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3D Boot Files

Goal Poacher

Club Supporter
Guys, is there a way to import 3D Boot Model files into the game yet? Because, for example, the default F50 Model is quite bad if you ask me :(
 

caio89

Reserve Team
There is a pretty easy way.
1. Look for the model of another boot which you want to use for the F50 and find out its ID (I have posted an ID list, should make it easy for you).
2. Fire up Texture Editor 12 and extract the shoe_[ID].rx3 file from the data3.big file.
3. Go to your Game/data/sceneassets/shoe folder and replace in the filename the ID with the one of the F50 boot.
4. Regenerate the game!

That's all you need to do.
 

Stahuuuu

Youth Team
Is it possible to edit boots model in blender to make it look more realistic and then import them to the game?
 

ManUtdFan20

Starting XI
Convert boot model file ?

does anyone know if its possible to convert a model rx3 file from fifa 11 to fifa 12 ??

(Have to ask in here cause regularcat or whatever his name is closed my thread, cause he thought this question had been asked, but it hadn't..)
 

regularcat

Manager
Moderator
ManUtdFan20;3127134 said:
Convert boot model file ?

does anyone know if its possible to convert a model rx3 file from fifa 11 to fifa 12 ??

(Have to ask in here cause regularcat or whatever his name is closed my thread, cause he thought this question had been asked, but it hadn't..)

editing/changing is the same thing, if the models suck then thats what you do, period.

i dont see what you dont understand & why you need a thread, why dont you just ask keegan or a boot maker who edits models if it can be done.

im not arguing w/ you the forums need to be as clean as possible, i have been given the authority to do so & i will do it.

there doesnt need to be a thread for every little thing that can be thought of.

no hard feelings but this is how it needs to be, you dont search because people claim they get too many random results, i try to keep it clean so you get more decisive results
& this is how you guys act.

seems to me as if nothing can be done here.
 

ManUtdFan20

Starting XI
regularcat;3127152 said:
editing/changing is the same thing, if the models suck then thats what you do, period.

i dont see what you dont understand & why you need a thread, why dont you just ask keegan or a boot maker who edits models if it can be done.

im not arguing w/ you the forums need to be as clean as possible, i have been given the authority to do so & i will do it.

there doesnt need to be a thread for every little thing that can be thought of.

no hard feelings but this is how it needs to be, you dont search because people claim they get too many random results, i try to keep it clean so you get more decisive results
& this is how you guys act.

seems to me as if nothing can be done here.

Im not talking about the editing the model, i dont want to edit the models of the boot , thats not what i was asking i was asking if it is possible to use the model files that are used in FIFA 11 and use them in FIFA 12.

Because there is a boot model in FIFA 11 that I want to use but the FIFA rx3 files don't work with FIFA 12 so I was asking if there is a way to make to usable....
 

2208binho

Youth Team
ManUtdFan20;3127259 said:
Im not talking about the editing the model, i dont want to edit the models of the boot , thats not what i was asking i was asking if it is possible to use the model files that are used in FIFA 11 and use them in FIFA 12.

Because there is a boot model in FIFA 11 that I want to use but the FIFA rx3 files don't work with FIFA 12 so I was asking if there is a way to make to usable....

If we can't edit the model in FIFA 12, this means that there is no a script to open it, then we can't convert too.
the location of data in RX3 files changed.
 


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