Download & check now files exported from the version FIFA NG (WC 10) to study!
Download & check now files exported from the version FIFA NG (WC 10) to study! For all FIFA 10 PC community.........
Check now importants informations for editors!
Exported files present on the package:
camera.dat
data\sceneassets\stadium\
stadium_214_1_container_0.rx3
data\ui\artassets\settingsimg\
gamespeed.big
data\ui\artassets\settingsimg\
ball_192.big
data\ui\artassets\settingsimg\
camera.big
data\ui\artassets\tinyflags\
flag_80.png
data\fifarna\
shader.big
data\ui\game\components\
fifacontroller.big
Download all files here:
http://www.megaupload.com/?d=EQHIAWYZ
Here
product.ini:
// This file is a good place to document your INI.
//
// Please update the documentation
//
// Main page for wiki information
//
http://eac-wiki1.eac.ad.ea.com/fifawiki/index.php/Useful_user.ini_Settings
//
// Core INI docs.
// Audio
//
http://eac-wiki1.eac.ad.ea.com/fifawiki/index.php/Audio_.ini_settings
// Onlines
//
http://eac-wiki1.eac.ad.ea.com/fifawiki/index.php/Online_Ini_Vars
//
http://garp.eac.ad.ea.com/gameplaywiki/index.php/Desync_testing
// Rendering
//
http://eac-wiki1.eac.ad.ea.com/fifawiki/index.php/Rendering:_Useful_INI_Settings
// Game Direction
//
http://eac-wiki1.eac.ad.ea.com/fifawiki/index.php/Game_Direction_INI_Settings
//
//
Gameplay documents them here.
// packages\gameplay\1st_integ\gameplay\aififa\dev\data\aidefault.ini
// ..\packages\gameplay\aififa\dev\data\aidefault.ini
//
// Autosmoke and debuging pages.
//
http://eac-wiki1.eac.ad.ea.com/fifawiki/index.php/Autosoak_Ini_Vars
//
http://eac-wiki1.eac.ad.ea.com/fifawiki/index.php/Debuging_INI
//
http://mono.eac.ad.ea.com/wiki/index.php?pagename=FIFA2007NG/UserIniSettings
// Common debug
// ------------------------------------------------------------
COMMON_DEBUG_PRINT=1
DISABLE_FPS_STATUS_TEXT=1
DISABLE_FRAMERATE=1
LAUNCH_BUILD=0
PRESS_BUILD=0
// Presentation
// ------------------------------------------------------------
[]
ENABLE_REFEREE=1
ENABLE_LINESMAN=1
ENABLE_LINESMAN_FLAGS=1
DISABLE_NIS_PLAYBACK=0
ENABLE_EMOTIONAL_ENGINE=1
PRE_MATCH_ATMOSPHERE=1
PLAYER_REACTIONS_DISABLED=0
ENABLE_CHOREOGRAPHIES_CAMERA=1
DISABLE_CHANGE_FREE_ROAM_ARENA=1
//---------------------------------------------------
//
Gameplay tuning
[HERO_MODE]
PASS_CALL_FRAMES_EFFECTIVE = 60 // how long call for pass is effective for
[EVALUATION]
BLOCK_TIME_AFTER_SHOT = 25 // (ticks) how long after a shot an unintentional touch will be a block
[FREE_ROAM_AUTOMATCH]
HOME_TEAM_MEN_DOWN=0
AWAY_TEAM_MEN_DOWN=0
//ENABLED=1
//TIMEOUT=30
//GAMESYNCMODE=0
//HALF_LENGTH=10
//SAVEINPUT=1
//SKIP_BOOTFLOW=1
[]
// Rendering
// ------------------------------------------------------------
DISABLE_VSYNC=0
DISABLE_MOTION_TRAIL=1
DISABLE_CMN_SHADOWMAP=0
DISABLE_FLAT_SHADOWS=0
//disable hudhack
DISABLE_HUDHACK=1
//DISABLE_FLAGS=1
DISABLE_FLASHES = 1
DISABLE_FLOORREFLECTIONS=1
//DISABLE_PARTICLES = 1
DISABLE_VOLUME_LIGHTS = 1
//DISABLE_GLARES = 1
//FORCE_ENABLE_GLARES = 1
//STADIUM_LIGHT_TYPE_ID = 1
//Temporary for corex until logic is added
//WEAR_PATTERN_OVERRIDE = 1
//NET_ID = 2
//DEBUG_SKELETON_RENDER=1
//ENABLE_RENDER_PROF=1
[RENDERING]
FORCE_USE_LODS=1 // Enables proper LODs for characters
PENALTY_AIMER_MIN_SIZE=40 //Penalty kicker aim minimum size
PENALTY_AIMER_MAX_SIZE=225 //Penalty kicker aim maximum size
[ADBOARD_TIMING]
AD0=8
AD1=8
AD2=5.5
AD3=8
AD4=8
AD5=8
AD6=8
AD7=8
AD8=8
AD9=8
AD10=5.5
AD11=8
AD12=4
AD13=4
AD14=8
AD15=5.5
[]
// Gameplay
// ------------------------------------------------------------
AI_RUN_AT_30HZ = 1
// Distribute animation on job manager?
