Hi,
Patch is currently being tested, should be out this week all being well.
The patch will have :-
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UEFA Challenge
Infogrames 2001 - Readme file Patch v1.25 to 1.3
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Thank you for purchasing UEFA Challenge. We recommend that you
read this file to get the most up-to-date information
about running and maximizing UEFA Challenge's performance.
Contents of the ReadMe file:
1) Patch Contents.
2) How to contact Infogrames
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1) Patch Contents
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Graphics Engine.
- small fix for fog on some stadiums ( railings not fogged)
- z calculation fix for flags ( they sometimes dissapeared into stadium )
- update of core engine dlls ( stealth directory )
- fixed ball rebounding off something invisible during throwins on some stadia.
- fixed referee now does have footprints when he runs on the field
- Fixed frontend <-> ingame controller selection indicators and colours.
- lots off ingame fixes to menus.
Audio.
- fixed resource leak upon restart match.
- tweeked some samples.
- fixed no soudcard exit in front end ( game will now run with no sound card )
Frontend
- Fixed graphics card selection for 3dfx cards.
- new save game screen.
In game AI
- ball wandering at kick off Fixed
- ball out of play, players can't retrieve ball - need to exit game fixed
- throw ins, ball on floor Fixed
- corner given at wrong end of pitch fixed
- penalty, ball moving on its own Fixed
- Shot against post counted as goal
- Ball going through net
- Human team players occasionally standing still when under attack
- Player select for bouncing balls, post collisions and goalie parries
- Ball "just hanging" when out of play (e.g. Old Trafford)
- fixed some throw in bugs as well (e.g. Highbury)
- Lobbed ball lowered
- first time passing is implemented, just not on a double tap.
- CPU can't tackle from behind as easily now.
- many other playability 'tweeks'.
- game seems to lockup at goal replay
- fix to logic to eliminate long stalls when loading samples etc.
Extras.
Engine.
Pressing 'b' at any time during the game will begin recording all rendered frames to the game directory.
Pressing 'n' at any time during the game will stop recording all rendered frames to the game directory.
Pressing 'v' at any time during the game will record a single rendered frame to the game directory.
- Added Console just press <Scroll Lock> to enable it, you sould see "Conole Open:-" on screen
- The following Commands are avaliable.
- setplayerscale <float>
- setplayerheadscale <float>
- bigheads
- smallheads
- normalheads
- framerate
- version
- dumpkit
- dumps the current kit to the run directory
- you can edit these file which are 256x256x3 ( 24 bit ) raw files
- if you then place them in a new directory called "NewKit" in the same directory as the .exe
- the game will use YOUR new kit in the game.
Audio.
in <game install directory>\data\audio\<gamelanguage>\script ther is a file called "AS.sds"
this file contains a simple commentry script.
the entry is as follows.
Comment file (INFC0000.wav to INFC0016.wav) Priority 1 playback volume (0-255)
AS_COM_QUESTIONABLEFOUL , //AS_FILE: INFC 17 AS_PRIORITY: 1 AS_VOL: 250
- using this script you can change any part of the game volume
- AS_SFX_EXCITE ambient crowd playback
- AS_SFX_EXCITETD "
- Other technical information will be given on Soccer Gaming Forum.
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2) How to Contact Infogrames
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Where to find us online - Visit the following Infogrames web
sites:
http://www.uefachallenge.com http://www.infogrames.com http://www.chatnplay.com