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FIFA 15 3D Model Importer/Exporter

marazeren

Club Supporter
arianos10;3793632 said:
Did you fix it finally?

the sky over the problem, thank you. but here I have a problem, just don't look behind alpha coatings which gives the image. for example, wires, but don't look behind the grass looks how can I solve?
 

lth19951021

Senior Squad
My first test in this morning.:-O

Hair Colback Carlos 193942
-hair0(all vertices selected)(X:0.00297 Y:-0.05390 Z:1.79834) exported-> (X:0.00297 Y:-0.05385 Z:1.79781) Variation(Y:0.00005 Z:-0.00053)
-hair0(one vertex selected)(X:0.00140 Y:-0.04039 Z:1.83928) exported-> (X:0.00140 Y:-0.04035 Z:1.83875) Variation(Y:0.00004 Z:-0.00053)
-hair1(all vertices selected)(X:0.0028 Y:-0.03145 Z:1.75114) exported-> (X:0.00228 Y:-0.03142 Z:1.75112) Variation(Y:0.00003 Z:-0.00002)
-hair1(one vertex selected)(X:0.00532 Y:-0.11820 Z:1.78735) exported-> (X:0.00532 Y:-0.11812 Z:1.78625) Variation(Y:0.00008 Z:-0.0011)
-eyelashes(horizontal line)(all vertices selected)(X:0.03355 Y:-0.09218 Z:1.73254) exported-> (X:0.03355 Y:-0.09213 Z:1.73250) Variation(Y:0.00005 Z:-0.00004)
-eyelashes(horizontal line)(one vertex selected)(X:0.04270 Y:-0.09618 Z:1.73254) exported-> (X:0.04270 Y:-0.09617 Z:1.73250) Variation(Y:0.00001 Z:-0.00004)
-eyelashes(curve line)(all vertices selected)(X:-0.02849 Y:-0.09218 Z:1.73322) exported-> (X:-0.02849 Y:-0.09213 Z:1.73258) Variation(Y:0.00005 Z:-.000064)
-eyelashes(curve line)(one vertex selected)(X:-0.03820 Y:-0.09618 Z:1.73172) exported-> (X:-0.03820 Y:-0.09617 Z:1.73125) Variation(Y:0.00001 Z:-0.00047)
You can see that hair 0 & 1 all have problem on the Y and Z coordinates. And the largest variation happens on eyelashes. Good news is that all X coordinates remain unchanged.

Head Schweinsteiger Bastian 121944
-eyes(all vertices selected)(X:0.00086 Y:-0.10916 Z:1.73537) exported-> (X:0.00086 Y:-0.10916 Z:1.73537)
-eyes(one vertex selected)(X:-0.02893 Y:-0.11213 Z:1.72927) exported-> (X:-0.02893 Y:-0.11213 Z:1.72927)
-head(all vertices selected)(X:0.00136 Y:-0.07389 Z:1.67642) exported-> (X:0.00136 Y:-0.07389 Z:1.67642)
-head(one vertex selected)(X:0.00518 Y:-0.10822 Z:1.79749) exported-> (X:0.00518 Y:-0.10822 Z:1.79749)
No problem for head and eyes as I said.:D

I will keep testing a few models like Palacio and generic model. Hope these information could help...:-(
 

soccercrazy

Youth Team
Everything works perfect now Arianos. Million thanks again.

P.S. For those who want to convert their stadiums from 14 to 15 remember u have to use the pitch model that is included in the FIFA!5 base model otherwise your pitch will look will look as this....
[URL=http://www.directupload.net][IMG]http://fs2.directupload.net/images/150317/ikrtz29s.png[/URL][/IMG]

Also remember to change the jumbotron texture that is a new one and everything will work as a charm

And on another note please respect other people work and don't use their files without permission.

Many thanks arianos!!
 

gatohdo

Club Supporter
Please, somebody can post a tutorial for convert stadiums from fifa 14 to fifa 15...thanks, when I learn to do it I'll share many works with you.
 

fernold2k

Youth Team
Hello everybody, I'm trying to use the stadium template but I'm experience the following problem:



The file has this folder set and if I try to change I have some "bars" as result. If I copy and past the folder where I want to save the file I can save the model but not the texture.

