marazeren;3793619 said:I am getting the output. It takes 15 minutes to receive. the out ward appearance is too large for the size.
The Sky is too big ingame?
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marazeren;3793619 said:I am getting the output. It takes 15 minutes to receive. the out ward appearance is too large for the size.
arianos10;3793628 said:The Sky is too big ingame?
marazeren;3793631 said:My was Outfoxed by a too large. It's got 10 miles away.
arianos10;3793632 said:Did you fix it finally?
You can see that hair 0 & 1 all have problem on the Y and Z coordinates. And the largest variation happens on eyelashes. Good news is that all X coordinates remain unchanged.Hair Colback Carlos 193942
-hair0(all vertices selected)(X:0.00297 Y:-0.05390 Z:1.79834) exported-> (X:0.00297 Y:-0.05385 Z:1.79781) Variation(Y:0.00005 Z:-0.00053)
-hair0(one vertex selected)(X:0.00140 Y:-0.04039 Z:1.83928) exported-> (X:0.00140 Y:-0.04035 Z:1.83875) Variation(Y:0.00004 Z:-0.00053)
-hair1(all vertices selected)(X:0.0028 Y:-0.03145 Z:1.75114) exported-> (X:0.00228 Y:-0.03142 Z:1.75112) Variation(Y:0.00003 Z:-0.00002)
-hair1(one vertex selected)(X:0.00532 Y:-0.11820 Z:1.78735) exported-> (X:0.00532 Y:-0.11812 Z:1.78625) Variation(Y:0.00008 Z:-0.0011)
-eyelashes(horizontal line)(all vertices selected)(X:0.03355 Y:-0.09218 Z:1.73254) exported-> (X:0.03355 Y:-0.09213 Z:1.73250) Variation(Y:0.00005 Z:-0.00004)
-eyelashes(horizontal line)(one vertex selected)(X:0.04270 Y:-0.09618 Z:1.73254) exported-> (X:0.04270 Y:-0.09617 Z:1.73250) Variation(Y:0.00001 Z:-0.00004)
-eyelashes(curve line)(all vertices selected)(X:-0.02849 Y:-0.09218 Z:1.73322) exported-> (X:-0.02849 Y:-0.09213 Z:1.73258) Variation(Y:0.00005 Z:-.000064)
-eyelashes(curve line)(one vertex selected)(X:-0.03820 Y:-0.09618 Z:1.73172) exported-> (X:-0.03820 Y:-0.09617 Z:1.73125) Variation(Y:0.00001 Z:-0.00047)
No problem for head and eyes as I said.Head Schweinsteiger Bastian 121944
-eyes(all vertices selected)(X:0.00086 Y:-0.10916 Z:1.73537) exported-> (X:0.00086 Y:-0.10916 Z:1.73537)
-eyes(one vertex selected)(X:-0.02893 Y:-0.11213 Z:1.72927) exported-> (X:-0.02893 Y:-0.11213 Z:1.72927)
-head(all vertices selected)(X:0.00136 Y:-0.07389 Z:1.67642) exported-> (X:0.00136 Y:-0.07389 Z:1.67642)
-head(one vertex selected)(X:0.00518 Y:-0.10822 Z:1.79749) exported-> (X:0.00518 Y:-0.10822 Z:1.79749)
Results are slightly different from first test. X, Y and Z coordinates of vertices are displaced after exporting. And I think the range of displacement is related to the range of change of position during editing.Hair Subotić Neven 183556
-hair0(all vertices selected)(X:0.00048 Y:-0.007333 Z:1.75884) exported-> (X:0.00049 Y:-0.00647 Z:1.75846) Variation(X:0.00001 Y:0.000863 Z:-0.000038)
-hair0(one vertex selected)(X:-0.00297 Y:0.07001 Z:1.79257) exported-> (X:-0.00297 Y:0.07000 Z:1.79250) Variation(Y:-0.00001 Z:-0.00007)
-hair1(all vertices selected)(X:-0.0030 Y:0.01401 Z:1.73602) exported-> (X:-0.00030 Y:0.01401 Z:1.73535) Variation(Z:-0.00067)
-hair1(one vertex selected)(X:-0.10684 Y:0.05027 Z:1.63449) exported-> (X:-0.10680 Y:0.05023 Z:1.63375) Variation(X:-0.00004 Y:-0.00004 Z:-0.00074)
-eyelashes(horizontal line)(all vertices selected)(X:0.03112 Y:-0.10935 Z:1.73377) exported-> (X:0.03112 Y:-0.10930 Z:1.73375) Variation(Y:0.00005 Z:-0.00002)
-eyelashes(horizontal line)(one vertex selected)(X:0.04670 Y:-0.11858 Z:1.73377) exported-> (X:0.04668 Y:-0.11852 Z:1.73375) Variation(X:-0.00002 Y:0.00005 Z:-0.00002)
-eyelashes(curve line)(all vertices selected)(X:-0.03551 Y:-0.10935 Z:1.73584) exported-> (X:-0.03549 Y:-0.10930 Z:1.73520) Variation(X:0.00002 Y:0.00005 Z:-0.00064)
-eyelashes(curve line)(one vertex selected)(X:-0.04864 Y:-0.11858 Z:1.73328) exported-> (X:-0.04863 Y:-0.11852 Z:1.73250) Variation(X:0.00001 Y:0.00006 Z:-0.00078)
Same result with first test. No flaws.Head Marković Lazar Generic 212125
-eyes(all vertices selected)(X:-0.00176 Y:-0.10851 Z:1.73465) exported-> (X:-0.00176 Y:-0.10851 Z:1.73465)
