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PedroIvo16;2590960 said:Sorry but i doesn't understand...
When i've installed other face,it doest bug...
Why only Mutu and Hernanes be like this???
lanze07;2590872 said:Rinaldo can you pls include the tool fat controller in your next version of CM09? Would be very nice. And pls make that we can import more different crowds (100 or more) thank you
http://files.filefront.com/MKS+Sleza+09cmp/;12340292;/fileinfo.htmlRinaldo;2590749 said:Please giva a link to the patch you are trying to import.
Rinaldo;2591022 said:It seems a problem related to the folder name. I am not sure but I guess you have some file with the same name of the temporary folder used by CM09 to create the patch FM09_Temp\Patch
It's a problem with grass, I am working on it.DeViLl0o;2591065 said:Hey Rinaldo what about my cmp ?
skeptik;2591044 said:Rinaldo,
I just came across with problem but rather a suggestion.
I created a patch, a league. I continue Malaysia TM Liga Super again with fresh setup. Then I test formation creation, and setup all 14 teams with their own formation and all that. Then I create the CMP and test it on with fresh FIFA09.
My fifa09 crash whenever I try to select TM Liga Super. I don't know the problem.
I don't know what happen, I make a few changes to the team and leagues and test it again and again, and still crash. Then after a 5 testing, I remember that I have created special formation for each team. Unfortunately but it is not included in the CMP files. Silly me. I thought it was automatic.
So based on my behavior that lead to the problem, I would like to offer this suggestion:
1. If possible, CM09 will detected if the team have their own formation. If it do, the program will includes the formation as necessary to the patch. I know there is one already, the leagues. If I select a league to create CMP, your program will detect it's tournament and included it together in the patch files. As for now, after realising my problem, I create a new CMP files and add the formation to the patch. But I haven't test it out. later this evening I may have time to test it on fresh FIFA09. Hope it will okay then.
2. Is it possible if (again I'm asking for this-pls don't get mad), CM09 can force the player ID to maintain instead of adding to number 5000x just like now. I'm sure that later on when everybody releasing it's CMP format patch, everyone will have 120010 and above team ID, and players started with 50000 number ID. I after tested MOGULUS version 1, and I realised he is using similar team ID and players ID just like mine, soon-to-be-release patch.
Just a thought. Hope for the best programs from you. Thanks man.
Rinaldo;2591163 said:Thanks for the suggestions, they make sense but for the moment I need to stop to add more fetures and finalize the release version. There are other tools that I want to publish as sson as possible. After a while I will take CM09 in consideration again and I will evaluate your ideas more in detail.
Rinaldo;2591022 said:It seems a problem related to the folder name. I am not sure but I guess you have some file with the same name of the temporary folder used by CM09 to create the patch FM09_Temp\Patch
It's only an info message, not an error. Just press on "Ok" and import your kit as you did for home and awaylittle_boy0902;2591363 said: