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CM09 - Beta Test

Keegan

Yardie
Two quick things re stadiums, Rinaldo - it would be nice to be able to scroll through the stadiums by id so you'll know which id's are available, and you have two Santiago Bernabeu listed in CMS.

Cheers!
 

Outsider 87

Starting XI
Keegan;2602820 said:
Two quick things re stadiums, Rinaldo - it would be nice to be able to scroll through the stadiums by id so you'll know which id's are available, and you have two Santiago Bernabeu listed in CMS.

Cheers!
Yes, I would add also a filter by country of the stadiums... Or by league, but I think this is more difficult...
 

anterobs

Club Supporter
There is something strange happening with my custom adboards.

I've added some custom teams with custom adboards (their number were not used, I haven't replaced any original adboard).

The fact is that the new adboards are working only in the manager mode.

At first I thought they weren't working at all (neither in friendly matches or tournaments), so I could be doing something wrong, but they are working in manager mode, and this let me nowere to run... :confused:

I've added an argentinan league, following the cms standard, and I'm using the adboard number 33 for every team. They are working perfectly in the manager mode.

Out of manager mode, the adboard set used seems to be the 99 (a generic set), no matter what I do. :icon_spin:

Could this be a bug in the game, or I'm editing some wrong file? :confused:
 

joszhy

Club Supporter
Well I think the Ids for the CMS mess up the game. Everytime I use an Id from the CMS to create a league or tournament it screew up my game. The countrys will not show on the career eventhough the CM shows them right! Any Idea Rinaldo?
 

myx

Senior Squad
Rinaldo,

I have an error here and the all the new team kits dissapeared..:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
Parameter name: chars
at System.Text.Encoding.ThrowCharsOverflow()
at System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)
at System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)
at System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)
at System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)
at System.IO.BinaryReader.InternalReadChars(Char[] buffer, Int32 index, Int32 count)
at System.IO.BinaryReader.ReadChars(Int32 count)
at FifaLibrary09.Fsh.Load(BinaryReader r)
at FifaLibrary09.FifaEnvironment.GetBmpFromZdata(String fshFileName, Int32 imageIndex)
at FifaLibrary09.Kit.GetKitTexture()
at CreationMaster09.TeamForm.LoadKitPage()
at CreationMaster09.TeamForm.radioGoalkeeperKit_CheckedChanged(Object sender, EventArgs e)
at System.Windows.Forms.RadioButton.OnCheckedChanged(EventArgs e)
at System.Windows.Forms.RadioButton.set_Checked(Boolean value)
at System.Windows.Forms.RadioButton.OnClick(EventArgs e)
at System.Windows.Forms.RadioButton.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/CreationMaster09.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/FifaControls09.DLL
----------------------------------------
FifaLibrary09
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Fifa%20Master/Creation%20Master%2009/FifaLibrary09.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

lanze07

Reserve Team
Need Help

fifa-0009;2595803 said:
hi this error in formation cm beta 4 + cm 1:00 rel



erorr massage

I have the same problem, how can I solve this problem?
 

skeptik

Reserve Team
joszhy;2602742 said:
Hey Rinaldo I have another problem importing leagues with CM09. I imported the Russian League and I change the Id's of the league and the cups to the CMS ones in it work ok I also importe the Cyprian league and I did the same thing with the Id's but I imported the J-League and I did the same thing and this is what happen!

It happen for Norway, Polonia, Portugal, Scotland, Spain, Mexico and USA. Any Idea?

I think J-League is not CMS compliant.
 

myx

Senior Squad
Rinaldo;2603436 said:
Maybe you have a corrupted kit texture, remove it with File Master.

It worked all the time BEFORE, i was assuming to manage the fonts i was inserted last time i managed kits.
 

tushar_soccer

Club Supporter
Creation Master - Latest Bug...

Well I have a Strange Problem I am able to play FIFA 09 but I am unable to start Creation Master 09 well I have installed .net Framework 2.0 installed directx

I have tried all the steps but no results.

Well Can you please help me FIFA 09 fans.

I love playing and editing FIFA 009

Regards

Tushar
 

joszhy

Club Supporter
skeptik;2603380 said:
I think J-League is not CMS compliant.

I don't know but I just re-installed fifa and I imported the J-league, Greek and Cyprus Leagues and it works right, but if I install the German 3. Liga it will mess up my game, some other countries will not show in the career mode.
 

Rinaldo

Senior Squad
tushar_soccer;2603583 said:
Well I have a Strange Problem I am able to play FIFA 09 but I am unable to start Creation Master 09 well I have installed .net Framework 2.0 installed directx

I have tried all the steps but no results.

Well Can you please help me FIFA 09 fans.

I love playing and editing FIFA 009

Regards

Tushar

If you already have installed .NET framework 2 and DirectX for Managed Code the only other possibility is a crash due to some corrupted file or an incorrect (let me say cracked) installation, but in this case the program should start and the crash should occurr when you try to open.
 


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