-eyes(one vertex selected)(X:-0.03402 Y:-0.11329 Z:1.73266) exported-> (X:-0.03402 Y:-0.11329 Z:1.73266)
-head(all vertices selected)(X:-0.00107 Y:-0.07095 Z:1.68160) exported-> (X:-0.00107 Y:-0.07095 Z:1.68160)
-head(one vertex selected)(X:-0.0000081 Y:-0.10468 Z:1.80771) exported-> (X:-0.0000081 Y:-0.10468 Z:1.80771)
X. Y and Z coordinates of vertices are displaced again.-hair0(all vertices selected)(X:0.00167 Y:-0.01001 Z:1.74393) exported-> (X:0.00167 Y:-0.01001 Z:1.74393)
-hair0(one vertex selected)(X:0.00215 Y:-0.10756 Z:1.82048) exported-> (X:0.00215 Y:-0.10750 Z:1.82000) Variation(Y:0.00006 Z:-0.00048)
-hair1(all vertices selected)(X:-0.06128 Y:0.08737 Z:1.61362) exported-> (X:-0.06126 Y:0.08734 Z:1.61301) Variation(X:0.00002 Y:-0.00003 Z:-0.00061)
-hair1(one vertex selected)(X:-0.11996 Y:0.10460 Z:1.51761) exported-> (X:-0.11992 Y:0.10453 Z:1.51750) Variation(X:0.00004 Y:-0.00007 Z:-0.00011)
eyelashes(horizontal line)(all vertices selected)(X:0.03368 Y:-0.14675 Z:1.73285) exported-> (X:0.03367 Y:-0.14670 Z:1.73250) Variation(X:-0.00001 Y:0.00005 Z:-0.00035)
-eyelashes(horizontal line)(one vertex selected)(X:0.04689 Y:-0.15218 Z:1.73285) exported-> (X:0.04688 Y:-0.15211 Z:1.73250) Variation(X:-0.00001 Y:0.00007 Z:-0.00035)
-eyelashes(curve line)(all vertices selected)(X:-0.03002 Y:-0.14675 Z:1.73509) exported-> (X:-0.03001 Y:-0.14670 Z:1.73449) Variation(X:0.00001 Y:0.00005 Z:-0.0006)
-eyelashes(curve line)(one vertex selected)(X:-0.04433 Y:-0.15218 Z:1.73250) exported-> (X:-0.04430 Y:-0.15211 Z:1.73125) Variation(X:0.00003 Y:0.00007 Z:-0.00125)
No problem for head and eyes again.-eyes(all vertices selected)(X:0.00092 Y:-0.10375 Z:1.73152) exported-> (X:0.00092 Y:-0.10375 Z:1.73152)
-eyes(one vertex selected)(X:-0.02821 Y:-0.10922 Z:1.73376) exported-> (X:-0.02821 Y:-0.10922 Z:1.73376)
-head(all vertices selected)(X:0.00081 Y:-0.06913 Z:1.67942) exported-> (X:0.00081 Y:-0.06913 Z:1.67942)
-head(one vertex selected)(X:0.00095 Y:-0.10274 Z:1.81673) exported-> (X:0.00095 Y:-0.10274 Z:1.81673)
I haven't tested snow, but i suppose that if you check the materials from an original EA stadium, you can easily replicate the settings in order to get the correct result ingame.marazeren;3794032 said:Snow mode, how do I need to appoint the coverings of snow. could you help
fernold2k;3794042 said:Hello everybody, I'm trying to use the stadium template but I'm experience the following problem:
....
The file has this folder set and if I try to change I have some "bars" as result. If I copy and past the folder where I want to save the file I can save the model but not the texture.
Could someone help me?
Thanks
I hope that too Make sure you don't overwrite being on edit mode. Thats a common mistakelth19951021;3794072 said:Third test
Palacio Rodrigo 152999
X. Y and Z coordinates of vertices are displaced again.
No problem for head and eyes again.
I think I don't need to do more tests. Maybe the ways of importing and exporting hair model are the problems. Hope you can figure it out.
ManUtdFan20;3794059 said:I cant even export the template stadium file, How do i get it to work?
I exported everything in object mode.arianos10;3794202 said:I haven't tested snow, but i suppose that if you check the materials from an original EA stadium, you can easily replicate the settings in order to get the correct result ingame.
Make sure that you have pressed the Fix Settings Button first, in order to deactivate the relative paths. Then press the button on the right of the path and set your desired path.
I hope that too Make sure you don't overwrite being on edit mode. Thats a common mistake
marazeren;3794221 said:Snow mode test phase. Just the beginning I looked back on the sunny snowy mode and mode karışıyormu results are positive. Now there's nothing in front of the arena.
...
fernold2k;3794641 said:When I choose FIX SETTINGSthe model works fine, but I keep experiencing problems trying to export textures