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You can add/change kits by placing the rx3 files in the appropriate data/sceneassets folders, you don't need CM. That's what I do.verdun;3943546 said:I need help because I do not go kits in cm 16
verdun;3943546 said:I need help because I do not go kits in cm 16
Vonnyaf;3935542 said:and also will every career that I start become corrupt and unplayable as soon as I use CM16 to change every little thing?
Changing kits using the data/sceneassets files does not require any tools, does not require CM 16 or CM 15. Just place the kit rx3 files in the appropriate folders, then regenerate.verdun;3943609 said:bangus and thought the same but using 15 cm
Team names are stored in a different file, not sure where but do a search and you may find the answer.aliemre;3943990 said:2- I'm using Creation Master . I've changed the names of the team. Making records . But he does not appear in the game. Why?
white_knight;3944048 said:I think you have to load your lan.db (your language database located at data\loc).
aliemre;3944093 said:Which choise db bro ?
Origin / fifa16/data/db
Fifamaster/creationmaster/db
white_knight;3944152 said:Neither. For instance: FIFA 16\data\loc\eng_us.db
CM16 has a specific "open" function for that by the way.
You can do that with rinaldo's DBM tool. Extract the players table and open it in Excel. Scroll across to the balance value and change it to whatever you want by typing the values in the first line, and then copying and pasting it to the other 14000 lines.ramdom487;3944356 said:Is there some way of changing the value of a skill (Balance) for ALL players to one value? With all i mean really all players in the game, not just those in one team.
Basically i want to use Fidel's mod, but the normal database. But the mod works much better if the balance of all players is really low (e.g. 11 or 4 etc.) as it is in the mod, but of course not if i'm using the default database of FIFA.
Thanks in advance for any help