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Biggy's Gameplay Update for FIFA 07 (PC) (Discussion Thread)

jimdabo

Club Supporter
sa33ood said:
Hey guys,
So, for now, I would like to hear some suggestions on how you think that I can improve the game play of the FIFA 07 to make it even better? Give me what you have in mind and your overall feeling. being specific can make my life easier, but I don't mind general ideas.
Enjoy! and I'll be waiting for your brain juices. :hump:

I would like to have the passing speed increased and the speed of the load bar to slow down. Maybe you can tell me what to change of the ini file so i can do it myself.
 

Biebrich 02

Senior Squad
ashton

if you really called it "simulation.ini" all changes you experienced might be imagination because you have to call "situation.ini". The results you wrote are annoying i guess we all get them in our matches. I put the settings to 4mins. because of that but that's not the solution of course. But bigy wrote that he was working on that in his ai.ini, so i'm hoping...
 

ashton

Club Supporter
I tried all ways.With biggy's ai.ini and without.I try also situation.ini next hour.
Four minutes is good way. I always play 4 minutes matches.
So I imagine all changes?;-))It's cool.But I never before had 5 goals against my team. I can't beleive. I'll become crazy;-))
 

Biebrich 02

Senior Squad
Honestly I often imagine a lot of things! I change something and believe in it working and later find out there's no change at all.

Oh, and biggy's ai.ini is the original one so don't expect too much changes. He hasn't released his modifications yet ( :( ). I don't know what he does to keep the game away from the goals...
 

ashton

Club Supporter
I'll become madboy soon with this ini files. I imagine things that are unreal.
I can't explain this but today I lost 2 matches,and it was rather hard play for me. But if you say that it's my imagination let it be so. I'll be just waiting some final release of gameplay update, it's to hard to test some changes. It's drive me crazy
 

Biebrich 02

Senior Squad
Testing this is very difficult because it's so hard to decide when a change is real because they mostly aren't. You can't thank Biggy enough for his efforts on this matter. Another problem is that you always have to guess, no one REALLY knows how all of this works. EA's to blame for not giving good and helpful comments in the inis. And for confusing us with stuff like a lot of files that aren't read and solutions only steve could come up with.
 

ashton

Club Supporter
Yeah.Biggy thanx. You are making GJ.
But in all others fifa versions there were a lot of game play updates. They have changed game process
 

sa33ood

Reserve Team
Hey guys... First thank you for the wonderful conversations you are all creating.

Now, I've been testing many things and I'm 80% complete! :) Many new codes from EA and many hours of testing; Whenever I get an idea to implement, even while sleeping, I would jump out of the bed and go test it, and everything is turning out to be OK.

Changing and modifying the codes is in fact a very hard job, I mean testing each value is a whole job and then running the game and testing it again is another new job. I always must make sure that I'm not fooling my self into believing that I'm doing some changes that are really not happening; I hope that by now many of you understand how hard it is to test these codes.

The most complicated part comes when you are trying to change something that is related with 5 or 6 other codes! for example, if I change the gravity of the ball, automaticcaly the lob passes are going to get longer, so I'll have to change the lob values, which will also automatically change the speed of the game, then I go back again to fixing the speed of shots because they are by then faster than usual, the same with passes!!!!!!!

So you see, changing one single code can affect a bunch of codes that will eventually ruin many aspects of the game if not taken care of. Having said that, I believe that when you are good enough in editing these files it'll become much simpler to try out stuff, because by then you'll directly take into consideration any things that may get affected by changing one code or another. it is just like learning any language. :)

I'll always try sharing what I know, but I need you all to use your "smart side" of your brain in order to do a good job, in other words, always think of it as a game not real life. for example if you think about changing the player speed, I need you to also think of what will happen from that change. If the player running was slowed down then the passing of the ball will "look" fast (logic), so, you'll have to lower the ball pass speed to make it more real. Now this is the logical part, but the experience part comes when you can "imagine" what will happen (in my case :P) without going into a match. So, keep testing and learning.

