipe_1_10053_container_0.rx3; 485550
data/sceneassets/wipe3d/wipe_1_10_container_0.rx3; 435224
data/sceneassets/wipe3d/wipe_1_11_container_0.rx3; 135948
data/sceneassets/wipe3d/wipe_1_12_container_0.rx3; 136780
data/sceneassets/wipe3d/wipe_1_13_container_0.rx3; 41299
data/sceneassets/wipe3d/wipe_1_1_container_0.rx3; 41299
..................................... :)

Makes sense, all of the other tools from last year work with the new FIFA.
 

iard68

Reserve Team
thebaddie;3309941 said:
great!!

did you test if it works with new models too? like boots

No, not yet; but I'm quite sure that if it will work,
it will eliminate references to any file in any of the archives (.big) with index (.bh)...

And if it is true...
at the same time, we will have a "i68Installer" able to handle the installation of any file in the archives: it will load the files from any location, by copying them into the correct folder and by deleting automatically the reference!

So... I wrote a note on my desktop...
it tells me good luck every thirty seconds!!!!!! (H)
 

myfifa2005

Club Supporter
And this is part of the content of the new data3.big as shown by... regenerator!!!!!!

I think correct one is "And this is part of the content of the new data3.big as shown by... fifafs!!!!!!"
 

iard68

Reserve Team
myfifa2005;3310209 said:
And this is part of the content of the new data3.big as shown by... regenerator!!!!!!

I think correct one is "And this is part of the content of the new data3.big as shown by... fifafs!!!!!!"

You are right! (Y)

Every year the regenerator shows icon, link, documentation and thanks
to the old good fifafs and his author.

I never claimed merits that are not mine, and in fact I've never had problems with anyone. I simply made ​​available to everyone what for someone always was a little 'complicated. So don't worry ;), this was just a quick tweet...
In the thread that will accompany the release of the new regenerator (if there will be), I shall not forget, as always, of listing the merits of each one.

Bye
 


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