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CM10 and other Fifa Master tools - Official Thread

skeptik

Reserve Team
NikQ;2755993 said:
Hi rinaldo,

I have tested the CMS Patch Converter with single team patches and it works fine for most of them.

I get an error when I try to convert patches with players from FIFA 09 who has an entry in the field "Would sign for" (column wouldsignfor). Field was available in CM 09 but seems to be not longer used in FIFA 10. It is not possible to convert patches with those players.

I also encounter similar bugs, and I can't continue convert. Hope for solution.
 

amifla

Reserve Team
Rinaldo;2756113 said:
I have verified that a file is missed in the Beta 4 package. You should copy t84__0.fsh file in the template subfolder of CM10 and then the armband works.You can extract the file from zdata__6.big using filemaster 10.

Btw. tomorrow I will release the final version of CM10 and this will be fixed.

QUOTE]

Wonderful News Rinaldo!!! Tomorrow final version, I can't wait!
Thank you so Much. Really thanks for your amazing programs.:bouncy:
Cheers.
 

NaFeR

Reserve Team
Problem with SM 10



Consulte el final de este mensaje para obtener más detalles sobre cómo invocar a la depuración
Just-In-Time (JIT) en lugar de a este cuadro de diálogo.

************** Texto de la excepción **************
System.IO.FileNotFoundException: No se pudo encontrar el archivo 'C:\Archivos de programa\Fifa Master\Sound Master 10\S713.wav'.
Nombre de archivo: 'C:\Archivos de programa\Fifa Master\Sound Master 10\S713.wav'
en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
en System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
en SoundMaster.SoundMasterForm.ExportSong()
en SoundMaster.SoundMasterForm.stripButtonExportSong_Click(Object sender, EventArgs e)
en System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
en System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
en System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
en System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
en System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
en System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
en System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
en System.Windows.Forms.Control.WndProc(Message& m)
en System.Windows.Forms.ScrollableControl.WndProc(Message& m)
en System.Windows.Forms.ToolStrip.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SoundMaster10
Versión del ensamblado: 1.0.3570.17328
Versión Win32: 1.0.3570.17328
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Sound%20Master%2010/SoundMaster10.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaLibrary10
Versión del ensamblado: 1.0.0.0
Versión Win32: 1.0.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Sound%20Master%2010/FifaLibrary10.DLL
----------------------------------------
FifaControls
Versión del ensamblado: 0.0.0.0
Versión Win32: 0.0.0.0
Código base: file:///C:/Archivos%20de%20programa/Fifa%20Master/Sound%20Master%2010/FifaControls.DLL
----------------------------------------
System.Data
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.1433 (REDBITS.050727-1400)
Código base: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------

************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada

Por ejemplo:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.

Any ideas?

So?
 

LUCCADRACCO

Club Supporter
Rinaldo;2756113 said:
I have verified that a file is missed in the Beta 4 package. You should copy t84__0.fsh file in the template subfolder of CM10 and then the armband works.You can extract the file from zdata__6.big using filemaster 10.

Btw. tomorrow I will release the final version of CM10 and this will be fixed.

About the error with the database I cannot reproduce it, upload your fifa.db and lan.db and I will check them.

Yeah! Tomorrow is the day. Thank you very much Rinaldo. You are GREAT!:33vff3o:
 

Maciek92NS

Club Supporter
Hi guys,
I have strange bug, I Copied stadium from fifa 09 to fifa 10 and look:

Missing texture??? I checked in the CM 10 and crowd texture is ok, so what's wrong???
 

anterobs

Club Supporter
Maciek92NS;2756575 said:
Hi guys,
I have strange bug, I Copied stadium from fifa 09 to fifa 10 and look:
[IMG.]http://img243.imageshack.us/img243/9783/beztytuuwc.png[/IMG]
Missing texture??? I checked in the CM 10 and crowd texture is ok, so what's wrong???

