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CM 15 Beta Test (Bug Reports Only)

Rinaldo

Senior Squad
zidane2012;3756310 said:
Rinaldo , hello . I encountered a problem in creating a tournament . The problem I was still in сM14 . while switching tabs , automatically change the parameter names .
I got it. It will be fixed in the Release version.
 

zidane2012

Youth Team
Rinaldo, the parameters that are not stored in the screenshot. First, save, close, reopen СM15 and see that "flags" are not preserved.
 

Mh22

Club Supporter
When I want to import newspaper pictures for teams, that usually dont have any, I first have to add the team in the "career_newspicwheigts" tab before they appear ingame.

Not really a bug, but i thought i should mention it

Anyway great Tool :)
 

ac12

Reserve Team
@ just a curiosity for Rinaldo when has time to read.


Why in the "face modelling"'s window, the preview of the face is different from the face ingame? Players in the game appear to be more "fat" in the face.
You could not use the same engine in game, as did the raptor kit a few years ago?
 

fernold2k

Youth Team
Hi Rinaldo
I would like to know if will be possible work with player names sound. I tried but I can' t hear any change in game. And I can't exclude some players calls to change it inside The CM.
 

Rinaldo

Senior Squad
Mh22;3758812 said:
When I want to import newspaper pictures for teams, that usually dont have any, I first have to add the team in the "career_newspicwheigts" tab before they appear ingame.

Not really a bug, but i thought i should mention it

Anyway great Tool :)

I cannot fix it quickly. But I will take note for a future release.
 

Rinaldo

Senior Squad
fernold2k;3758947 said:
Hi Rinaldo
I would like to know if will be possible work with player names sound. I tried but I can' t hear any change in game. And I can't exclude some players calls to change it inside The CM.

Well, first Beta 4 has some (minor) problem in managing the commentaryid field, that could be the cause. But also in the case CM 15 works fine it could happen that you do not hear any change in game if the sound is not already present in the commentary. In fact CM 15 cannot create or edit sounds (like the old sound master did) but only assign existing sounds to a player. Just looking at the database we cannot to know if the sound is really present in the .sbs file.
 

Rinaldo

Senior Squad
ac12;3758833 said:
@ just a curiosity for Rinaldo when has time to read.


Why in the "face modelling"'s window, the preview of the face is different from the face ingame? Players in the game appear to be more "fat" in the face.
You could not use the same engine in game, as did the raptor kit a few years ago?

I'm using a 3D engine supported by .NET framework and it is definitely different from the game engine.
 

jorge78

Youth Team
I have this error, I create new ball and change the name, but in ball selection don't appear the name,it says ballname_30.
 

aresMX

Reserve Team
jorge78;3759600 said:
I have this error, I create new ball and change the name, but in ball selection don't appear the name,it says ballname_30.

the ball doesn't have a name or you add the name in other language
 

CoolerMaster

Senior Squad
Rinaldo;3759333 said:
I'm using a 3D engine supported by .NET framework and it is definitely different from the game engine.

Isn't there any way to attenuate the difference between CM preview and in-game? It may be rather dificult to change the 3D engine...
 

Rinaldo

Senior Squad
CM 15 is now available in its release version. Of course it will not be the last version of the year but I think that now the program is quite stable an I have solved all the problems I've been able to reproduce. You can continue to use this thread for bugs or requests of new features.
 

regularcat

Manager
Moderator
Rinaldo;3760645 said:
CM 15 is now available in its release version. Of course it will not be the last version of the year but I think that now the program is quite stable an I have solved all the problems I've been able to reproduce. You can continue to use this thread for bugs or requests of new features.

as stated before when incorporating the squad updates via CM 15 and saving the tool is still not importing the dcplayernames table to the database.

i am not sure as to whether or not the dcplayernames table is used this year or not as i do not have access to the guts of the squad files.

i suggest you check if the table contains any data and if it does make sure CM 15 imports the table.
 

Kitemafia007

Club Supporter
Team name and formation bug

I'm not quiet sure if I can post this here since this is a beta threat but I have a problem with the first official release: when I create a team none of the names will be accepted in game it will give a wired name this includes all names even the score board name, (they are all in the range of allowed letter that's given)

Another problem is that with my custom formation some players will switch just before game starts and play on wrong positions even tho in CM15 it's all showing up right. And the formation doesn't have the shape it should have the CAM for example shows up as a LAM.
Edit: I solved the formation issue myself the formation seemed to be too crowded at one place that's why the players moved. Name big still consists.

Does anyone know a fix for this? Because what use is my whole team without a name :/
 

ac12

Reserve Team
Problem with letter "È".



@Do you think the merge for models of the face will be implemented?
I suggest also an option to directly import the file rx3 graphics files in a larger format, as allowed with FILE EXPLORER by Jenkey.
 

Rinaldo

Senior Squad
regularcat;3760663 said:
as stated before when incorporating the squad updates via CM 15 and saving the tool is still not importing the dcplayernames table to the database.

i am not sure as to whether or not the dcplayernames table is used this year or not as i do not have access to the guts of the squad files.

i suggest you check if the table contains any data and if it does make sure CM 15 imports the table.

Names are read by the dcplayernames table of the online database file but are saved in the playernames table of the default database.
 

Rinaldo

Senior Squad
ac12;3760984 said:
Problem with letter "È".



@Do you think the merge for models of the face will be implemented?
I suggest also an option to directly import the file rx3 graphics files in a larger format, as allowed with FILE EXPLORER by Jenkey.

The problem with letter "È" cannot be solved.

Head model merge can be done, the problem is to put it inside CM 15. I was evaluating if to make a dedicated specialized program.

Rx3 file are not controlled by CM15, you can import each Rx3 file you want. If you instead import images, the rx3 file is built using the template format present in the template subfolder of CM 15
 

Rinaldo

Senior Squad
Kitemafia007;3760904 said:
I'm not quiet sure if I can post this here since this is a beta threat but I have a problem with the first official release: when I create a team none of the names will be accepted in game it will give a wired name this includes all names even the score board name, (they are all in the range of allowed letter that's given)

Another problem is that with my custom formation some players will switch just before game starts and play on wrong positions even tho in CM15 it's all showing up right. And the formation doesn't have the shape it should have the CAM for example shows up as a LAM.
Edit: I solved the formation issue myself the formation seemed to be too crowded at one place that's why the players moved. Name big still consists.

Does anyone know a fix for this? Because what use is my whole team without a name :/
This sounds like a problem with your Language file. Double check that the folder FIFA 15\data\loc contains the Language databases extracted properly (CM 15 should do it automatically if it can found the locale.big file) and be sure you are editing the same Language you use to play.
 

Rinaldo

Senior Squad
fernold2k;3760817 said:
I have always number 2 instead 11.


Is it a bug?

Very strange! Could you upload the set of .txt files in
FIFA 15\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdata
that causes the problem ?
 


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