DISTRIBUTE_ANIM = 1
AI_ALL_ANIM_PLAYERS = 1
USE_FIFA09_FOUL=1
// Systems
// ------------------------------------------------------------
ENABLEREVEAL = 1
//FE
// ------------------------------------------------------------
// apt heap overflow sizes
APT_GC_POOL_OVERFLOW_SIZE=32
APT_NONGC_POOL_OVERFLOW_SIZE=30
//SB Enabling team management for subs flow
ENABLE_TM = 1
// Change this number to force all saves to be invalid.
FEFIFA_SAVELOAD_VERSION = 63
// FE Thead Update Settings
// ------------------------------------------------------------
FE_THREAD_UPDATE_TIME = 16
FE_THREAD_ENABLE_30HZ_INGAME = 1
// Database usage configuration
DB_USE_DIFFLISTS=0 // do NOT use the difflist feature of t3db. Save memory and speed things up.
DB_KEEP_FILE_IN_MEMORY=0 // DO keep the loaded .db file in memory to aid table resetting. We may be able to hit the disc for this, or use compressed memory storage or something. Optimization pending.
// ONLINE
// ------------------------------------------------------------
[ONLINE]
GAMESYNCMODE=0
// Temp fix for silent signin.
SILENTSIGNIN=0
// disabling downloading of roster until we have new roster data for 10
//NO_AUTO_SQUAD=1
// EA Sports World
// ------------------------------------------------------------
[EASW]
ENABLED = 1
// Replay Orbit Camera
// ------------------------------------------------------------
[ORBIT_CAM]
MIN_LENS_ANGLE = 0.14
MAX_LENS_ANGLE = 1.60
MIN_DOLLY = 200.0
MAX_DOLLY = 1800.0
TEMP_LENS_DELTA = 0.03
DOF_FAR_PLANE = 10000.0
DOF_FAR_FOCAL_PLANE = 3000.0
DOF_FAR_BLUR = 0.5
DOF_NEAR_PLANE = 0.0
DOF_NEAR_FOCAL_PLANE = 0.0
DOF_NEAR_BLUR = 0.0
CURVE_POWER=1.2
MAG_MINPOINT=40.0
MAG_MAXPOINT=220.0
MAG_MINLIMIT=40.0
MAG_MAXLIMIT=2000.0
FREEROAM_HEIGHT_LIMIT=200.0
//DOF Tuning
//------------------------------------------------------------
[]
REPLAY_CAMERA_LENS_MODIFIER=24
REPLAY_CAMERA_FSTOP_MODIFIER=18
DOF_REAL_BLURLIMIT=0.8
//DOF_REAL_MAXBLUR=216
//DOF_REAL_MINCOC=0.003
// DOF
// ------------------------------------------------------------
[DOF]
USE_REAL_REPLAY = 0
USE_REAL_ORBIT_CAM = 1
USE_REAL_REACTION = 1
[]
ICE_EDITOR_ENABLED = 0
[]
//FORCE_SNOWING = 1