This will improve your skill in understanding not only FIFA 07 editing but many other games, because at the end all of these are programs with codes.

Anyways, I'll not talk more, instead I'll continue testing the codes until I make the game as sexy as possible!

One of the biggest improvements I'm done with is the realistic number of "shots on goal" done by the 2 playing teams, many error shots and many lost balls, very interesting stuff.

Enjoy! :)
 

ashton

Club Supporter
Interesting info. 80%!!!!I want test your finished work in my fifa//
P.S. what will be with game if I'll delete some of ini file?
 

sa33ood

Reserve Team
ashton, DO NOT delete ini files! lol actually the game will not work without them. But if you mean to delete some lines "inside" the ini files then sometimes the game will crash and some other times it'll not. depends on the code importance.

Anyways guys, I need to know if I'm going on the right track or not. I'm uploading with this message my configured "ai.ini" and "cpudiff.ini". So, download them and replace them with the FIFA original files.

BEFORE you start replacing, please make sure to:

1. Backup your original config.dat and ini.dat files.
2. I'm testing everything based on "Slow" game speed Mode; please try the files first on slow game mode then try it on faster modes.
3. in the cpudiff.ini I've just edited the WC settings. So, please play your game on World Class to experience the configurations I did. (This is just a beta test, so forgive me).
4. If you edit something that you think made the game even better, please let me and us know the lines you edited.

So, to sum it up: Play on "Slow" Mode and on "World Class".

Enjoy! :)
 

PlayAnony

Club Supporter
Biggy, thank you very much for your update.

I've tried it in four matches. All four were played away, I was a 1 star team and the CPU was 2 or 2.5 star. What I noticed first was that both me and the CPU were missing many shots (good). Also, the number of chances the CPU had has increased (good). Unfortunately, they still cannot maintain posession and are weak at passing (I usually have at least 60% of the ball and their passing is usually 70%, mine is 90%). Also, I've noticed that you made it harder to run past defenders (good!). However, I find that the "sure goal" still exists (you run on the wing and instead of crossing you slowly start to turn towards goal, then go a bit infield to open up the angle and score). You did make it alot harder though! In the four matches I played, I won 2-1, 1-0, 3-1, and 3-0 (I used to win these by 6-0 before your patch). My suggestions (If I may) would be to (In order of importance to me):

1. Further improve the CPUs tackling and marking so that the "sure goal" described above no longer occurs.
2. Improve the CPUs control of the ball or reduce the human defending ability (improve CPUs possession and passing stats).
3. Reduce the number of fouls by the CPU (these stem from my strategy described under "sure goal". I run with the ball and eventually they take you down - cheap way to get penalties or free kicks).

Anyway. I thank you very much for your effort. I've attempted to do what you have done on my own and I must say that this is nearly an impossible task. I think that the AI in FIFA 07 is just unable to compete with the human unless it is given a severe cheating ability (even now, the CPU scores its goals through some of the most spectacular crosses from the midfield followed by one time volies 30 yards away). Finally, I've noticed that if you playing games in Manager mode may not be the best way to test AI updates like the one provided by you. I believe this is because in manager mode, the computer will sometimes make a game harder to win than usual (to make sure you're not just winning all the cups and sitting at the top of the leage - this is very common practice in PES). Other times, the match will be very easy.

Ok enough of my rambling. Thanx again.
 

StevePitts

Senior Squad
Biebrich 02 said:
"SITUATION.INI is the penultimate of the individual .INI files that the game attempts to read" - ?! This sounds extremely strange to someone like me, there is a file the game gets parameters of. But the file isn't there, you have to create it if you want parameters to be used
It really isn't all that strange, honestly. The .INI files that I listed can be found encoded within either CONFIG.DAT or INI.BIG (or both), but the game also attempts to read them, as text files, from either the program files structure or the user's documents structure. If you remove one or more of the .INI files from the encoded versions then the game will almost certainly get in a twist, but for the textual versions it doesn't care whether or not they are there, but reads them if they are. I would guess that it was done that way to make it easier for programmers who are messing with INI file parameters, to save them the effort of decoding/encoding, and those sort of debugging hooks rarely get removed from live code (in all sorts of applications, not just games).