Could someone help me?

Thanks
 

lth19951021

Senior Squad
Second test

Hair Subotić Neven 183556
-hair0(all vertices selected)(X:0.00048 Y:-0.007333 Z:1.75884) exported-> (X:0.00049 Y:-0.00647 Z:1.75846) Variation(X:0.00001 Y:0.000863 Z:-0.000038)
-hair0(one vertex selected)(X:-0.00297 Y:0.07001 Z:1.79257) exported-> (X:-0.00297 Y:0.07000 Z:1.79250) Variation(Y:-0.00001 Z:-0.00007)
-hair1(all vertices selected)(X:-0.0030 Y:0.01401 Z:1.73602) exported-> (X:-0.00030 Y:0.01401 Z:1.73535) Variation(Z:-0.00067)
-hair1(one vertex selected)(X:-0.10684 Y:0.05027 Z:1.63449) exported-> (X:-0.10680 Y:0.05023 Z:1.63375) Variation(X:-0.00004 Y:-0.00004 Z:-0.00074)
-eyelashes(horizontal line)(all vertices selected)(X:0.03112 Y:-0.10935 Z:1.73377) exported-> (X:0.03112 Y:-0.10930 Z:1.73375) Variation(Y:0.00005 Z:-0.00002)
-eyelashes(horizontal line)(one vertex selected)(X:0.04670 Y:-0.11858 Z:1.73377) exported-> (X:0.04668 Y:-0.11852 Z:1.73375) Variation(X:-0.00002 Y:0.00005 Z:-0.00002)
-eyelashes(curve line)(all vertices selected)(X:-0.03551 Y:-0.10935 Z:1.73584) exported-> (X:-0.03549 Y:-0.10930 Z:1.73520) Variation(X:0.00002 Y:0.00005 Z:-0.00064)
-eyelashes(curve line)(one vertex selected)(X:-0.04864 Y:-0.11858 Z:1.73328) exported-> (X:-0.04863 Y:-0.11852 Z:1.73250) Variation(X:0.00001 Y:0.00006 Z:-0.00078)
Results are slightly different from first test. X, Y and Z coordinates of vertices are displaced after exporting. And I think the range of displacement is related to the range of change of position during editing.

Head Marković Lazar Generic 212125
-eyes(all vertices selected)(X:-0.00176 Y:-0.10851 Z:1.73465) exported-> (X:-0.00176 Y:-0.10851 Z:1.73465)
-eyes(one vertex selected)(X:-0.03402 Y:-0.11329 Z:1.73266) exported-> (X:-0.03402 Y:-0.11329 Z:1.73266)
-head(all vertices selected)(X:-0.00107 Y:-0.07095 Z:1.68160) exported-> (X:-0.00107 Y:-0.07095 Z:1.68160)
-head(one vertex selected)(X:-0.0000081 Y:-0.10468 Z:1.80771) exported-> (X:-0.0000081 Y:-0.10468 Z:1.80771)
Same result with first test. No flaws.
 

lth19951021

Senior Squad
Third test

Palacio Rodrigo 152999

-hair0(all vertices selected)(X:0.00167 Y:-0.01001 Z:1.74393) exported-> (X:0.00167 Y:-0.01001 Z:1.74393)
-hair0(one vertex selected)(X:0.00215 Y:-0.10756 Z:1.82048) exported-> (X:0.00215 Y:-0.10750 Z:1.82000) Variation(Y:0.00006 Z:-0.00048)
-hair1(all vertices selected)(X:-0.06128 Y:0.08737 Z:1.61362) exported-> (X:-0.06126 Y:0.08734 Z:1.61301) Variation(X:0.00002 Y:-0.00003 Z:-0.00061)
-hair1(one vertex selected)(X:-0.11996 Y:0.10460 Z:1.51761) exported-> (X:-0.11992 Y:0.10453 Z:1.51750) Variation(X:0.00004 Y:-0.00007 Z:-0.00011)
eyelashes(horizontal line)(all vertices selected)(X:0.03368 Y:-0.14675 Z:1.73285) exported-> (X:0.03367 Y:-0.14670 Z:1.73250) Variation(X:-0.00001 Y:0.00005 Z:-0.00035)
-eyelashes(horizontal line)(one vertex selected)(X:0.04689 Y:-0.15218 Z:1.73285) exported-> (X:0.04688 Y:-0.15211 Z:1.73250) Variation(X:-0.00001 Y:0.00007 Z:-0.00035)
-eyelashes(curve line)(all vertices selected)(X:-0.03002 Y:-0.14675 Z:1.73509) exported-> (X:-0.03001 Y:-0.14670 Z:1.73449) Variation(X:0.00001 Y:0.00005 Z:-0.0006)
-eyelashes(curve line)(one vertex selected)(X:-0.04433 Y:-0.15218 Z:1.73250) exported-> (X:-0.04430 Y:-0.15211 Z:1.73125) Variation(X:0.00003 Y:0.00007 Z:-0.00125)
X. Y and Z coordinates of vertices are displaced again.

