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EA Patch v1.2 And How It Majorly Affects The CPU AI

dazzer169

Club Supporter
Please hear me out here guys, I am not doing any modding myself but felt this is very important to be posted in this forum, in this FIFA 14 Mods and Patches section, as this is something I have just posted on the *cough* EA Official Fifa 14 forum re: the v1.2 patch and how it has killed the CPU AI (but of course I never mentioned you guys who will be able to wipe the floor with this v1.2 patch anyway!):----




Here is what I posted 'over there'.....:-



Ok, let me start by saying I have both PS3 and 360, but always get the PC version of any game (especially FIFA) due to its graphical superiority as well as the fact that, ie with patches/updates, I can see what is going on in terms of game updates....).

Now for the interesting bit..........I am a rare FIFA fanatic in that I sit through countless CPU vs CPU matches, and have a big interest in AI for Single Player gaming and am happy to do so for hours on end as opposed to actually playing it (please hear me out here all those who only play online), but at least this means I can qualify myself as an expert on what I see the CPU teams doing, or were doing before the v1.2 patch.......

I have been very very impressed with the flair, the tricks, the combinations, the flow of all moves whilst on v1.0 before any EA patches (albeit during a time when most of you were having freezing, quitting, various other major issues especially on the consoles)..................and then comes along v1.2 update, the update that fixes some of the issues you guys have been having, but how about this, it has, in its current state, completely ruined all the nuances, the flair, the skillmoves, the realistically skilful moves that the CPU AI was capable of, and made the animations, in my opinion, revert back to FIFA 11. Every single CPU attack now, (the same in Amateur up to Legendary levels), is a simplistic rush end to end, with no players doing any flair/freestyle/skillmove to beat an opponent, its very disturbing, its hard to believe the fixes to resolve the crashing issues meant this knock on effect has literally made the game, at least in terms of the CPU AI itself, revert back 3 years.

By renaming the PATCH.BH and the PATCH.BIG that come with the v1.2 FIFA.exe, the game still retains the skill and flow I mention above, but I feel for those on the consoles who are into the Single Player game and cannot rename the files as we can on PC.............

I mentioned elsewhere, before the v1.2 patch came out, that the only issue I personally have with the game is the Rainbow skillmoves, attempted by the CPU, always failing with the same end result (no-one else seems to have noticed this), but I am afraid that the above mentioned ruining of the CPU AI (unless you are on PC and can edit out the PATCH.BH and PATCH.BIG files) is a bigger issue for me now, and it may even be an issue that those who only play online will never encounter and be bothered about...............but I am sure, and hope, there are lots more Single Player fans out there like myself who have witnessed this major AI issue with the new update.

Roll on v1.3..............
 
Hi dazzer169,

I found a code in the exe yesterday that presumably only uses the gameplayattribdb.big associated with the data0.big.
See this thread for details on what the update did and what did it: http://www.soccergaming.com/forums/showthread.php?t=187899
So, now you'll have to make a rna.ini first. Then paste this code in at the top:
USE_REMOTE_GAMEPLAYATTRIBDB=0
Save the file in your Game folder.

I've tested this today; it seems, as you already mentioned that the AI has better variance, better flow. Let me know if this works without renaming the patch.big and patch.bh.
 

steven2212

Reserve Team
AndreaPirlo21;3563016 said:
Hi dazzer169,

I found a code in the exe yesterday that presumably only uses the gameplayattribdb.big associated with the data0.big.
See this thread for details on what the update did and what did it: http://www.soccergaming.com/forums/showthread.php?t=187899
So, now you'll have to make a rna.ini first. Then paste this code in at the top:
USE_REMOTE_GAMEPLAYATTRIBDB=0
Save the file in your Game folder.

