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Face Master 15 Beta Test (Bug Reports)

Discussion in 'FIFA 15 Editing Forum' started by ac12, Dec 20, 2014.

  1. ac12

    ac12 Reserve Team

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  2. ac12

    ac12 Reserve Team

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    First segnalation when i try to morph a edit face.
    Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
    sono riportate in fondo al messaggio.

    ************** Testo dell'eccezione **************
    System.NullReferenceException: Riferimento a un oggetto non impostato su un'istanza di oggetto.
    in FaceMaster.mainForm.SavePlayer()
    in FaceMaster.mainForm.buttonSaveToFile_Click(Object sender, EventArgs e)
    in System.Windows.Forms.Control.OnClick(EventArgs e)
    in System.Windows.Forms.Button.OnClick(EventArgs e)
    in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
    in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    in System.Windows.Forms.Control.WndProc(Message& m)
    in System.Windows.Forms.ButtonBase.WndProc(Message& m)
    in System.Windows.Forms.Button.WndProc(Message& m)
    in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Assembly caricati **************
    mscorlib
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18444 built by: FX451RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    FaceMaster
    Versione assembly: 1.0.0.0
    Versione Win32: 1.0.0.0
    Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/FaceMaster.exe
    ----------------------------------------
    System.Windows.Forms
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34238 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    FifaControls
    Versione assembly: 0.0.0.0
    Versione Win32: 0.0.0.0
    Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/FifaControls.DLL
    ----------------------------------------
    FifaLibrary14
    Versione assembly: 14.3.0.0
    Versione Win32: 14.3.0.0
    Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/FifaLibrary14.DLL
    ----------------------------------------
    Microsoft.DirectX.Direct3D
    Versione assembly: 1.0.2902.0
    Versione Win32: 9.05.132.0000
    Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
    ----------------------------------------
    Microsoft.DirectX
    Versione assembly: 1.0.2902.0
    Versione Win32: 5.04.00.2904
    Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
    ----------------------------------------
    System.Data
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    System.Core
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34234 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data.DataSetExtensions
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
    ----------------------------------------
    System.Numerics
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Configuration
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    zlib.net
    Versione assembly: 1.0.3.0
    Versione Win32: 1.0.3.0
    Base di codice: file:///C:/Program%20Files%20(x86)/EA%20Sports/TOOLS/Fifa%20Master/Face%20Master/zlib.net.DLL
    ----------------------------------------
    Microsoft.VisualC
    Versione assembly: 10.0.0.0
    Versione Win32: 11.00.50938.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
    ----------------------------------------
    Microsoft.DirectX.Direct3DX
    Versione assembly: 1.0.2911.0
    Versione Win32: 9.12.589.0000
    Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
    ----------------------------------------
    Accessibility
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    mscorlib.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
    ----------------------------------------
    System.Windows.Forms.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------

    ************** Debug JIT **************
    Per abilitare il debug JIT, è necessario impostare il valore
    jitDebugging nella sezione system.windows.forms del file di configurazione
    dell'applicazione o del computer (machine.config).
    L'applicazione inoltre deve essere compilata con il debug
    abilitato.

    Ad esempio:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    Quando il debug JIT è abilitato, tutte le eccezioni non gestite
    vengono inviate al debugger JIT registrato nel computer,
    anziché essere gestite da questa finestra di dialogo.
     
  3. anasie10

    anasie10 Senior Squad

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    Can anyone make a tutorial for this ?
    I can't get a Fifa 14 to morph with a Fifa 15 face, it looks totally crashed.
     
  4. ac12

    ac12 Reserve Team

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    I have converted the model of the 2014 of "DI NATALE"
    Assign the head model of 2014 to an ID (I use ID_1) and to do morphing of (100%) "face", "eyes" and "not face". Move the model and saves. ;)

    [​IMG]
     
  5. dissectionalone

    dissectionalone Senior Squad

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    how did you get the tool to load? It hangs on the "loading language database" stage here
     
  6. anasie10

    anasie10 Senior Squad

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    I have tried that and exactly with Di Natale, but it doesn't seem to work.
    Could you film yourself while doing it, because if this works perfectly, it'll be a huge time saver !

    Thanks a lot :)
     
  7. ac12

    ac12 Reserve Team

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    Tomorrow i try to make a video.
    I make other faces, and work.
    - Di Natale
    - Candreva
    - Romulo
    - Coman

    :hump:
     
  8. anasie10

    anasie10 Senior Squad

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    Thanks a lot :D
     
  9. ledatcr2

    ledatcr2 Starting XI

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    We can convert FIFA 14 face for FIFA 15 ?
     
  10. KrisDzung276

    KrisDzung276 Fan Favourite

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    yes, we can convert heads and faces, not hair :D. I have tried Sergio Roberto ( by wichanwoo) and it works :D
     
  11. ledatcr2

    ledatcr2 Starting XI

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    I'd tried but can't, waiting for more help clearly.
     
  12. ac12

    ac12 Reserve Team

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    Report

    The morphing works perfectly on 2015 models.
    I'm doing the tests, starting from 2014.
    Amount manually a model in 2014, and I can do the morphing properly and save without problems.
    I have problems if I try to save the file without a head of hair, I have to give hair and so I have no problem saving.
    Is the position of the head wrong (is back), on some models by mistake to the rescue when I try to correct the position.
     
  13. KrisDzung276

    KrisDzung276 Fan Favourite

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    I have the same problems with you. When i try to save a head model without hair, and press "Save to file", some errors will shown. But it's ok. The head still works ingame :D
     
  14. krisaju95

    krisaju95 Manager Staff Member Moderator

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    this is great stuff.
     
  15. aimartan

    aimartan Reserve Team

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    This tool's an amazing idea, but I can't seem to get it to work. For some reson the tool hangs while supposedly loading the language db, no clue why though,How?
     
  16. ac12

    ac12 Reserve Team

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    I have all language extracts in the folder.
     
  17. dissectionalone

    dissectionalone Senior Squad

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    That was the first thing I thought of, in the first attempt at opening the tool, but even with all the language db's in the folder the end result is the same. It hangs on "loading language database"... You could go out and watch a 4 hour movie and the tool still wouldn't have anything to show for when you came back lol
     
  18. sam_red devil

    sam_red devil Starting XI

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    m gettin error10004....it does not have select all button,,,any help..
     
  19. anasie10

    anasie10 Senior Squad

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    Just wait guys he said he'll make a video tutorial :)
     
  20. ac12

    ac12 Reserve Team

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    i m uploading a video (not perfect as quality).
     
      

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