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dribbling

jpmontoya

Club Supporter
the freestyle is good, but bad implemented, read my ideas on the thread called 'ectra moves' and you'll see what must be done to fifa turns into the best football game on dribling
 

Back Door Skip

Pedro
Staff member
i think that the freestyle control is good and ea is not going to abandon it because all ea games now use the right analog stick i think that yea they should be able to make the scissors and nutmegs but like in real life all those tricks dont always end up scores so if better tricks are implemeneted then better d should added too. Ronaldo doesnt always do the scissors he does it when he has space the only guy that is always making some sort of trick with his feet is denilson and maybe robonho but like i said before they dont always end up in goals.
 

jpmontoya

Club Supporter
Yo! skip, players should mess up when trying to drible and they should be stoped by other defender after make the 1st drible, cuz is not simple to drible a player in the area and have space to perform a good shot, cuz all defenders throw themselves over the ball to stop the shot.
 

Becks23RMadrid

Club Supporter
Yo skip and juanfran....you guys are making my point for me and I'm glad you guys see it the way I do for the most part. The idea of the game is realism. So Juanfran you absolutely right when they should be stopped and they should mess up and maybe a bad touch and loose control of the ball and it goes out of touch. Stuff like that. And skip your right they dont always end up in the goals hell half the time they dont even end up in shots. Sometimes the def. will foil them. I think the moves should be better and the d should be do. You should read my earlier thread on this post.....about how owen doesnt always blow past the def. and score. thanks guys....keep on gaming.
 

LilPlayaJosh

Reserve Team
If EA changes the attributes to be like they're other titles then I think you will be able to tell the difference between a great player and a OK player. In 2003 like someone said earlier I could pick an MLS team and beat Real Madrid with ease. so attributes on a 99 scale instead of 10 that would make more individual players. Also if on career mode if players get better like Madden, then they have to change to the 99 scale because on a 10 scale players wouldnt get much better. And one more thing I think the players that can dribble good should be able to make good cuts while holding down turbo, unlike 2003 where if your holding down turbo you cant turn very good. and ability to get shots of quicker.
 

valioso

Fan Favourite
I dont think the scale is the problem... there is nothing wrong with a scale 1-10.. as long as you can tell the difference between whats an 8 and whats a 10
 

TheDarkKnight87

Club Supporter
Yeah, well, the researchers aren't doing such a good job with FIFA.
Small examples: Baiocco better then Nedved, Davids the best player in the world :/ Chivu is cr@p (63 i think).
If a player is really good(has around 90 skill it doesn't matter if he's a striker, because he can tackle perfectly.
Oh, EA...err.... Del Piero can't tackle perfectly. Nor can Van Nistelrooy, Di Vaio, Kluivert and all the other almost perfect players.
Fine, they might deserve shooting 10, but tackling is definately not 10.
10 scale is not good. Have 20 like in Championship Manager. Nobody can argue with me when i say CM has the best football database around.
(H)
 

jpmontoya

Club Supporter
i also think that 1-10 sacle is cr*p, the 1-20 or 1-something (more than 10) of WE is much better than EA, it ables to the player notice more the difference between good players and bad players. and another point that must be reviewed by EA, player ratings. some players are much overrated (Michel Salgado) and some are much underrated (Diego). i think EA has to sopt rating players just for fame and start to do this: WATCH SOME REAL FOOTBALL.
 

nowayasway

Club Supporter
One thing that EA may be able to do to offset an increase in the ability of skill moves to work is to add freestyle controls to defense as well (like in the basketball titles). Add more than one type of tackle (maybe a two footer) along with something comperable to the defensive stance/ face up (not sure what it is called) control from the basketball games that can be executed with the right stick.

Also, if there are more effective and elaborate moves, make them more difficult to pull off. Instead of simply tapping the right stick in a certain direction, the player should have to make some sort of shape (like something from a street fighter game). Maybe to complicated, but it could make trying to execute moves more risky and challenging.

One more thing that really bothered me about 2003 was a players inability to not only play a one touch through ball, but also the fact that the players always have to take a touch after gaining possesion from a loose ball or the other team.
 

BlademanX

Banned
Life Ban
attributes in 2003 are nuthin but numbers..............they dont matter.....the only thing that differs i sspeed...and thas not football....................owen is bullocks man.....his finishing is poor.another player that juss want to run in a straight line.....................thas not football.........
 

Becks23RMadrid

Club Supporter
You guys are right the attributes and numbers suck. To many UNIQUE players have to many players just like them. No to players are the same. They may be rated the same but they shouldnt be the same. Ronaldo should be undisputed like 95-97 rating. You guys can go ahead and say hes overrated cuz i know you guys are but as long as he keeps scoreing world class goals keep your mouths shut. I also think something should be done with the set pieces(free kicks and corners especially). You really cant bend in a free kick.( well you can but it looks dumb considering the keeper wont even dive). And its nearly impossible to score on a corner and to win a header out of the air on defense. I would like to see a spectacular Beckham free kick every once in a while. And while were on the subject of great goals whatever happened to the bicylce kick? I know you can do one in the field but why cant you score on one?(or make it nearly impossible to scrore on one). I think the players skill attributes should go to a scale of 20 or more to really set the players apart. To many players practically have 8's and 9's and some 10's going straight across making a lot of players alike. All strikers should be different in one way or another. Keepers should occasionaly drop a ball or dive and miss or deflect it in there goal or parry it and loose control or different stuff, cuz right now the keepers are to good. Give the good ones credit(buffon, kahn, barthez) but make all keepers mess up every once in a while and how bout letting them get injured to? Gee wouldnt that be realistic?! FFA needs to smooth out a lot of stuff to make if even near realistic....right now its not bad but not good either.
 

KingPaulV

Starting XI
Again like somebody said earlier positioning has a lot to do with the speed and pace arguments. In the Winnig Eleven series, speed/acceleration between players is a clear and definitive factor that you can see on the pitch as you play a match. The way the programmers countered the use of real speed was by creating a positioning AI that even when you have full control of the players and their placement allows for the defense to play on a scale type of formation so that if one player falls he should have another behind him, this is the way professionals are trained to play and that is the way it is depicted in that game.

I dont agree that in order to have more "equitable" gameplay EA needed to make all the speeds the same, that takes away from any realism, makes the game more arcade and less enjoyable...

BTW, another factor which ties directly into the speed/pace argument is overall goalkeeper AI and gameplay scripts. Again in WE as say Henry if you get past the last defender and you're thru on goal, this does not mean you will score automatically. It has been the case with FIFA that as long as you can figure out the scripts on goal positioning, and shooting you can score the same goal everytime, the same way and with the same trick. If the goalie AI was better a goal would not be guaranteed just because you shot it at a given point. same for the overall gameplay engine
 

jpmontoya

Club Supporter
there's much difference between speed and accelaration, but it seems that EA don't know it (or at least they didn't know), cuz in all fifa titles there's only atributes for speed, so that's why you see a player like Ronaldo lose on the run in a 1-1 situation against Ferdinand. so EA must introduce new atributes such as accelaration, and improve the the atributes, so then we can note the difference between fast and REAL FAST players (the 1-20 scale is my favorite)
 

valioso

Fan Favourite
Originally posted by wardy
Why dont all you yanks ect, just get Winning Eleven 7 and stop worrying about the poor dribbling ect on Fifa, I do fid it funny that most people who bang on about fifa use offence and defence ect so americanised, whereas the true football fans use attacking and defending, I thought fifa was a football game, not soccer or "american football"

well f*ck me.. how didnt I think of this before? of course if I get WE it will fix all of EA's problems and make fifa a better game... :rolleyes:
 


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