I've tested this today; it seems, as you already mentioned that the AI has better variance, better flow. Let me know if this works without renaming the patch.big and patch.bh.
This is very interesting,so i need to create rna.ini using text? And add the code ? But where i place the file to? Thanks in advance mate,i always watch cpu vs cpu
 

Fifamonkey2012

Reserve Team
Yes use text editor to create a doc and rename it to rna.ini after with that line in it. And you place it in your game install folder IE: fifa14/game/ folder.
 

steven2212

Reserve Team
Fifamonkey2012;3563147 said:
Yes use text editor to create a doc and rename it to rna.ini after with that line in it. And you place it in your game install folder IE: fifa14/game/ folder.

thanks for the reply mate :) i will try this
 

beta990

Reserve Team
AndreaPirlo21;3563016 said:
Hi dazzer169,

I found a code in the exe yesterday that presumably only uses the gameplayattribdb.big associated with the data0.big.
See this thread for details on what the update did and what did it: http://www.soccergaming.com/forums/showthread.php?t=187899
So, now you'll have to make a rna.ini first. Then paste this code in at the top:
USE_REMOTE_GAMEPLAYATTRIBDB=0
Save the file in your Game folder.

I've tested this today; it seems, as you already mentioned that the AI has better variance, better flow. Let me know if this works without renaming the patch.big and patch.bh.
Hi AndreaPirlo21,

Great your found a key in the fifa.exe. There are more interesting strings in the fifa.exe. Is there a simple way to just extract these strings without any other info? :)
 
beta990;3563188 said:
Hi AndreaPirlo21,

Great your found a key in the fifa.exe. There are more interesting strings in the fifa.exe. Is there a simple way to just extract these strings without any other info? :)

Not that I know of... I just examine the area of the exe where usable strings are normally found from year to year. It's tedious but worth it. ;) Also, I use a hex editor to view the executable in memory while playing a match.
 

Fidel Gameplay

Senior Squad
AndreaPirlo21;3563016 said:
Hi dazzer169,

I found a code in the exe yesterday that presumably only uses the gameplayattribdb.big associated with the data0.big.

USE_REMOTE_GAMEPLAYATTRIBDB=0
Save the file in your Game folder.

I've tested this today; it seems, as you already mentioned that the AI has better variance, better flow. Let me know if this works without renaming the patch.big and patch.bh.

You should always do this in any AI mods (since 12 and 13).
Game call also into an online GAMEPLAYATTRIBDB.
Bye bro!
 
Fidel Gameplay;3563207 said:
You should always do this in any AI mods (since 12 and 13).
Game call also into an online GAMEPLAYATTRIBDB.
Bye bro!

Yes, that is true. If the file can be decoded, we'll be able to edit different aspects of gameplay which we weren't able to edit before. UT uses more accurate longshots than other game modes, so comparing the online gameattribdb to the offline one, we should see what does this.
 

Fifamonkey2012

Reserve Team
Funny enough I was messing around and decided to rename the patch.bh etc files instead again today. I then noticed play was more "calm" I played Real madrid v barca as a good high stat speed test. Once I removed the patch files altogether I saw that my sliders seemed to have the full effect and the overal play was more thoughtful and passing, not always passing right away and step overs and protect ball more frequent, I then set line hieght as normal to 0 and full back down to 48 and im not seeing the dreaded offline call-fest at the moment.

Prior to just doing a "sod it" temporary dumping of the patch files it was very much like the old 13 max star teams go on a attacking speed jolly with one touch madness an no on the ball thought. I dont think I realised this too much because I was playing lower league pro teams for careers and things. Once you hit the top star level thats when before patch/after patch is most obvious.

I think the patch files are pandering to online speed heads as normal and agree it does seem to smack of fifa13 again (ref the first poster). It doesn't effect careers for me or anything so I think I will be keeping a zero patch filled version offline for now and use online folder as a guinea pig, didnt decide that until now once I really did see after full test. The behaviours of high teams are more that of lower leagues in terms of steady play "feel & look" is what im saying, I am refering to "slow" game speed and sliders of course as well.

