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FIFA 15 Better Career Patch

dalb2k

Youth Team
SHORTCIRCUT;3755329 said:
Well with the new patch, growth is doing good, at least for the technical side. There is hardly any physical growth especially with the youth players with stats such as acceleration at 50 and they're not even growing. Also sadly goalkeepers seems to be a hard one to fix but im sure you'll think of something :)

Yeah growth is almost perfect. Still some strange things i noticed.
Anybody else have the "issue" that Weidenfeller will always grow in his first season from 83 to 88 ?

Youthgrowth could be a little bit stronger. Also sometimes +30 players tend to grow better than 27-30y old players. Generally skillgrowth for old players can be sometimes too strong, while they decline in mentality-attributes.

CPU-Growth could also be a little bit better. They have too many times "bad form".

Transfers are quite nice. Much more transfers, compared to RC12.
Top-Clubs were quite unactive. Maybe too unactive.
Too many GK-Transfers.
Players with high potential stick too long with their club. Especially if Leaguerating < 3.
No last day transfers. (maybe 1-2)
No rival transfers. (i think i will change this for myself, because i like to see rival transfers now and then)
Didn´t received many offers for my players. (not on transferlist)
If a CPU-Club sells a player, they will loose their budget in the next season.
Playervalue for 70-75 player is too high. Also for old players.

Maybe some clubs need higher min. budget, considering the increased playervalues.

Will try my values on your last release and see how things change.
 

K INC

Club Supporter
beta990;3755251 said:
Update V1.0RC15:
- Better and more transfer-activities
- Older/younger players will stay longer at there current club
- A bit lower player wage ratio
- Story tweaking
- Bug fixing and some clean-ups
- Added comments to (most) tweaks/strings/codes
and more small changes.

Thanks for testing. :)


With this latest version do we have to restart our careers if we're already on the 1.0RC patches?
 

Grimbarian

Youth Team
I'd love it if somehow we can find a way to make the free agent pool better, there seems to be so few players released from their contracts each year which is very unrealistic, not to mention of course that really stupid EA design decision that a real player >69OVR can never be a free agent. I tried some tweaks to make there be more free agents but ended up with only about 12 free agents the following season and they were just regens.
 

Foxyf76

Senior Squad
Beta I tried adding strings to the transferteamdivision.ini but it didn't seem to work. Here is what I added to the bottom.
[INJURY]
MAX_INJURIES = 1 // Possible maximum number of injuries in a game
PERC_CHANCE = 0 // Percentage chance of an injury in a game

The rate of injury for me is just silly. In 4 consecutive matches, 4 players were seriously injured (+6 weeks out). And it's happened more than once. That or maybe I just have bad luck :p

Aside from this, the new version is working good. Player growth is still a little irregular or inconsistent but maybe that's just FIFA 15..
 

beta990

Reserve Team
Foxyf76;3755535 said:
Beta I tried adding strings to the transferteamdivision.ini but it didn't seem to work. Here is what I added to the bottom.
Could you be a little more specific? :)
Do you mean they get injured when playing or sim. games? And do you mean they are injured in games or between games (since I increased training injuries)?
Code:
[TRAINING_EVENTS]
MAX_TRAINING_INJURIES_PER_MONTH=2
PER_OF_INJURIES_OCCURING_PER_MONTH=10
 

Foxyf76

Senior Squad
beta990;3755543 said:
Could you be a little more specific? :)
Do you mean they get injured when playing or sim. games? And do you mean they are injured in games or between games (since I increased training injuries)?
Code:
[TRAINING_EVENTS]
MAX_TRAINING_INJURIES_PER_MONTH=2
PER_OF_INJURIES_OCCURING_PER_MONTH=10
Sorry, I meant when I sim games they pick up injuries. I took the percent chance of injury string from simsettings.ini and pasted it but players are still getting injured.
 

beta990

Reserve Team
Foxyf76;3755566 said:
Sorry, I meant when I sim games they pick up injuries. I took the percent chance of injury string from simsettings.ini and pasted it but players are still getting injured.
Are you sure it isn't training issues?

Maybe you need to edit all the lines:
Code:
[INJURY]
MAX_INJURIES = 2	// Possible maximum number of injuries in a game
PERC_CHANCE  = 16	// Percentage chance of an injury in a game
PERC_DROP    = 15	// Percentage drop change of injury. So first injury = PERC_CHANCE, after that PERC_CHANCE - ( PERC_INJDROP * injury count)  
PERC_LIGHT   = 80	// Percentage chance of injury being LIGHT severity  ( LIGHT+MEDIUM+SEVERE should add up to 100 )
PERC_MEDIUM  = 15	// Percentage chance of injury being MEDIUM severity ( LIGHT+MEDIUM+SEVERE should add up to 100 )
PERC_SEVERE  = 5	// Percentage change of injury being SEVERE severity ( LIGHT+MEDIUM+SEVERE should add up to 100 )
 

Foxyf76

Senior Squad
beta990;3755581 said:
Are you sure it isn't training issues?

