AGPEAI BATTLE PACK IS OUT!
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FIFA 18 AIO EXCLUSIVE SUPERPATCH 1.2 - FROSTY MODS
RELEASE DATE: 03 SEPTEMBER 2018 - DOCTOR+ PRODUCTIONS
FAES - IMMERSIVE SERIE A - AGPE 3.0 VERSION
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THIS IS AN ADVANCED GAMEPLAY MOD THAT WILL SEND YOU IN THE PITCH.
FAES PACK 1.2 UPDATE LIST (actual list with very exclusive tweaks)
- NEW AGPE PURE CTRL 3.0 - Tweaked neural network and gameplay core binary files (Alternate Version)
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- NEW INCREASED PLAYERS SIZE - HEIGHT AND MUSCULAR MASS LIKE FIFA 19 (all players)
**
- 18-19 GROUPS FOR UEFA CHAMPIONS LEAGUE AND EUROPA LEAGUE (replaced not present teams)
- 10 NEW GOALKEEPER GLOVES UNLOCK (Nike, Umbro, Puma and more, now availables and visible for any goalkeeper)
- TWEAKED GENERIC EA SHOES, NOW AVAILABLE IN NEW NIKE BLU STYLE WITH CUSTOMIZABLE STRIPES COLOR
- JUVENTUS ULTRA REALISTIC DRUGHI BANNERS (updated to 18-19 season with CR7 banner, Allegri related sentence text, etc.)
- OFFICIAL PARMA THIRD KIT - SEASON 18-19
- LITTLE UPDATE IN ENERGY RECOVERY (a bit more hard to recovery, respect to the 1.0 version)
- NIKE MERLIN SERIE A 18-19 MATCH BALL (ex Nike Ordem V)
- VINÍCIUS JOSÉ PAIXÃO DE OLIVEIRA JÚNIOR (in Real Madrid, completely new player style, face, stats, etc.)
- USAIN BOLT TO CENTRAL COAST MARINERS (miniface, realistic face, stats, traits)
- KEVIN STROOTMAN TO OLYMPIQUE DE MARSEILLE (from Roma)
- ***NOT WORKING ATM*** WAIT FOR SQUADS FIX - FREE AGENT UPDATE WITH:
Marchisio, John Terry, Miguel Veloso, Evra, Sako, Ben Arfa, Rodwell, Nilmar, Tourè,
Mbagoku, Cuenca, Florentin Pogba, Nasri, Diego Reyes, and many more.
- UPDATED SEVERAL PLAYERS TRAITS AND ATTRIBUTES BASED ON LATEST SERIE A PERFORMANCES
Like an impressive Stulac (Parma), reduced Ronaldo sprint speed and accel stats, and many more...
- Adjustments in several teams tactics, rosters, starting 11, shoes assignments, etc...
- All previous improvements (read full documentation for more details)
Availables FAES *.fbmod:
[FAES 1.2] [Default Version] - which includes all updates
[FAES 1.2] [Alternate Version] - all updates + AGPE 3.0 -- [SUGGESTED]
Any version is standalone. In FMM remove old FAES version and import the new one.
You can switch from FAES Default to Alternate and viceversa during the FAES career mode progression.
To make FAES AGPE working 100% remember to install the FULL Downgrade Patch (not required if already patched).
Availables AGPE Database Squads:
Squads_COM_010_SIM - default gp version
Squads_COM_010_HWMOD - increased players size like FIFA 19 (all players) -- [SUGGESTED]
Squads_COM_010_ULTRASIM_HW - on addon decreased: stamina - volleys - shotpower
Squads_COM_010_IMMERSIVE - on addon decreased: stamina - volleys - shotpower - strength -- [REAL SOCCER]
As example if you play the game with immersive after 60/90 meters sprint (more with ball) the player becomes tired.
If you go forward with an RB/LB please take care because will be hard to come back again to defend (for both human/cpu).
Always perform the restore squads and then load Squads_COM_010, save again, start the Serie A Career Mode,
don't forget to select "Current customized" in squads options at cm start screen.
Check the video: How to properly start FAES CM. Check out the Info & Tips folder for more infos.
NEW TIPS:
If required you can adjust players attributes in your favorite team also during the FAES career mode (CMPLE).
This is required in order to re-adjust some attributes that grow during the career or training:
so I suggest to always reduce the balance (and agility) value near the default AGPE setup value you see at start.
Of course this is only required for the human controlled team (players) in order to keep the gaming experience
unchanged during the career mode.
In this way (by using CMPLE) you can also simulate the perfect training grow also after the new 3 VS 3 (as example),
and so after the train session go to edit player and adjust attributes (edit with logical sense).