Biebrich 02 said:
By the way, do you think my experience on player differentiation by using the ai script in the situation.ini was "real" = not just my imagination / coincidence / other reasons?
I've no idea, but if you changed the size of players then I'd guess it would be obvious enough to be able to say for sure.

Biebrich 02 said:
you play Wycombe, so... didn't you have the urge to get a better difference between good and weak teams? I mean, it must be strange to lose three league matches in a row and then easily crash Chelsea in a FA cup match 3-0
I've not experienced that yet, although I'm only in the middle of November in my first season - been too busy with other things, including updating the code for my analyser routine, to spend vast amounts of time playing the game. The only cup game I've played against a team from a higher division was a 2-0 loss to Millwall in the first round of the League Cup and whilst I've lost two league games so far, they've both been by a single goal. Bear in mind though that I'm still finding my feet playing on semi-pro and that I'm not a 'twitch gamer' preferring to play a slow deliberate game (I'm 46 years old, my reactions aren't good enough to play any other way!!)
 

fideco

Youth Team
Thanks for your effort, but i think your gameplay is still too far from an acceptable standard of realism.
Some observations about your cpudiff.ini:
1) CPU_BAD_PASS_PERCENT = 3 too low not real
2) CPU_SETPLAY_ACCURACY = 100 too high not real
3)CPU_MIN_TIME_UNMARKED_LONG_SHOT = 5 not real, too fast!
4) CPU_ACTION_ERROR_RATE = 2 too low CPU does not to be perfect!
5) CPU_INTERCEPT_SKILL = 3 compared to HUMAN_INTERCEPT_SKILL = 1 seems a cheat to me...
6) CPU_GOALIE_SKILL = 90 compared to HUMAN_GOALIE_SKILL = 55 seems another cheat...
Please do not feel wrong about what i said
I wish to be absolutely constructive.
Try and error.
Yes this is the hard way..
Is my way..
Cheers
 

Biebrich 02

Senior Squad
fideco said:
5) CPU_INTERCEPT_SKILL = 3 compared to HUMAN_INTERCEPT_SKILL = 1 seems a cheat to me...
6) CPU_GOALIE_SKILL = 90 compared to HUMAN_GOALIE_SKILL = 55 seems another cheat...


If you win too easy, you have to make it more difficult. And I wouldn't call it cheating if you make it easier for the cpu...

Biggy
Thanks for your first upload. I'll try it when I have time... :S

Steve
Oh, you're 46? Well thanks for sharing your wisdom with us kids! :D
Honestly, I don't play Legendary either...
 

simcut

Youth Team
Nice work, will be trying these new settings out soon :)

EDIT: I've just tried to change the settings but Im not sure what to do with these 2 .ini files - please help :(

Thanks.
 

simcut

Youth Team
Nevermind I'm being a newbie.... I've pasted info from ai.ini into a new file called simulation.ini and put it in my FIFA 07 folder :)

Hope it works!
 

killercarrot

Youth Team
simulation.ini does nothing
its situation.ini

oh and after testing the files for some games i can say that It does make it better, When the game first starts its quite hard, but after i score the first goal, the AI´s game collapses and their game turns so bad that im able to score 5 goals to them :nape:
 

Festy

Club Supporter
This thread seems to have got dead, guys we really need to break this AI thingy. I'm just tired of being able to run down the wings, cut back in and either score or win corners due to deflection from CPU keeper. (and this is all on legendary.)

I'm also one of the guy who want the game to be alot harder. I'm an AI patch-maker of EA's Cricket games but I don't know why we are having so much difficulty in cracking FIFA's AI. All the file structure is same - big filed, fsh files......etc. What we used to do in cricket was just tweak the AI parameters and copy those big files into main cricket folder where your exe is located and it worked like a jam. so in my opinion we can definitely fix the AI by tweaking all the parameters and I'm trying very hard to crack it. As soon as I find some good news, I'll let everybody here know that.
 


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