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Revolution Mod 16

warhorse

Club Supporter
No, that does not help. Form GK in West ham one . how to fix the problem? whether it is possible to prescribe an accessory RM16 player. ?
 

ManUnitedXI

Youth Team
@scouser09, I've manually installed RM 1.0, do I need to replace all team .lua files for the CL, EL etc. kitbadge overlay for it to work?
 

pao4ever

Starting XI
scouse mate, if the kitoverlay files were meant to be displayed at kick-off mode too, then I'll have to report an error... I don't see them there!
 

deko23

Senior Squad
I have a little question...Is it possible with the next REV mod to add numbers and fonts in the game? At the moment I can't do this and I've also delete the script in lua file to use original number..
 

Cesc Fabregas

Senior Squad
Just tested the crowd LOD feature yesterday and it's working perfect now :) just need to get a new PC as my PC can't handle that insane graphical improvement :D

Really wondering what Framerates can be reached with highest crowd lod (4) with very high PC specs.
 

scouser09

Senior Squad
warhorse;3870393 said:
No, that does not help. Form GK in West ham one . how to fix the problem? whether it is possible to prescribe an accessory RM16 player. ?

From the information you have given, I can not find a problem. Do other features work?

You can not assign accessories, only swap existing ones.


ManUnitedXI;3870443 said:
@scouser09, I've manually installed RM 1.0, do I need to replace all team .lua files for the CL, EL etc. kitbadge overlay for it to work?

No. You may have some problems related to domestic leagues with new, promoted and relegated teams if your are using team files from RM15 as they are based on the 14/15 season. For example, a kit overlay assigned for Premier League teams would not apply to Watford in kick off games again non Premier League teams as they are identified as a FL Championship team in the default RM15 team files. You can fix this manually if needed.


pao4ever;3870485 said:
scouse mate, if the kitoverlay files were meant to be displayed at kick-off mode too, then I'll have to report an error... I don't see them there!

They should work in kick off mode. What file name did you use and what teams played in your match?


Gerardo6191;3870578 said:
Scouser mate, any news about console version?
Cheers

Actually, yes. Dramacydal sent me the decrypted files today so I can start work soon. Without his decryption, I would not be able to work on the console version.


deko23;3870685 said:
I have a little question...Is it possible with the next REV mod to add numbers and fonts in the game? At the moment I can't do this and I've also delete the script in lua file to use original number..

You can edit kit numbers as normal with V1.0. What exactly is the problem you are having?
 

pao4ever

Starting XI
Sorry man, I'm just a moron. It's just that the file name you included in the pdf was incorect. It works perfectly!

Sent from my SM-N7505 using tapatalk
 

deko23

Senior Squad
I can't see new modified numbers downloaded from various authors in-game during friendly matches...Can you tell me why? I put the files in the right place regenerating with i68 controller...Do I have to change the cl.ini from the previous version? another little question: is there something about stadium attendance in the latest mod? In friendly matches the tickets are always sold out :-) Thank you very much Scouser!
 

davjbj78

Club Supporter
@scouser09: Is there a way to invert the position of banners in a generic stadium? I mean...to change the position of the home team banner's with the away team one's.
Thanx!
 

ManUnitedXI

Youth Team
scouser09;3870895 said:
No. You may have some problems related to domestic leagues with new, promoted and relegated teams if your are using team files from RM15 as they are based on the 14/15 season. For example, a kit overlay assigned for Premier League teams would not apply to Watford in kick off games again non Premier League teams as they are identified as a FL Championship team in the default RM15 team files. You can fix this manually if needed.

Okay, so how should get it working? I've tried replacing the team .lua files from RM 1.0 but still wasn't working when playing with Valencia.
 

Dramacydal

Club Supporter
Gerardo6191;3871014 said:
Really that sound amazing:bouncy:
thanks for you and Dramacydal :clap:
Greetings

No Problem.But since I dont patch FIFA Consoles anymore,I'm wondering.Have you tryed to see if faces work from pc Fifa 16?? If they dont try Fifa 15 version faces.
 

bojance1975

Youth Team
Dramacydal;3871050 said:
No Problem.But since I dont patch FIFA Consoles anymore,I'm wondering.Have you tryed to see if faces work from pc Fifa 16?? If they dont try Fifa 15 version faces.

Dramacydal how to test, if you do not have the rev mode in the console?
 

Grimbarian

Youth Team
Cesc Fabregas;3870743 said:
Just tested the crowd LOD feature yesterday and it's working perfect now :) just need to get a new PC as my PC can't handle that insane graphical improvement :D

Really wondering what Framerates can be reached with highest crowd lod (4) with very high PC specs.

It's great, in play doesn't affect my framerate, but when you see the Camp Nou from the sky I think the LOD is fully loaded on 70,000 fans and that slows my PC down to 7fps!
 

Grimbarian

Youth Team
Could someone post an example of how to assign kit overlays please as I can't make head nor tail of the documentation :(

Last year there was a specific mod to assign the correct arm patches for each tournament for every team, so you could take a league one team to the championship and they'd automatically get the right patch, then to the EPL and they'd get the right patch, then into Europe and they'd get the right patch, but I can't figure out how to do the same with Rev mod for Sheffield Wednesday in my career mode, I'm too dumb!
 


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