CROWD_FULL_ATTENDANCE = 0
CROWD_CHARACTER_SCALE = 0
CROWD_QUAD_SCALE = 0
CROWD_CENTER_OFFSET = 95
CROWD_ATTANDANCE_MULTIPLY = 0.80
CROWD_TUNE_SECTIONS_HOME_THRESHOLD = 0.15
CROWD_TUNE_SECTIONS_HOME_MIX_THRESHOLD = 0.45
CROWD_TUNE_SECTIONS_AWAY_THRESHOLD = 0.00
CROWD_TUNE_SECTIONS_AWAY_MIX_THRESHOLD = 0.35
CROWD_TUNE_BEHAVIOR_HOME_IN_NEUTRAL = 0.50
CROWD_TUNE_BEHAVIOR_NEUTRAL_IN_HOME = 0.164
CROWD_ACCS_PROB_HOME_SCARF = 0.25
CROWD_ACCS_PROB_AWAY_SCARF = 0.25
CROWD_DEBUG_PAINT_SECTIONS = 0
CROWD_DEBUG_HIDE_CHAIRS = 0
CROWD_DEBUG_HIDE_NEUTRAL_MIX = 0
CROWD_DEBUG_ENABLE_AUTO_UPDATE = 0
CROWD_DEBUG_CLRGEN_CONTANT_SEED = 0
POLEFLAG_TUNE_SCALE = 0.5
POLEFLAG_TUNE_SCALE_BIG_PROB = 0.5
POLEFLAG_TUNE_HOMEAWAY_SPLIT = 0.5
POLEFLAG_TUNE_NEUTRAL_WEIGHT = 0.15
POLEFLAG_HEIGHT_OFFSET = 25.0
GIANTFLAG_YOFFSET = 240
// Audio Anticipation
AUDIO_SHOT_CHANCE_MIN_POSSESSION_CROWD = 0.05
AUDIO_SHOT_CHANCE_MIN_POSSESSION_SPEECH = 0.65
AUDIO_SHOT_CHANCE_MAX_PRESSURE_CROWD = 0.95
AUDIO_SHOT_CHANCE_MAX_PRESSURE_SPEECH = 0.85
AUDIO_SHOT_CHANCE_MAX_ANGLE_FAR = 0.7
AUDIO_SHOT_CHANCE_MAX_ANGLE_CLOSE = 1.0
AUDIO_SHOT_CHANCE_MIN_THREAT_CLOSE = 0.6
AUDIO_BREAKAWAY_MAX_ANGLE = 1.6
AUDIO_BREAKAWAY_MIN_POSSESSION_CROWD = 0.05
AUDIO_BREAKAWAY_MIN_POSSESSION_SPEECH = 0.65
AUDIO_BREAKAWAY_MAX_PRESSURE_CROWD = 0.95
AUDIO_BREAKAWAY_MAX_PRESSURE_SPEECH = 0.7
AUDIO_BREAKAWAY_MIN_THREAT = 0.04
AUDIO_PRE_GOAL_TIME = 30 //ticks 30 = ~1 sec
AUDIO_PRE_GOAL_WIDTH = 2.0 // in feet
AUDIO_PRE_GOAL_HEIGHT = 2.0 //in feet
AUDIO_BALL_HIT_ENV_SUBTRACT=200
BUG_SENTRY_TITLE=ea.eac.worldcup.10
[SOQ]
UNLOCK_EXTRAS_THRESHOLD=10000
[SIMONSIM]
TOP_TEAM_MIN_OVERALL = 79
TOP_TEAM_BONUS = 4
HOME_AWAY_SCALING = 0.1
FINALS_TOP_TEAM_SCALING = 1.0
FINALS_HOST_NATION_BONUS = 4
POSITION_FACTOR_DEFENDER = 0.5
POSITION_FACTOR_MIDFIELDER = 1.1
POSITION_FACTOR_FORWARD = 3
EXPONENT_FINISHING = 1.9
EXPONENT_LONG_SHOTS = 1.2
EXPONENT_HEADING = 1.05
EXPONENT_SPEED = 1.2
[AWARDS]
QUARTER_FINALS_BONUS = 1.0
SEMI_FINALS_BONUS = 1.5
FINAL_LOST_BONUS = 2.0
FINAL_WON_BONUS = 3.0
GOAL_BONUS = 1.0
APPERANCE_BONUS= 0.5
CLEAN_SHEET_BONUS = 1.0
RATING_BONUS = 0.5
[CYC]