Reason I post this is I haven't noticed how striking the difference was until I spent this amount of time on patched version.
 

RockyJJP

Club Supporter
Fifamonkey2012;3563244 said:
Funny enough I was messing around and decided to rename the patch.bh etc files instead again today. I then noticed play was more "calm" I played Real madrid v barca as a good high stat speed test. Once I removed the patch files altogether I saw that my sliders seemed to have the full effect and the overal play was more thoughtful and passing, not always passing right away and step overs and protect ball more frequent, I then set line hieght as normal to 0 and full back down to 48 and im not seeing the dreaded offline call-fest at the moment.

Prior to just doing a "sod it" temporary dumping of the patch files it was very much like the old 13 max star teams go on a attacking speed jolly with one touch madness an no on the ball thought. I dont think I realised this too much because I was playing lower league pro teams for careers and things. Once you hit the top star level thats when before patch/after patch is most obvious.

I think the patch files are pandering to online speed heads as normal and agree it does seem to smack of fifa13 again (ref the first poster). It doesn't effect careers for me or anything so I think I will be keeping a zero patch filled version offline for now and use online folder as a guinea pig, didnt decide that until now once I really did see after full test. The behaviours of high teams are more that of lower leagues in terms of steady play "feel & look" is what im saying, I am refering to "slow" game speed and sliders of course as well.

Reason I post this is I haven't noticed how striking the difference was until I spent this amount of time on patched version.

Sorry, I am a little confused with this post. I do agree that the offline game plays far better without any EA updates.

But will renaming the patch files and removing them completely do the same thing or will removing them affect gameplay more?

thanx loads
 

Fifamonkey2012

Reserve Team
Yes the "patch" files are just that, AI changed & DB that were the EA updates (which I think is a good way to distribute patches this time). So by moving them out of the folder (not removing them completely) they dont get picked up on launch and so your effectively un-patched.

This info isnt new and was posted elsewhere, however I never really did a full test comparison with/without on full star teams. I have sliders that effect marking/speed/running build up and by keeping everything the same and playing exact same match AI v AI (Barca real madrid) under exact same circumstances with and then without patch files loaded there is a marked difference.

Its as if the patch loaded the AI have had their "thought" stripped out and overall all anims and turns are more .. how can I put it .. "panicked" and they knee jerk pass/pass/pass, without the patch they think with the ball, dont auto pass and one touch every time, and its just a more steady play including extra step overs and so on. And i get the overall feeling my sliders are making the difference more without patch than with.

Many online were complaining about certain high players not having that reflected and defenders beating them, so I think EA have pandered to this but not well balanced and now hi rate/hi star teams have returned back to "13" so to speak, whereas lower teams you start to see it settle more. I think without patch 5 star hi rated act much more like a lower 3-4 star team which I think was all the online crowed complaints, so as I say it panders to them, but as its EA they havent balanced it and it effects more.

The fact that removing it doesn't effect my careers means its switch-able so that's pretty cool.
 

bangus

Starting XI
Guys, to be clear for dummies like me... If and when I buy the game, I can revert back to the original release day gameplay by adding this code to the rna.ini file:

USE_REMOTE_GAMEPLAYATTRIBDB=0

Is that correct?
 

Fifamonkey2012

Reserve Team
Guys, to be clear for dummies like me... If and when I buy the game,

Slow but sure they drew there plans agains him ...... :)

Well so far that line seems to refer to data0.bg but if you really want to make sure without any career effects that i have seen you simply rename in fifa14/game/ folder "patch.bh" & "patch.big". I make a folder inside the game golder "___PATCH OFF" and just move them into that and back out again when testing.

If you do get it then play barca/real and test sliders, first, then remove patch and play ... you will have a better view on it as your fresh to it from demo gameplay so that's good feedback .. "if" you get it :)
 

bangus

Starting XI
Fifamonkey2012;3563375 said:
"if" you get it :)
The reason I'm trying to get clear here is because it's obvious from the impressions I'm reading on this site and others, that the patched gameplay has changed significantly since release day. And most of those impressions are not positive. IF I know I can revert back to the original release day gameplay, I will consider getting the game, sure, but not before.

