DizzeeSpellz
Senior Squad
moddingway;3555591 said:Do you have both head and the bump in the same head folder ?
Yep :/...
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moddingway;3555591 said:Do you have both head and the bump in the same head folder ?
ledatcr2;3555592 said:This player.lua file can't assign automatic generic face. So we need change headclasscode from 1-->0 in db.
moddingway;3555599 said:datax.big must be in FIFA 14 Demo / Game
player.lua must be in FIFA 14 Demo / Game / data / fifarna / lua / assets
both head and bump in FIFA 14 Demo / Game / data / sceneassets / heads /
sam_red devil;3555515 said:the problem is with texture...
i have imported the same fifa13 tex,bump file is in head folder,lua(from extra) is in this directory-CProgram Files (x86)\Origin Games\FIFA 14 Demo\Game\data\fifarna\lua\assets\folder,copied datax too.
KrisDzung276;3555624 said:When I convert models, it appears new model like "....rx3.14". Must I delete ".14" or keep it????
And in convert tool, I just need to convert head models, or convert all ( textures, hairs, hairlods....) ????
moddingway;3555628 said:You have to delete the .14
Just head. For the rest you can use the same than FIFA 13.
KrisDzung276;3555634 said:but texture is not the same with FF13
MarMid;3555651 said:Can somebody explain how this is possible? I did everything from the step by step tutorial from Moddingway
FormotioN 94;3555648 said:moddingway, any chance that you'll include option to convert faces from 14 in 13 format?
moddingway;3555596 said:Ah sure.
Well if you are using a FIFA 13 lua with automatic player read you can just replace this file in players.lua
gr:AddAsset(player, lod, "headcmn", ";data/sceneassets/heads/head_common_textures.rx3")
with
gr:AddAsset(player, lod, "headcmn", "data/sceneassets/heads/head_${db.player[?].head}_bump.rx3;data/sceneassets/heads/head_common_textures.rx3")
ledatcr2;3555592 said:This player.lua file can't assign automatic generic face. So we need change headclasscode from 1-->0 in db.
ediSi;3555683 said:What program did you use to edit headclasscode ??