-eyes(all vertices selected)(X:0.00092 Y:-0.10375 Z:1.73152) exported-> (X:0.00092 Y:-0.10375 Z:1.73152)
-eyes(one vertex selected)(X:-0.02821 Y:-0.10922 Z:1.73376) exported-> (X:-0.02821 Y:-0.10922 Z:1.73376)
-head(all vertices selected)(X:0.00081 Y:-0.06913 Z:1.67942) exported-> (X:0.00081 Y:-0.06913 Z:1.67942)
-head(one vertex selected)(X:0.00095 Y:-0.10274 Z:1.81673) exported-> (X:0.00095 Y:-0.10274 Z:1.81673)
No problem for head and eyes again.

I think I don't need to do more tests. Maybe the ways of importing and exporting hair model are the problems. Hope you can figure it out.:bow:
 

arianos10

Youth Team
marazeren;3794032 said:
Snow mode, how do I need to appoint the coverings of snow. could you help
I haven't tested snow, but i suppose that if you check the materials from an original EA stadium, you can easily replicate the settings in order to get the correct result ingame.

fernold2k;3794042 said:
Hello everybody, I'm trying to use the stadium template but I'm experience the following problem:

....

The file has this folder set and if I try to change I have some "bars" as result. If I copy and past the folder where I want to save the file I can save the model but not the texture.

Could someone help me?

Thanks

Make sure that you have pressed the Fix Settings Button first, in order to deactivate the relative paths. Then press the button on the right of the path and set your desired path.


lth19951021;3794072 said:
Third test

Palacio Rodrigo 152999


X. Y and Z coordinates of vertices are displaced again.


No problem for head and eyes again.

I think I don't need to do more tests. Maybe the ways of importing and exporting hair model are the problems. Hope you can figure it out.:bow:
I hope that too :D Make sure you don't overwrite being on edit mode. Thats a common mistake :)
 

arianos10

Youth Team
ManUtdFan20;3794059 said:
I cant even export the template stadium file, How do i get it to work?

The steps are in the readme file. If you have any problem please be more specific, my guessing skills are not that good.
 

marazeren

Club Supporter
Snow mode test phase. Just the beginning I looked back on the sunny snowy mode and mode karışıyormu results are positive. Now there's nothing in front of the arena.

 

lth19951021

Senior Squad
arianos10;3794202 said:
I haven't tested snow, but i suppose that if you check the materials from an original EA stadium, you can easily replicate the settings in order to get the correct result ingame.



Make sure that you have pressed the Fix Settings Button first, in order to deactivate the relative paths. Then press the button on the right of the path and set your desired path.



I hope that too :D Make sure you don't overwrite being on edit mode. Thats a common mistake :)
I exported everything in object mode.
 

arianos10

Youth Team
marazeren;3794221 said:
Snow mode test phase. Just the beginning I looked back on the sunny snowy mode and mode karışıyormu results are positive. Now there's nothing in front of the arena.

...

Exterior looks very very good. You are probably the first one who tested this so well done :D

fernold2k;3794641 said:
When I choose FIX SETTINGSthe model works fine, but I keep experiencing problems trying to export textures


Its probably the same error with the textures as well. You got some relative paths on the textures.
 


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