So you're saying all I have to do is remove the patch.bh & patch.big files from my Game folder, and the gameplay will revert back to the unpatched version. Is that correct?
 

Fifamonkey2012

Reserve Team
Heres what I did mate:

1. Installed via Origin the full game which is with patches.
2. Ran game and set profile and then grabbed squad updates, pro face, set my pro up, grabbed some Creation centre bits, grabbed other team updates for other modes and then quit.

** at this point I made a duplicate copy of fifa game, and a duplicate copy of my mydocs profiles as "defaults" to keep as vanilla. **

3. Grabbed this 1000 face pack http://www.speedyshare.com/pf46X/1314FIFACFJJ.rar
4. Grabbed all the language packs: http://fifax.net/en/downloads/275/
5. Grabbed moddingway 0.5: http://www.moddingway.com/file/37354.html (or whatever latest will be since posting this)
6. Grabbed Dr mooks adboards: http://www.soccergaming.com/forums/showthread.php?t=187463
7. Installed my chants packs & playlists (see my sig).
7. Added all the language packs
8. Added 1000 face pack
9. Installed moddingway.
10. Installed mooks adboards.
11. Set up moddingway to use default EA database with extras (unlocks and doesnt effect previous career files).
12. Added my camera setting cl.ini file:

PRO_CAM_ZOOM_MAX = 100
PRO_CAM_ZOOM_MIN = 0.025
CAMERA_ZOOM_MODIFIER_BROADCAST = 0.020
CAMERA_HEIGHT_MODIFIER_BROADCAST = 200
CAMERA_FARCLIP_VALUE_BROADCAST = 100
CAMERA_LENSANGLE_VALUE_BROADCAST = 100
CAMERA_NEARCLIP_VALUE_BROADCAST = 100
CAMERA_HEIGHT_MODIFIER_DYNAMIC_V2 = 200
CAMERA_HEIGHT_MODIFIER_DYNAMIC = 200
CAMERA_ZOOM_MODIFIER_TELE =0.06
CAMERA_HEIGHT_MODIFIER_TELE = 1200
CAMERA_HEIGHT_MODIFIER_END_TO_END = 600
CAMERA_ZOOM_MODIFIER_END_TO_END =0.05
CAMERA_HEIGHT_MODIFIER_TELEBROADCAST=200
CAMERA_ZOOM_MODIFIER_TELEBROADCAST=0.05
CAMERA_ZOOM_MODIFIER_COOP=0.05
CAMERA_HEIGHT_MODIFIER_COOP=200.1

13. Run iards regen for it all
14. Started my careers & saved, quit.
12. Moved out patch.bh / patch.big ** now "unpatched".
15. Went back in game ... Set my sliders (obviously other might not like this):

Sprint Speed - 0
Acceleration - 41
Shot Error - 56
Pass Error - 53
Shot Speed - 43
Pass Speed - 41
Injury Frequency - 70
Injury Severity - 52
Goalkeeper Ability - 100
Marking - 100
Run Frequency - 0
Line Height - 0
Line Length - 48
Line Width - 100
Fullback Positioning - 48
First touch - 48

17 Sorted out all my custom chants with my chants packs and saved profile again.
18 ... played the game :)

Way too much info but just for you bangus as I know you like to "prep" before going in :)
 

bangus

Starting XI
Fifamonkey2012;3563381 said:
Way too much info but just for you bangus as I know you like to "prep" before going in :)
Ha-ha! That's great stuff, thanks to you and Rocky for the input.
 

MarcG

Club Supporter
Thanks for the heads up guys, I removed the two patches files and immediatley noticed a difference in lower league levels, the AI just seemed more "Alive", better passing and build up play and all round tougher. The patches sort of rendered them lazy if anything!
 


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