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K-Roq;3787748 said:got the EPL logo you made, put it in the right folders, regenerated and nothing, am i doing something wrong?
giacomo_fornov;3787757 said:Hello, I downloaded this logo AFA and it's without texture. Is working well in the game, but only appears the structure without any color.
dissectionalone;3787829 said:Does the default BPL logo appear instead? That's strange, even though I think I haven't tested the 15 version ingame. I've tested only the 14 version using jenky's file loader
For some reason, when I replaced the original version of the logo, the textures file disappeared from the folder, even after I've updated the folder with both files.
I'll reupload the textures file and put the link here.
giacomo_fornov;3787909 said:Ok. Thankss and congratulation to great work.
Carlos*_90;3791066 said:Hi, could someone help me with my problem?, I got a logo created by myself in 3DS Max and exported into fbx and imported into blender to use the arianos FIFA 15 3D I/E. The problem is that when a export my model the model has 150 B of size, I followed all the instructions showed by dissectionalone, could someone please tell me how to get my model exported properly?. Thanks in advance.
Carlos*_90;3791098 said:I exported it to fbx beacause I though it could have in some way more quality than any other format, but if you say 3ds format could work let me give it a try, and thanks.
pao4ever;3791136 said:hey mate, just to know, the stars-logo on the Champions League one doesn't appear because of the lights surrounding it
dissectionalone;3791172 said:Thanks for reporting it, mate. The light colored versions of the textures (white and frey/silver) do tend to get a tad lost but I'm not really sure about the black version though. Maybe I should try down-scalling the logo a little to see what gives
aimartan;3792126 said:Me too, why I install the Champions League stars-logo, but when I play the career model's CL match, it just show the trophy, not the star logo, How can I do?
dissectionalone;3792635 said:Fifa 15 or 14? the files are sligthly different
Can you export the project as OBJ, DAE or 3ds, 3dm, some format like those? I can't import c4d into blender