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Custom kits in PES4 PC

juce_66

Reserve Team
thanks, guys. Love feels good. :)

Badges shouldn't be a big deal, i would think... Waterloo probably already has an updated version of his editor that supports PES4 PC.
 

kanuk

Club Supporter
Badges? We don' need no stinkin' BADGES!!!

Great job Juce. Knew we could count on you. Are you making your own editing tool, or sharing with your find with groups like Do The Evolution?

Can't wait for the next version of Kit Server!
 

SEPAKBOLA

Senior Squad
juce, obviously you seem to be the kit expert,hehe. I have a question, in my game from WIDE camera all my player numbers are #18 and #8 and the cpu numbers are fine, this only happens when the game is in play, but on replays and cinematics its fine. Any solutions? Thanks alot and well done.

peace
m.l
 

juce_66

Reserve Team
SEPAKBOLA,

that's really strange... I think the #18 and #8 thingy happens because for some reason CPU players are rendered with more detail than the human players!

Did you notice that on wide camera you can see the front numbers on CPU players, but not on human-controlled team?!

When i noticed it, i thought it's just a bug in the demo... In fact, i thought it could be some weird error in my graphics card drivers or something. it seemed so strange.

sorry, i don't have an answer for you. If it's still like that in the full game, then we're screwed, and need to wait for the patch to fix it.
 

juce_66

Reserve Team
Kanuk, FCH,

i don't think my program would be of much help (if any) for "DoTheEvolution!" team. As far as i understand, they're trying to discover the decode algorithm that turns PC-specific BIN-files into raw texture data, and back.

I don't have an answer to that question. My tool uses a different concept: basically it lets the game to do all the hard work of decoding the BINs and then replaces the raw texture data with the corresponding image data from custom BMP files at run-time.
 

Master Bates

Club Supporter
Hi all,

I've been working on getting the sponsors & team emblems onto all the english premiership teams since getting WOLFs patch.

Its a work in progress to be honest so the kit colours etc may not be accurate but it looks a damn sight better than before! :)

Anyway, let me know what you think...

NOTE: Click on the thumbnails to view larger images!

Arsenal Vs Aston Villa



Bolton Vs Charlton



Middlesboro' Vs Spurs



Birmingham Vs Blackburn



Chelsea Vs Crystal Palace



Liverpool Vs Man Utd



PS: If anybody actually wants my options file so they can have these kits in there own game feel free to PM me...

AP
 

Eng4WorldCup

Starting XI
juce u are amazing... will u b releasing a new kitserver that gives us the option to put the kits in the game?? or something like that?
 

juce_66

Reserve Team
of course, it will be freely available.
as soon as it is ready.

Which it isn't yet - still some work to be done. Hopefully i can finish it by the end of the week. (or even sooner).
 

kanuk

Club Supporter
Originally posted by juce_66
I don't have an answer to that question. My tool uses a different concept: basically it lets the game to do all the hard work of decoding the BINs and then replaces the raw texture data with the corresponding image data from custom BMP files at run-time.
Right, I get it... I think. Your program tricks PES4 into replacing the textures after they've been decoded and fools PES4 somehow into thinking they're the real textures. So the original textures in the AFS file remain unchanged.

This willl be great until someone figures out how to extract and re-encode the encrypted textures, and your KitServer will still be a must for third jerseys, additional ball substitutions, etc after that. Thanks Juce!
 


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