• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

FIFA 13 To 14 Head Converter

DizzeeSpellz

Senior Squad
moddingway;3555591 said:
Do you have both head and the bump in the same head folder ?

Yep :/...

 

moddingway

Youth Team
ledatcr2;3555592 said:
This player.lua file can't assign automatic generic face. So we need change headclasscode from 1-->0 in db.

Ah sure.
Well if you are using a FIFA 13 lua with automatic player read you can just replace this file in players.lua

gr:AddAsset(player, lod, "headcmn", ";data/sceneassets/heads/head_common_textures.rx3")

with

gr:AddAsset(player, lod, "headcmn", "data/sceneassets/heads/head_${db.player[?].head}_bump.rx3;data/sceneassets/heads/head_common_textures.rx3")
 

moddingway

Youth Team
datax.big must be in FIFA 14 Demo / Game

player.lua must be in FIFA 14 Demo / Game / data / fifarna / lua / assets

both head and bump in FIFA 14 Demo / Game / data / sceneassets / heads /
 

DizzeeSpellz

Senior Squad
moddingway;3555599 said:
datax.big must be in FIFA 14 Demo / Game

player.lua must be in FIFA 14 Demo / Game / data / fifarna / lua / assets

both head and bump in FIFA 14 Demo / Game / data / sceneassets / heads /

Check, Check, Check

Still not working.
You should have a look on team viewer and check my files? :/
No worries if you're busy.
 

moddingway

Youth Team
sam_red devil;3555515 said:
the problem is with texture...


i have imported the same fifa13 tex,bump file is in head folder,lua(from extra) is in this directory-C:\Program Files (x86)\Origin Games\FIFA 14 Demo\Game\data\fifarna\lua\assets\folder,copied datax too.

Not in
Program Files (x86)\Origin Games\FIFA 14 Demo\Game\data\fifarna\lua\assets\folder

in

Program Files (x86)\Origin Games\FIFA 14 Demo\Game\data\fifarna\lua\assets\

:D
 

KrisDzung276

Fan Favourite
When I convert models, it appears new model like "....rx3.14". Must I delete ".14" or keep it????

And in convert tool, I just need to convert head models, or convert all ( textures, hairs, hairlods....) ????
 

moddingway

Youth Team
KrisDzung276;3555624 said:
When I convert models, it appears new model like "....rx3.14". Must I delete ".14" or keep it????

And in convert tool, I just need to convert head models, or convert all ( textures, hairs, hairlods....) ????

You have to delete the .14 :)
Just head. For the rest you can use the same than FIFA 13. :innocent_smile_1:
 

MarMid

Youth Team
Well, I've put my Janmaat face in FIFA14 demo, but this is the outcome:

While it should be this:


Can somebody explain how this is possible? I did everything from the step by step tutorial from Moddingway
 

moddingway

Youth Team
MarMid;3555651 said:
Can somebody explain how this is possible? I did everything from the step by step tutorial from Moddingway

lol poor Janmaat ! The converter created the Joker :innocent_smile_1:

Could you send me the original face please. I mean the FIFA 13 one ? :innocent_smile_1:
 

moddingway

Youth Team
FormotioN 94;3555648 said:
moddingway, any chance that you'll include option to convert faces from 14 in 13 format?

In fact I was trying. The problem is that FIFA 14 faces has more vertexes and FIFA 13 less so it´s easy going from 13 to 14 but not so easy from 14 to 13. ANyway I´ll check.
 

ledatcr2

Starting XI
moddingway;3555596 said:
Ah sure.
Well if you are using a FIFA 13 lua with automatic player read you can just replace this file in players.lua

gr:AddAsset(player, lod, "headcmn", ";data/sceneassets/heads/head_common_textures.rx3")

with

gr:AddAsset(player, lod, "headcmn", "data/sceneassets/heads/head_${db.player[?].head}_bump.rx3;data/sceneassets/heads/head_common_textures.rx3")

I'd just edit this line in player.lua of Revolution Mod 13 V1.4. We can add face automatic but its black ears. If I change value headclasscode, face's perfect in game.
So cause is player.lua is need fix this problem. :)
 

ediSi

Youth Team
ledatcr2;3555592 said:
This player.lua file can't assign automatic generic face. So we need change headclasscode from 1-->0 in db.

What program did you use to edit headclasscode ??
 

ledatcr2

Starting XI
ediSi;3555683 said:
What program did you use to edit headclasscode ??

DB Master 12.

I'd just import all original face by EA from FIFA14 Pre-load to FIFA 14 Demo (with Moddingway Mod). I really suprise that EA made face very much this year. :clap:
 

steven2212

Reserve Team
hi guys,im lil confuse here,base on what i read,after we convert face 13 to 14 we will have 2 file : ***.rx3.14 and ***_bump.rx3 in the head folder where i linked to,right? but i only have the first one in head folder,i cant find any bump file.please someone help me.thanks in advance
 


Top