• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

FIFA 15 3D Model Importer/Exporter

arianos10

Youth Team
foxmulderx;3795760 said:
Hi. Arianos. first of all. Thanks for your amazing work. I have no errors on the script on stadiums at least.:wootman: Everything with the model exportation works fine. No errors on the interface. I even can copy and paste parts of my old blender stadium files. :D Then about the textures, the exporting works aparently fine, but in game i got the annoying checkered texture on every part imported.:f***:
I think i've done fine the most of texture matters, but i can't find the origin of this issue. I'm not sure if this has been solved on this forum. I searched but couldn't find nothing. Please help me on this. This is what i have. I used the template and just puted a single part to test my files. The checkered part and texture is the track around the stadium. I must add that have tried changing the order of the ambient and diffuse texture on the texture section and nothing changed.
...

It seems like the tool can't find the texture to convert it. I recommend to press the Clean Up button, before export and make sure that the texture paths are absolute.

anasie10;3796376 said:
I've found a bug.
When I'm editing a face and I update the texture file, the exported rx3 file doesn't get updated with the new texture.
It was working fine in the previous versions.

I remember testing this, and it worked for me. I'll check this again and i'll get back to you.


willams9991;3796388 said:
Hello Arianos10 , problems with night textures were resolved , I converted all the textures again using photoshop, with dtx5 configuration, generate 3mipmaps .
But I still have two problems , how should I name the vertex groups of the crowds ? for home and away ? how to operate the fancards ?
Another problem I can not create the lights tried using the FIFA 14 do not work , I tried to import the lights a unique stage of FIFA 15 , move them and eportar do not work in the game.
From already thank you.

here is the night version of the stadium:

...
colindegreat;3796625 said:
Could it be controlled from here, (GAMEPLAY PROPS or OUTROPROP)

...

First of all your stadium looks AMAZING.

I have no idea about fancards (or coreos as i name them if i have understood for what we are talking about). Fifa 14 lights won't work. Because i had not that time to check how the lights work exactly, i just programmed the script in order to replicate the lnx and rx3 files. I'd recommend that you check an original fifa 15 light layout (open the lnx file in a text editor) and try to add the same settings into the Lights Panel.
 

soccercrazy

Youth Team
Hi again arianos. I have another problem when exporting and so far i only have this problem on clear and overcast day.

Here are some screens of day and night versions...






If you know what the problem might be please let me know. I really don't know where those weird lights come from and believe me i have tried everything...... (using no glares, glowing lights, everything) but i always get the same result

Thanks in advance
 

dissectionalone

Senior Squad
ajdo16;3797564 said:
Hey guys, sorry If there was a similar issues on this thread that I missed , but when I import .obj file into blender , it's all grey

http://pokit.org/get/img/d3e29b8ff55cd4c25b4b4d41ee6f70bc.jpg

Does anybody know why ? Also when I try to import any type of image into blender, it doesn't show up. Any help would be appreciated.

That grey color you see is the color of the object's material and usually when you import something you're usually by default in "solid view"...
 

arianos10

Youth Team
soccercrazy;3797556 said:
Hi again arianos. I have another problem when exporting and so far i only have this problem on clear and overcast day.

Here are some screens of day and night versions...
...
If you know what the problem might be please let me know. I really don't know where those weird lights come from and believe me i have tried everything...... (using no glares, glowing lights, everything) but i always get the same result

Thanks in advance

That looks very very similar to the kind of "general" glowing problem that occurs very often.

Its really weird that night version is good, but i can assure you that its not the lights lnx files that cause this.

Are you using a "special" material? like concrete shadow for example? 99.99999% of the time, a mistake on the setting of these type of materials in blender causes these shitty lights ingame.

So take some time and recheck your materials.

If that doesn't work, your best bet afterwards is to start removing parts and eventually find out what mesh caused the problem.


I'm looking forward to see that you did it eventually :D
 

soccercrazy

Youth Team
No mate i never use special material for textures. Only use them for adboards and goalposts and things like that.

But the weird thing is that i exported another couple of my stadiums and the glowing problem is there too, not as massive as on BayArena but still there.

