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CM 14 BETA Testing

edy.

Club Supporter
I reported a problem with the creation master fifa 14 and involved in the creation master modifies a stadium to put him on a team when you start fifa career with the team that we have made ​​changes to the database get crash.
 

xyrho_44

Senior Squad
i've NET.Framework 4.0 and Direct X installed, but i get this:

edit: it's already works
 

krisaju95

Manager
Administrator
Moderator
Super Moderator
Gunicus;3574461 said:
What About This ?


Nothing happens, it just aays it's an error, but you will still be able to use the hair model. at least for me it works even after seeing that message :)
 

protossevolutio

Club Supporter
steven2212;3574570 said:
Did you put the bump file go with covert tool? and do you have revolution mod 14 install correctly?

The faces that i have installed, don't have a bump file, so i can't say if bump file is really needed. I don't have Revolution Mod, I use Fidel's HG+DB+AI mod.
 

jschuck12001

Senior Squad
Rinaldo;3574276 said:
I read it but the goal of this is work to play in carer a League with a new id. I tried reusing original ids so I have not this problem. The limit I'm talking of is not solved by this job.

Playing a new league with a free league id is exactly what we have done, dont get me wrong it needs improvement and fine tuning but I have used ID 81 to play the J league through 4 seasons. Williams isn't referring to the limit, he is referring to using free ID's for new leagues which is one major hurdle this game has had for 3 years.
 

GuyxPagaz

Youth Team
i have db error, can't open it. it is damaged, coz when it saved it stopped responding. i got out from the program (while it was saving) so db is damaged.... i saved it before.
solution? (if someone's solution is "use fifa regular db", sorry, give me others)
thanks for helpers
 

kamon310

Club Supporter
can someone tell me which all files I need to backup for my edited data to remain?

my fifa just now updated by itself from origin and now I've lost all my edited data :(

P.S. i had backed up the db folder but replacing just that does not make the edited data come back.
 

Rinaldo

Senior Squad
Gunicus;3574461 said:
What About This ?


The hair model file has an unexpected format and CM14 is not sure that it is correct. But in game it could work. Post the hair model file.
 

Rinaldo

Senior Squad
kamon310;3574811 said:
can someone tell me which all files I need to backup for my edited data to remain?

my fifa just now updated by itself from origin and now I've lost all my edited data :(

P.S. i had backed up the db folder but replacing just that does not make the edited data come back.
CM14 works with the files in these folders:
Game\data\db
Game\data\loc
Game\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdata

All the bh file can be regenerated so you don't really need to back up them
 

Rinaldo

Senior Squad
GuyxPagaz;3574783 said:
i have db error, can't open it. it is damaged, coz when it saved it stopped responding. i got out from the program (while it was saving) so db is damaged.... i saved it before.
solution? (if someone's solution is "use fifa regular db", sorry, give me others)
thanks for helpers

You should have a fifa_ng_db.db.bak automatically created by CM14. Just remove the .bak from the name.
 

nabo78

Starting XI
RobbieD_PL;3574833 said:
Hi rinaldo,

I'm editing my FIFA14 using this File Loader:
http://www.moddingway.com/file/37640.html

whereby I have all my edited files (db, sceneassets, ui) in a seperate folder called EASPORTS/FIFA 14/Game/Fifa14mod

Will it be possible to set that folder as my default for CM14?
It'd be nice...

Master Rinaldo, once you release v 1.0 of CM, will you accept suggestions for further features that might be included in your amazing tool?
 

verh

Senior Squad
Hi Rinaldo,
I've got such problem.
When I install FIFA 14, install moddingway patch and then go to MW Selector and choose new database, turf and etc. and close it and go to CM 14 and everything works fine and CM 14 open new database and everything else, but when I change ONE value - CAREER Mode TO GAME MODE CM 14 gives such error and stops working.

Code:
Microsoft .NET Framework
....

Input string was not in a correct format





See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.FormatException: Input string was not in a correct format.
   at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
   at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
   at System.Convert.ToInt32(String value)
   at FifaLibrary.CompobjList.LoadFromCompobj(String fileName)
   at FifaLibrary.CompobjList.Load(String path, DbFile fifaDbFile)
   at FifaLibrary.CompobjList..ctor(String path, DbFile dbFile)
   at FifaLibrary.FifaEnvironment.LoadLists(EFifaObjects fifaObjects)
   at FifaLibrary.FifaEnvironment.LoadLists()
   at FifaLibrary.FifaEnvironment.Open(ToolStripStatusLabel statusBar)
   at CreationMaster.MainForm.Open()
   at CreationMaster.MainForm.openSelectAllToolStripMenuItem_Click(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1008 (RTMGDR.030319-1000)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster14
    Assembly Version: 0.1.0.0
    Win32 Version: 0.1.0.0
    CodeBase: file:///C:/Games/Creation%20Master%2014/CreationMaster14.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1002 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1001 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1001 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
    Assembly Version: 0.0.0.0
    Win32 Version: 0.0.0.0
    CodeBase: file:///C:/Games/Creation%20Master%2014/FifaControls.DLL
----------------------------------------
FifaLibrary14
    Assembly Version: 14.0.0.0
    Win32 Version: 14.0.0.0
    CodeBase: file:///C:/Games/Creation%20Master%2014/FifaLibrary14.DLL
----------------------------------------
System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.237 (RTMGDR.030319-2300)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1015 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
    Assembly Version: 1.0.2902.0
    Win32 Version: 9.05.132.0000
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
    Assembly Version: 1.0.2902.0
    Win32 Version: 5.04.00.2904
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.VisualC
    Assembly Version: 10.0.0.0
    Win32 Version: 10.00.30319.01
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1015 (RTMGDR.030319-1000)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

P.S. Win7 (64), Microsot.Net 4.0 Extended Version, SlimDX and other needed things were installed.

And also for future CM 14 beta 4 release, can you add function (auto opening) because not only I but many who has Error 10004 (Unable to retrieve information from the registry. Probably the game is not installed properly).
Thank's.
 

kamon310

Club Supporter
Rinaldo;3574826 said:
CM14 works with the files in these folders:
Game\data\db
Game\data\loc
Game\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdata

All the bh file can be regenerated so you don't really need to back up them

kindly pardon me for my ignorance but exactly how can i regenerate?

appreciate a patient reply. :)
 

steven2212

Reserve Team
Thanks rinaldo for beta 4,everything work good so far except traits,i tried to add traits to players but it automatic remove some traits that i added after i save it.Traits are not working correctly.Thank you !
 

IVINIVIN

Senior Squad
In beta 4, this message pops up when selecting a player. But if we click continue, it works as usual. But whenever a player is double clicked this message pops out.
 


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