FIFA 09 Stadiums crowds are not compatible with the new "home/away" crowd in FIFA 10.
 

rcjperu

Youth Team
Hello Rinaldo ,
I was trying to import a CMP team (CM10 BETA4) , and the program crashed. Now I can't open my database at all. Everytime I try to open it I get this message :

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at FifaLibrary10.FifaBigFile.Load(BinaryReader r)
at FifaLibrary10.FifaBigFile..ctor(String fileName)
at FifaLibrary10.FatFile.SetDefaultZdata(Int32 zdataNumber)
at FifaLibrary10.FifaEnvironment.OpenFat()
at CreationMaster.MainForm.Open()
at CreationMaster.MainForm.openSelectLandbToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CreationMaster10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2010/CreationMaster10.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FifaControls
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2010/FifaControls.DLL
----------------------------------------
FifaLibrary10
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2010/FifaLibrary10.DLL
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Hope you have any idea of how to solve this. Thank you
 

skeptik

Reserve Team
I'm currently converting S-League patch from fifa09 to fifa10.

Here is what I do:
1. Load sleague from fifa09 created by myself (not release yet) patch to cm10, and select league, team and players only while deselect tournament. Load successfully and save Cm10.
2. Rerun cm10 and edit sleague teams where necessary including names.
3. Create new sleague tournament using CMS which created tournamentid 599. Create 12 teams league and assetID 692 (CMS). Adjust date February to Oktober. Save.
4. Run FIFA10, select SEASON MODE. Select singapore and S-League. Pick SAF team. Advance.
5. Select competition to view league table.

BUG report : There is NO team listed in the league table.
Now, I can't get out of the table, and force to quit FIFA10 using windows task manager.
 

amifla

Reserve Team
skeptik;2756852 said:
I'm currently converting S-League patch from fifa09 to fifa10.

Here is what I do:
1. Load sleague from fifa09 created by myself (not release yet) patch to cm10, and select league, team and players only while deselect tournament. Load successfully and save Cm10.
2. Rerun cm10 and edit sleague teams where necessary including names.
3. Create new sleague tournament using CMS which created tournamentid 599. Create 12 teams league and assetID 692 (CMS). Adjust date February to Oktober. Save.
4. Run FIFA10, select SEASON MODE. Select singapore and S-League. Pick SAF team. Advance.
5. Select competition to view league table.

BUG report : There is NO team listed in the league table.
Now, I can't get out of the table, and force to quit FIFA10 using windows task manager.

Hi Skeptik, this is not a bug. If you determine a specific country for a league, when edit a tournament, you must put necessary graphics files. Easy solution, select Rest of the World in country when edit a tournament.
I hope this help.
Cheers.
 

skeptik

Reserve Team
amifla;2756896 said:
Hi Skeptik, this is not a bug. If you determine a specific country for a league, when edit a tournament, you must put necessary graphics files. Easy solution, select Rest of the World in country when edit a tournament.
I hope this help.
Cheers.

thank you for the tips. Yes, it works now. Seems like I forgot to export Country map graphic when creating fifa09 patch.

Sorry rinaldo for misleading bugs.


Amifla, do you why the loading of season mode after select advance is quite slow? it happen only when I additional singapore tournament, S-League Cup
 

amifla

Reserve Team
That's weird. Really i don't know Skeptik. I have imported new 12 leagues from 09 and no slow load. All run good.
Cheers
 

IceToad

Reserve Team
amifla;2756915 said:
That's weird. Really i don't know Skeptik. I have imported new 12 leagues from 09 and no slow load. All run good.
Cheers

amifla help me! In My Fifa09 i allready import 3 league but in games i missing some teams names! How Can I Fix This?
 

NikQ

Youth Team
Hi rinaldo,

further remarks to the CMS converter ... I have converted the German Liga 3 teams (FIFA 09 teampatches) and there are no ids for the players of the clubs:

FC Ingolstadt, SV Wehen Wiesbaden and VfL Osnabrück

All the other third league teams work fine.
 

amifla

Reserve Team
IceToad;2756920 said:
amifla help me! In My Fifa09 i allready import 3 league but in games i missing some teams names! How Can I Fix This?

Hi Mate, Dou you mean in Fifa 10 after import patch from 09?
Well, check in CM10 all team names. Have expanded the database?
You'd better ask Rinaldo. He has really a lot more knowledge than me.
Cheers.
 

Rinaldo

Senior Squad
Sorry mates, but I'm having problems to upload files, both on FileFront anf Fileplay :( so I have to delay the release of CM10 (btw. it's ready, it's just a matter of internet connection and I will try again later or tomorrow)

At last I was able to use FilePlay. Update in the first post!
 

NikQ

Youth Team
Thank you for the new versions!

But one question: new CM is 10 MB? I just ask because the last beta version was 3 MB?
 


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