//reputation = (form * FORM_MULTIPLIER + lastMatchRating * MATCH_RATING_MULTIPLIER + averageRating) / REP_DIVISOR
FORM_MULTIPLIER = 3.0
MATCH_RATING_MULTIPLIER = 3.0
REP_DIVISOR = 7.0
B_INTERNATIONAL_MATCH_MULTIPLIER = 0.7
FRIENDLY_MATCH_MULTIPLIER = 0.95
1_MATCH_PLAYED = 0.3
2_MATCH_PLAYED = 0.4
3_MATCH_PLAYED = 0.6
4_MATCH_PLAYED = 0.7
5_MATCH_PLAYED = 0.75
6_MATCH_PLAYED = 0.8
7_MATCH_PLAYED = 0.85
8_MATCH_PLAYED = 0.9
9_MATCH_PLAYED = 0.95
10_AND_GREATER_MATCHES_PLAYED = 1.0
// Pick new rivals if they are ranked NEW_RIVAL_THRESHOLD above or below the highest ranked human controlled player
NEW_RIVAL_THRESHOLD = 4
[REMOVE_PLAYERS]
NUM_PLYRS=44
PLYR1="23174,29,38,1369,9,3,2009"
PLYR2="6895,29,38,1322,5,8,2009"
PLYR3="100033,29,38,1325,5,10,2009"
PLYR4="178760,29,37,1327,9,10,2008"
PLYR5="51589,29,38,1327,26,9,2008"
PLYR6="10961,29,38,111459,28,11,2008"
PLYR7="139938,29,38,1383,20,11,2009"
PLYR8="8763,29,32,1328,17,9,2008"
PLYR9="3800,29,33,1328,29,8,2009"
PLYR10="175304,29,2,111467,15,11,2009"
PLYR11="13940,29,36,1330,6,9,2009"
PLYR12="1611,29,37,1322,11,11,2009"
PLYR13="44902,29,38,1330,8,4,2009"
PLYR14="13111,29,38,1331,15,5,2009"
PLYR15="150032,29,29,1338,11,9,2009"
PLYR16="51539,29,34,105035,16,10,2008"
PLYR17="21381,29,36,1352,14,8,2009"
PLYR18="760,29,38,1356,1,4,2009"
PLYR19="12253,29,26,1667,3,4,2009"
PLYR20="52241,29,31,1363,29,10,2009"
PLYR21="36,29,38,111484,4,9,2009"
PLYR22="53452,29,33,1367,1,4,2009"
PLYR23="151419,29,34,1367,8,9,2008"
PLYR24="19367,29,35,1367,9,8,2009"
PLYR25="197551,29,38,111533,22,6,2008"
PLYR26="174777,29,24,111524,6,4,2008"
PLYR27="140907,29,32,1320,10,6,2009"
PLYR28="197327,29,37,111760,4,4,2009"
PLYR29="197595,29,27,112033,2,10,2008"
PLYR30="10788,29,38,111451,17,11,2009"
PLYR31="18099,29,37,111451,22,10,2008"
PLYR32="173483,29,36,112048,25,3,2009"
PLYR33="155817,29,37,1383,20,11,2009"
PLYR34="24542,29,36,1383,20,11,2009"
PLYR35="139021,29,36,111451,16,5,2009"
PLYR36="53103,29,32,1367,6,9,2009"
PLYR37="52582,29,38,1365,28,6,2008"
PLYR38="140678,29,34,1350,17,10,2008"
PLYR39="137125,29,38,1360,29,5,2009"
PLYR40="144356,29,37,1360,25,9,2009"
PLYR41="135616,29,38,1377,15,11,2007"
PLYR42="174780,29,31,111113,16,6,2009"
