• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

CM09 - Beta Test

Generic Oval

Reserve Team
Oh and I really appreciate the new feature of showing the ingame stars rating, but unfortunatly the stars calculation seems not to be correct.

I have some teams which have one star ingame but 1 1/2 in CM. Maybe it you helps you, when I tell you what I found about the rating ingame:
I made some experiements and found out that the ingame stars-rating of one full star requires an average player strengh of 56 (which means the average of all players in the team not only the 16 best).
So isn't it possible that all the other stars are calculated the same way?
 

Outsider 87

Starting XI
Generic Oval;2589456 said:
Oh and I really appreciate the new feature of showing the ingame stars rating, but unfortunatly the stars calculation seems not to be correct.

I have some teams which have one star ingame but 1 1/2 in CM. Maybe it you helps you, when I tell you what I found about the rating ingame:
I made some experiements and found out that the ingame stars-rating of one full star requires an average player strengh of 56 (which means the average of all players in the team not only the 16 best).
So isn't it possible that all the other stars are calculated the same way?
Sorry, I don't think so...
 

ATE87

Youth Team
Rinaldo can you add an export button for the 3d model of the generic faces which when you press on it as you export face model or hair model this would be nice and helpfull
 

gutymann

Youth Team
rinaldo as do I import a generic face a player? does not activate the buttons, to import.

ATE87 the models are saved in the folder "My Documents / FM09_temp" only have to look it up.


If I import a face to a player with a generic face, replaces the generic? or create a specified for the player?
 

lanze07

Reserve Team
@Rinaldo

Superb Update!!!!!!
You fixed everything I found:browsmiley:
You rock damn! Rinaldo you are the best(Y)
but, some Problems are remaining:
patch so that every team can use his own adboards in friendly game
and that armband update, that at the moment seems to be impossible.....
P.S. can you do something to make 07 Stadiums working???
:33vff3o::33vff3o::33vff3o:
 

Styphelus

Youth Team
Referee kits don't show up in the game. This is with Beta 3. Beta 2 did not let me import them. Beta 3 does let me import them and they show up in CM09 but not in the game. This is only for the Referee kits. Haven't noticed any problems with any other kits.
 

little_boy0902

Club Supporter
Rinaldo,

There were 15 generic boots in FIFA 09. The new settings for boots its ok. But only 14 generic boots is available to make some changes. The generic boot for Shoes n. 0 colour '0' cannot be changed. Meaning that only 14 generic boots is available. If there any possible you will release the next CM 09, could you change the settings? Thanks in advance.

This is the screenshot of what I'm trying to tell you:

 

Rinaldo

Senior Squad
Generic Oval;2589443 said:
I found a very strange bug in tournament creation. I think it wasn't already posted, so it's might not already fixed in beta 3. I got this bug in beta 2.



As you can see on this screen, the tournament has two 14-placed teams in the league. Normally, this isn't even possible to select. What's missing here is a 13-place team. But the problem is I can't fix this, in team selection it only shows up two times the 14th place but no 13th place.
Further I found out, that if you delete half the teams in the tournament, so that there are only like five teams left, you save and then restart the cm, you can add the missing teams without any mistake.
I had this one several times in different torunaments, even ones I didn't edited directly. Sometimes the bug happpens and sometimes not...
Now I'm really confused by this irregularity, I hope this can be fixed.

P.S:

Maybe this picture helps more to explain this problem.

Beta 2 had a bug about tournament (as stated also by Outsoder) I hope that this is just another effect of the same problem and it is fixed in Beta 3. if you see it again in beta 3 please post the actions to do in order to see it.
 

Rinaldo

Senior Squad
gutymann;2589464 said:
rinaldo as do I import a generic face a player? does not activate the buttons, to import.

You cannot. If you want to dothis kind of editing use file master.

gutymann;2589464 said:
If I import a face to a player with a generic face, replaces the generic? or create a specified for the player?
Creates a specific player face.
 

Rinaldo

Senior Squad
little_boy0902;2589589 said:
Rinaldo,

There were 15 generic boots in FIFA 09. The new settings for boots its ok. But only 14 generic boots is available to make some changes. The generic boot for Shoes n. 0 colour '0' cannot be changed. Meaning that only 14 generic boots is available. If there any possible you will release the next CM 09, could you change the settings? Thanks in advance.

This is the screenshot of what I'm trying to tell you:


I see. I will try to solve the problem (it is due to the strange naming convention used by EA for the texture filename)
 

Rinaldo

Senior Squad
Styphelus;2589514 said:
Referee kits don't show up in the game. This is with Beta 3. Beta 2 did not let me import them. Beta 3 does let me import them and they show up in CM09 but not in the game. This is only for the Referee kits. Haven't noticed any problems with any other kits.

The problem is that there are other seven referee kits that are not shown in CM09 because they are not in the fifa.db, so I guess they appear but not so frequently. I think I can fix it.
 

lanze07

Reserve Team
Good suggestions with Referee Kits and the gloves must also work in 256x256as smoeone already said, you can only import 256x256 gloves with fsh don't know why.
Found a ne bug, i tried to update the Fake-Holland roster, and know look at what happend:

pls fix it
text dissapeard
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
Hmm, well the ID itself is a fake one, 111648. The real Netherlands ID is 105035. Try making a new team with that ID, then just simply importing all the art files from the fake team, or any other files of that sort you may have available. Then put in the realistic Rosters and import your Netherlands team into the International league. :)
 


Top