Bruno Passarelli
Youth Team
Hey guys, I am new here and got inspired by all the great things you all have been doing. Being a fan of the Classic Patches (14 and 16), I decided to share my little contribution with the community. Have in mind that I am neither experienced nor professional, everything here (and in other possible threads) is the result of things I've done for my personal use, and since I couldn't find here, I asked (annoied) so many people here to help me learn how.
As these games provide us endless possibilities (even about details), I would like to create/have all, or at least, most of the historycal mow patterns used in major tournaments and cups. If my time and lack of technologycal skills let me, I will try to share images/printscreens and info about each one. I will also share some I have from 16 that I adapted to 14. These are not made by me, and when I release them, all credits go to the author(s), even if I don't know who they are (I will specify which ones). I will do it because it would be nice to have all of them organized in one place.
PS.: I don't like chequerred mow patterns. I think they are visually "deceiving" (specially for classic teams, whose quality of grass and TV images were inferior). That's why none of them (at least the ones made by me) has them. When the original mow pattern was chaquerred, I intentionally made it striped.
PS. 2: For FIFA 16, just change the size of the mow pattern to 16's size using any program that can do it. I use Paint, for example.
The tools and sites I use (all free) are: Paint, Photoscape, Paint.net, Picsart editor and IMG online
Instructions:
Download new mow pattern:
You don't have to download the mow patterns. You just have to copy them from here to a folder in your PC
Install new mow pattern:
Game/data/sceneassets/pitch using Rx3Master. You can replace an existing mow pattern or create a new one
Create new mow pattern file:
Same "address" from above (install), scroll until you find a "pitchmowpattern_any number_textures.rx3" file. Replace the ID number (here in the example "any number") for one not taken yet. Then, go to Rx3Master, open this file and import the one(s) you got here. Save in Rx3Master and regenerate bh in CM or File Master
Use new pattern in game:
Rev Mod for specific teams, stadiums and/or tournaments (see documentation)
CM for stadiums (one by one)
Manually for the seven default game options. In this case, again in Game/data/sceneassets/pitch you replace (using Rx3Master) the default mow patterns by the new ones, by the ID numbers (you check these ID numbers in RX3Master or CM). it's basically the "Create new mow pattern file" step
As these games provide us endless possibilities (even about details), I would like to create/have all, or at least, most of the historycal mow patterns used in major tournaments and cups. If my time and lack of technologycal skills let me, I will try to share images/printscreens and info about each one. I will also share some I have from 16 that I adapted to 14. These are not made by me, and when I release them, all credits go to the author(s), even if I don't know who they are (I will specify which ones). I will do it because it would be nice to have all of them organized in one place.
PS.: I don't like chequerred mow patterns. I think they are visually "deceiving" (specially for classic teams, whose quality of grass and TV images were inferior). That's why none of them (at least the ones made by me) has them. When the original mow pattern was chaquerred, I intentionally made it striped.
PS. 2: For FIFA 16, just change the size of the mow pattern to 16's size using any program that can do it. I use Paint, for example.
The tools and sites I use (all free) are: Paint, Photoscape, Paint.net, Picsart editor and IMG online
Instructions:
Download new mow pattern:
You don't have to download the mow patterns. You just have to copy them from here to a folder in your PC
Install new mow pattern:
Game/data/sceneassets/pitch using Rx3Master. You can replace an existing mow pattern or create a new one
Create new mow pattern file:
Same "address" from above (install), scroll until you find a "pitchmowpattern_any number_textures.rx3" file. Replace the ID number (here in the example "any number") for one not taken yet. Then, go to Rx3Master, open this file and import the one(s) you got here. Save in Rx3Master and regenerate bh in CM or File Master
Use new pattern in game:
Rev Mod for specific teams, stadiums and/or tournaments (see documentation)
CM for stadiums (one by one)
Manually for the seven default game options. In this case, again in Game/data/sceneassets/pitch you replace (using Rx3Master) the default mow patterns by the new ones, by the ID numbers (you check these ID numbers in RX3Master or CM). it's basically the "Create new mow pattern file" step
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