PLYR43="141028,29,31,1320,10,6,2009"
PLYR44="135989,29,32,111113,3,2,2009"
[WORLD_RANKING]
// Base Match Result Points
DRAW_POINTS = 1
WIN_POINTS = 3
WIN_BY_SHOOTOUT_POINTS = 2
LOSS_POINTS = 0
LOSS_BY_SHOOTOUT_POINTS = 1
// Fixture Type Multipliers
MULTIPLIER_FRIENDLY = 1.0
MULTIPLIER_QUALIFIER = 2.5
MULTIPLIER_PLAYOFF = 3.0
MULTIPLIER_FINALS = 4.0
// Opponent Strength Multiplier Range
MULTIPLIER_OPP_STRENGTH_MAX = 2.0
MULTIPLIER_OPP_STRENGTH_MIN = 0.5
// Regional Strenght Multiplier
MULTIPLIER_UEFA = 1.0
MULTIPLIER_CAF = 0.85
MULTIPLIER_CONMEBOL = 0.98
MULTIPLIER_AFC = 0.85
MULTIPLIER_OFC = 0.85
MULTIPLIER_CONCACAF = 0.85
// Assessment Period Multipliers
MULTIPLIER_ZERO_YEARS = 1.0
MULTIPLIER_ONE_YEAR = 0.5
MULTIPLIER_TWO_YEARS = 0.3
MULTIPLIER_THREE_YEARS = 0.2
// The starting points are multiplied by
// this amount for each fixture used in the calculation.
DEGRADE_BASE_PERCENT = 0.9
[SIM_TOURNAMENT]
SIM_PER_TICK = 1
INJURY_ADJUST = 4
[LOADINGFACTCOUNT]
N1 = 1
N2 = 1
N3 = 3
N4 = 3
N5 = 3
N6 = 3
N7 = 3
N8 = 3
N9 = 3
N10 = 3
N11 = 3
N12 = 3
N13 = 3
N14 = 3
N16 = 3
N17 = 3
N18 = 3
N19 = 2
N20 = 3
N21 = 3
N22 = 3
N23 = 3
N24 = 3
N25 = 3
N26 = 3
N27 = 3
N28 = 2
N29 = 1
N30 = 1
N31 = 2
N32 = 2
N33 = 2
N34 = 3
N35 = 2
N36 = 3
N37 = 1
N38 = 1
N39 = 1
N40 = 2
N41 = 2
N42 = 2
N43 = 2
N44 = 0
N45 = 3
N46 = 1
N47 = 1
N48 = 2
N49 = 1
N50 = 1
N51 = 1
N52 = 3
N53 = 3
N54 = 3
N55 = 3
N56 = 3
N57 = 3
N58 = 1
N59 = 2
N60 = 3
N61 = 2
N70 = 3
N72 = 3
N76 = 3
N78 = 3
N81 = 3
N82 = 1
N83 = 2
N86 = 2
N87 = 1
N89 = 2
N91 = 2
N93 = 2
N95 = 3
N97 = 3
N98 = 3
N99 = 3
N100 = 3
N101 = 3
N103 = 3
N104 = 3
N106 = 3
N107 = 3
N108 = 3
N110 = 3
N115 = 1
N117 = 3
N118 = 1
N120 = 2
N122 = 1
N123 = 2
N125 = 2
N126 = 2
N129 = 2
N132 = 2
N133 = 2
N134 = 2
N136 = 2
N139 = 3
N140 = 3
N141 = 2
N144 = 1
N145 = 2
N146 = 1
N147 = 2
N148 = 2
N150 = 3
N155 = 3
N158 = 2
N159 = 3
N161 = 2
N162 = 2
N163 = 3
N165 = 2
N166 = 2
N167 = 2
N168 = 1
N169 = 0
N179 = 2
N183 = 2
N191 = 2
N192 = 2
N195 = 3
N197 = 3
N198 = 3
N201 = 1
N202 = 1
N204 = 2
N208 = 3
------------------------------------------
Best regards to all community!!!
Fidel. Doctor+ productions