So i will recheck everything and will let you know.

P.S. Just for info purposes or if you want to update it in the future folk_Home crowd it's not home but away.
 

soccercrazy

Youth Team
Other thing i can do is sending you or anybody else that is not having that glowing problem the blender model so you can check if there is anything wrong. Coz really is driving me nuts. I have tried everything.

Let me know if you or anybody else can check the blender file
 

foxmulderx

Youth Team
arianos10;3797068 said:
It seems like the tool can't find the texture to convert it. I recommend to press the Clean Up button, before export and make sure that the texture paths are absolute.



Hi Arianos. I resolved my problem. It was a very rookie mistake :P and maybe someone coould have the same issue so this is the very simple solution. I made a texture just for day wheater, but in the CM was enable all the time conditions (day, night, overcast, snow). So, when i made the rest of the textures from the exporter all works fine.
 

Patrichos

Club Supporter
Hi Arianos i want to ask for little help. When i'm trying to export the 3d model i got this error:



Could you give me a hand? Thanks in advance
 

arianos10

Youth Team
foxmulderx;3799041 said:
arianos10;3797068 said:
It seems like the tool can't find the texture to convert it. I recommend to press the Clean Up button, before export and make sure that the texture paths are absolute.



Hi Arianos. I resolved my problem. It was a very rookie mistake :P and maybe someone coould have the same issue so this is the very simple solution. I made a texture just for day wheater, but in the CM was enable all the time conditions (day, night, overcast, snow). So, when i made the rest of the textures from the exporter all works fine.

Thats great :D

Looking forward to your screens :D
 

DREAMZZ

Club Supporter
If anybody who has mastered this tool wants to make some $, please send me a msg, I need someone to edit a wc2014 stadium for me, to remove the cornerflags and goalposts and some of the props, that's it.
 

gabrimo

Youth Team
Hello, when i import an stadium on FBX format in the stadium template everything works, but when i try to export the model, the program gives me a error. I even tried to save the fbx file on a .blend format but isn't work either. I should doing something wrong, but i don't know what it is... does my fbx are with missing things or there are some additional configuration that i should do in this case before export?



Thanks anyway.
 

fernold2k

Youth Team
FIFA 15 3D Model Importer/Exporter

fernold2k;3799713 said:
I tried hard. But I could'nt fix the textures. So I give up.


Now I could! I understood how WC 2014 stadiums works. Some textures are all in map1 and not diffuse in map0 and ambient in map1. There are times when both are in map0 or both in map1. It's necessary look at object mode to know how it fits.
 

arianos10

Youth Team
willams9991;3799428 said:
Hello Arianos10 , please explain how to use the material, textures , and color vertex of trophies for export?
Give me some time mate, within the easter holiday's i'll search for the options and test them out.

gabrimo;3799911 said:
Hello, when i import an stadium on FBX format in the stadium template everything works, but when i try to export the model, the program gives me a error. I even tried to save the fbx file on a .blend format but isn't work either. I should doing something wrong, but i don't know what it is... does my fbx are with missing things or there are some additional configuration that i should do in this case before export?

...

Thanks anyway.

This one was indeed an issue and i really remember solving this one. I'll check this out again. Are you sure your installation is clean though?
 

gabrimo

Youth Team
arianos10;3799970 said:
This one was indeed an issue and i really remember solving this one. I'll check this out again. Are you sure your installation is clean though?

I don't have sure of nothing on blender, i tried to follow the steps that i've found on web, but the video was made with fifa 14 version, any tests to recommend? Maybe try to import/export some existent stadium....

Thanks for the answer.
 

ronaldojr

Youth Team
DREAMZZ;3799593 said:
If anybody who has mastered this tool wants to make some $, please send me a msg, I need someone to edit a wc2014 stadium for me, to remove the cornerflags and goalposts and some of the props, that's it.

fernold2k;3799713 said:
I tried hard. But I could'nt fix the textures. So I give up.

hello guys ! any news about world cup stadiums ???

im waiting for this. thanks !
 


Top