During the creation of CEP (details in signature) I encountered just one single limitation to a virtual no-limits expansion of Fifa 2006 and of its modalities: the CPU seems not able to manage an huge number of new players and teams.
Actually CEP features about 5000 new players and 200 new teams, all playing in career modality: with the default settings of career.ini about transfers the game freezes a lot, while lowering the percentual of transfers the game keeps working.
I would like to find what's the problem with these freezes and which files and processes fifa06.exe manages while encountering these freezes: I want to be sure too that it's a problem of number of players instead of another generical problem. So my question for expert editors is the following:
Is there a way to debug Fifa? I mean execute it with a sort of console showing the processes the exe is elaborating. In this way maybe I'd be able to find and resolve the problem. Thanks for the attention.
Actually CEP features about 5000 new players and 200 new teams, all playing in career modality: with the default settings of career.ini about transfers the game freezes a lot, while lowering the percentual of transfers the game keeps working.
I would like to find what's the problem with these freezes and which files and processes fifa06.exe manages while encountering these freezes: I want to be sure too that it's a problem of number of players instead of another generical problem. So my question for expert editors is the following:
Is there a way to debug Fifa? I mean execute it with a sort of console showing the processes the exe is elaborating. In this way maybe I'd be able to find and resolve the problem. Thanks for the attention.