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Face Master 15 Beta Test (Bug Reports)

ac12

Reserve Team
First segnalation when i try to morph a edit face.
Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
sono riportate in fondo al messaggio.

************** Testo dell'eccezione **************
System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto.
in FaceMaster.mainForm.SavePlayer()
in FaceMaster.mainForm.buttonSaveToFile_Click(Object sender, EventArgs e)
in System.Windows.Forms.Control.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnClick(EventArgs e)
in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc(Message& m)
in System.Windows.Forms.ButtonBase.WndProc(Message& m)
in System.Windows.Forms.Button.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assembly caricati **************
mscorlib
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18444 built by: FX451RTMGDR
Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
FaceMaster
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/FaceMaster.exe
----------------------------------------
System.Windows.Forms
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.34238 built by: FX452RTMGDR
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
Versione assembly: 0.0.0.0
Versione Win32: 0.0.0.0
Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/FifaControls.DLL
----------------------------------------
FifaLibrary14
Versione assembly: 14.3.0.0
Versione Win32: 14.3.0.0
Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/FifaLibrary14.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Versione assembly: 1.0.2902.0
Versione Win32: 9.05.132.0000
Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Versione assembly: 1.0.2902.0
Versione Win32: 5.04.00.2904
Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
System.Data
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.34234 built by: FX452RTMGDR
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data.DataSetExtensions
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Configuration
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
zlib.net
Versione assembly: 1.0.3.0
Versione Win32: 1.0.3.0
Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/zlib.net.DLL
----------------------------------------
Microsoft.VisualC
Versione assembly: 10.0.0.0
Versione Win32: 11.00.50938.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Versione assembly: 1.0.2911.0
Versione Win32: 9.12.589.0000
Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Accessibility
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
mscorlib.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Debug JIT **************
Per abilitare il debug JIT, è necessario impostare il valore
jitDebugging nella sezione system.windows.forms del file di configurazione
dell'applicazione o del computer (machine.config).
L'applicazione inoltre deve essere compilata con il debug
abilitato.

Ad esempio:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Quando il debug JIT è abilitato, tutte le eccezioni non gestite
vengono inviate al debugger JIT registrato nel computer,
anziché essere gestite da questa finestra di dialogo.
 

anasie10

Senior Squad
Can anyone make a tutorial for this ?
I can't get a Fifa 14 to morph with a Fifa 15 face, it looks totally crashed.
 

ac12

Reserve Team
anasie10;3769448 said:
Can anyone make a tutorial for this ?
I can't get a Fifa 14 to morph with a Fifa 15 face, it looks totally crashed.

I have converted the model of the 2014 of "DI NATALE"
Assign the head model of 2014 to an ID (I use ID_1) and to do morphing of (100%) "face", "eyes" and "not face". Move the model and saves. ;)

 

anasie10

Senior Squad
I have tried that and exactly with Di Natale, but it doesn't seem to work.
Could you film yourself while doing it, because if this works perfectly, it'll be a huge time saver !

Thanks a lot :)
 

ac12

Reserve Team
anasie10;3769460 said:
I have tried that and exactly with Di Natale, but it doesn't seem to work.
Could you film yourself while doing it, because if this works perfectly, it'll be a huge time saver !

Thanks a lot :)

Tomorrow i try to make a video.
I make other faces, and work.
- Di Natale
- Candreva
- Romulo
- Coman

:hump:
 

ledatcr2

Starting XI
KrisDzung276;3769490 said:
yes, we can convert heads and faces, not hair :D. I have tried Sergio Roberto ( by wichanwoo) and it works :D

I'd tried but can't, waiting for more help clearly.
 

ac12

Reserve Team
Report

The morphing works perfectly on 2015 models.
I'm doing the tests, starting from 2014.
Amount manually a model in 2014, and I can do the morphing properly and save without problems.
I have problems if I try to save the file without a head of hair, I have to give hair and so I have no problem saving.
Is the position of the head wrong (is back), on some models by mistake to the rescue when I try to correct the position.
 

KrisDzung276

Fan Favourite
ac12;3769535 said:
Report

The morphing works perfectly on 2015 models.
I'm doing the tests, starting from 2014.
Amount manually a model in 2014, and I can do the morphing properly and save without problems.
I have problems if I try to save the file without a head of hair, I have to give hair and so I have no problem saving.
Is the position of the head wrong (is back), on some models by mistake to the rescue when I try to correct the position.

I have the same problems with you. When i try to save a head model without hair, and press "Save to file", some errors will shown. But it's ok. The head still works ingame :D
 

aimartan

Reserve Team
This tool's an amazing idea, but I can't seem to get it to work. For some reson the tool hangs while supposedly loading the language db, no clue why though,How?
 

ac12

Reserve Team
aimartan;3769593 said:
This tool's an amazing idea, but I can't seem to get it to work. For some reson the tool hangs while supposedly loading the language db, no clue why though,How?

I have all language extracts in the folder.
 

dissectionalone

Senior Squad
ac12;3769623 said:
I have all language extracts in the folder.

That was the first thing I thought of, in the first attempt at opening the tool, but even with all the language db's in the folder the end result is the same. It hangs on "loading language database"... You could go out and watch a 4 hour movie and the tool still wouldn't have anything to show for when you came back lol
 


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