Hi folks,
I have a question or three on what are consider the best practices/approaches/tools for modding FIFA 15, going forward, based on the assumption that the process would be similar to FIFA 13/14.
I'm looking at creating a classic teams/player patch for FIFA 15. This was largely completed in FIFA 13 using FIFA Creation Master 13, FIFA Master 13 and DB Master 12.
The patch adds approx 700 players and approx 20-30 teams to the DB, along with player graphics (3d models, mini faces, etc), team uniforms, flags and the like.
My questions then are these: given how endlessly laborious that process was using Creation Master 13, can anyone outline a better/faster approach for adding/editing attributes of that many players/teams using other tools?
I'd tried using the Export Tables function to edit in Excel, for example, but could never make that work, with importing always producing errors. While it's early days for FIFA 15 editing tools, I'd appreciate any ideas/guidance that far more experienced modders might be able to offer on how they'd go about this process.
Cheers!
I have a question or three on what are consider the best practices/approaches/tools for modding FIFA 15, going forward, based on the assumption that the process would be similar to FIFA 13/14.
I'm looking at creating a classic teams/player patch for FIFA 15. This was largely completed in FIFA 13 using FIFA Creation Master 13, FIFA Master 13 and DB Master 12.
The patch adds approx 700 players and approx 20-30 teams to the DB, along with player graphics (3d models, mini faces, etc), team uniforms, flags and the like.
My questions then are these: given how endlessly laborious that process was using Creation Master 13, can anyone outline a better/faster approach for adding/editing attributes of that many players/teams using other tools?
I'd tried using the Export Tables function to edit in Excel, for example, but could never make that work, with importing always producing errors. While it's early days for FIFA 15 editing tools, I'd appreciate any ideas/guidance that far more experienced modders might be able to offer on how they'd go about this process.
Cheers!