When you see the bug about gk attributes grow in a normal player, just train the gk in the related session,
because I see very improved the gk attributes grow after train session, try to go with your gk in 3 VS 3?
Availables AGPEAI included (6 different versions):
- AI_2_0_DEFAULT - AI_2_0_LIGHT - AI_2_0_ULTRA_SIM
- AI_2_0_ULTRA_SIM_AGGRESSIVE
- AI_2_0_SPECIAL -- [SUGGESTED]
- My_Private_Favorite_Version [if I need it I'll take a foul] -- [REAL SOCCER]
If you plan to use this private version:
Probably you can see too many CPU yellow cards, if you do not manage well the match (with intelligence)
Remember to install manually one of the AI modules or download FIFA 18 AGPET 2.2 to auto manage.
DOWNLOAD FAES 1.2 FULL PACK
DOWNLOAD SQUADS PACK - FIX 2
DOWNLOAD AGPEAI BATTLE PACK
DOWNLOAD FAES DOWNGRADE PATCH
* - Two words about new AGPE PURE CTRL 3.0 (fbmod format):
The first thing very visible about CPUAI: player stop, try to do more dribbles and touches instead of pass-pass,
sometimes CPU looks around standing still, accelerate or just walk and then pass or shot the ball like an human.
Maybe this new feature lower the difficulty in some cases, but take care versus skilled players.
CPUAI defenders will always try to block you in any way, in any pitch zone, with any tackle, pull, push types,
the effect will be amplified if provoked or challenged, or if you go inside red zones in the pitch (like FIFA 17).
Inaccurate balls (as example in an halfway between two players) are now contended with a very strong challenge.
New unlocked skillmoves, ball touch, in air ball touch, in air defensive tackle, improved jump.
Hard defences, smart player movements, unlocked players legs and hands animation, new tumble, fouls, tackles.
In the pitch increased the visibility of the players attributes, whether they are good or low.
Improved ball bounce to make more than one touch type with foot, this is also connected to the included mod that
remove any input gamepad limitation and the dead zone has been adjusted and fixed.
for this reason I always repeat to play my mod with a modern xenon gamepad.
Added a sort of "manual diver" for the human controlled player during the gameplay
if tackled, pushed, pulled or touched in any way by the opponent (cpu or another human).
Already added in previous versions but now the effect has been improved and works very well;
just release sprint speed if tackled or touched, release ball defense control in the right moment, player falls.
Increased a lot the CPU gk rush out behavior, in this case is also possible to see gk injury during the cm,
due to more and increased collisions in the penalty area, especially during corner kick, etc.
Finally I've seen a cpu red carded goalkeeper in a testing match., the gk rush out and destroy my Dybala,
because near the cpu gk I do a skillmove and the ball go in air, and so the gk completely kill my player,
read card for gk + penalty, AI do the sub with 2nd gk Seculin and he saved Ronaldo (human) penalty shot.
Play the Alternate Version to try out the new gp, if you don't like, just switch to default version.
** - New players size make a big effect in the gameplay, and also in combination with all FAES tweaks.
But because?
At first impact you can see only the increased appaerence height and it's ok,
in the gp awesome headers score, good in-air defending attempts, improved goalkeepers;
but the most beauty sounds like:
- more height means ---> higher centroid (center of gravity) ---> less players balance ---> more fouls, tumble
---> decreased normal shot accuracy, and more...
by the way also the weight has been increased proportionally and:
- more weight means ---> increased vector forces, kinetic energy, etc....
because these are some important gp engine variables and properly updated with new values during the gp.
These are just a few examples.
I hope you like, enjoy!
Live gp video demostation:
[FAES 1.2] [Alternate Version] [AGPE 3.0]
- FAES Career mode - Legendary - suggested game - sliders settings
- 10 min half - default FAES camera (revo 2.0)
- Xenon Xbox One gamepad all to manual (but with usb cable)
- AGPEAI inside My Private_Favorite_Version + Squads_COM_010_SIM (default player size)
- clean game profile ever gone online (FAES offline cm purpose only)
- Full downgrade Patch
THIS MOD WORK ONLY IN OFFLINE MOD - READ INFO AND TIPS
Special thanks to:
Riesscar, pedrito, ciuffu, supernova, boda
This is possible thanks to Frosty Suite, TexFactory, Rinaldo. Thanks again.
Special thanks to Andreasmax - Fifaplanet.de, Fifaccitiu, Diego Fallas and Jakup.
Special thanks to Bangus who gave me the idea to adjust players positions in team sheets.
Special thanks to eveyone in the world who like the real played soccer, and like to simulate it in FIFA with my mods.