Maybe you need to edit all the lines:
Code:
[INJURY]
MAX_INJURIES = 2	// Possible maximum number of injuries in a game
PERC_CHANCE  = 16	// Percentage chance of an injury in a game
PERC_DROP    = 15	// Percentage drop change of injury. So first injury = PERC_CHANCE, after that PERC_CHANCE - ( PERC_INJDROP * injury count)  
PERC_LIGHT   = 80	// Percentage chance of injury being LIGHT severity  ( LIGHT+MEDIUM+SEVERE should add up to 100 )
PERC_MEDIUM  = 15	// Percentage chance of injury being MEDIUM severity ( LIGHT+MEDIUM+SEVERE should add up to 100 )
PERC_SEVERE  = 5	// Percentage change of injury being SEVERE severity ( LIGHT+MEDIUM+SEVERE should add up to 100 )
I don't think so. Oh, you're right, I probably have to add all lines for the string to work. I'll try this tomorrow, thanks for your help :)
 

SHORTCIRCUT

Club Supporter
One more thing. I think there should be better job offers from bigger clubs. Also there should be better offers at the end of the season.
 

jasonkang93

Club Supporter
just a feed back on ur v1.0RC11 (without gameplay patch) when i mute everything in options i can still hear the stadium announcer no matter what i try (increasing decreasing etc.)
 

dalb2k

Youth Team
Grimbarian;3755431 said:
I'd love it if somehow we can find a way to make the free agent pool better, there seems to be so few players released from their contracts each year which is very unrealistic, not to mention of course that really stupid EA design decision that a real player >69OVR can never be a free agent. I tried some tweaks to make there be more free agents but ended up with only about 12 free agents the following season and they were just regens.

Yeah would love that too.
Would also be great, if we could avoid that free agents are randomly put in teams at the beginning of career. (unfortunaly i couldn´t find a solution)
 

Grimbarian

Youth Team
dalb2k;3755689 said:
Yeah would love that too.
Would also be great, if we could avoid that free agents are randomly put in teams at the beginning of career. (unfortunaly i couldn´t find a solution)

Yeah I think that's hard coded into the exe somewhere that all Free agents >69 are randomly assigned a new club rather than going into the free agent pool :(
 

beta990

Reserve Team
jasonkang93;3755685 said:
just a feed back on ur v1.0RC11 (without gameplay patch) when i mute everything in options i can still hear the stadium announcer no matter what i try (increasing decreasing etc.)
Yeah, sorry about that. There is something causing it, need to investigate.
dalb2k;3755689 said:
Yeah would love that too.
Would also be great, if we could avoid that free agents are randomly put in teams at the beginning of career. (unfortunaly i couldn´t find a solution)
Grimbarian;3755768 said:
Yeah I think that's hard coded into the exe somewhere that all Free agents >69 are randomly assigned a new club rather than going into the free agent pool :(
They are multiple things that control it (at least I think):
- Min. team size (should have 20 players or more)
- I don't it can be stopped (in first season), because there is no string that can disable it. Only in the FIFA 15 Xbox 360 version.
 

Foxyf76

Senior Squad
Beta could you take a look into player growth? It doesn't seem to work very well. After one season with Everton here are some of the players growth.

Inigo Martinez (23) +1
Matip (23) +0
Mccarthy (24) +1
Atsu (22) +1
Barkley (21) +1
Lukaku (21) +1
Bruma (20) +0
Stones (20) +1

And then for some reason, Eto'o went from 81 to 83. Some, not all, of the player at 55-65 do grow +2 +3, but for the players above who are all young and played almost every game in the season to only grow +1 doesn't seem right.
 

flosd

Club Supporter
The bug where international friendlies clash with lower english division fixtures seems to occur in vanilla fifa as well. Could you have a look at the issue and see if you can find a fix?
 

K INC

Club Supporter
How do you reduce transfer fees and player wage demands? I'm getting absurd numbers, 180 million for neymar with 600,000 wage demands and refusals to take anything else. Same thing with several other players.
 

dalb2k

Youth Team
K INC;3756043 said:
How do you reduce transfer fees and player wage demands? I'm getting absurd numbers, 180 million for neymar with 600,000 wage demands and refusals to take anything else. Same thing with several other players.

How about more details?

Which version are you using?
What ovr. did he had? (which year in your career?)
Are we talking about Euro?
Which db are you using?

Im asking, because i dont get any numbers close to yours.
 

p_Squared

Club Supporter
I can see that this project is nearing its non-RC form. Very good work beta! Couple things I noticed with RC15:
1. there is this one annoying player on bench that says he's in a great form and asks to be put into the next game every freaking round. Thinking that putting him into the first team may fix it, another player comes up and throws a tantrum. Every damn game.
2. In the preview news of an upcoming game, the article mentions one of my players not expected to show up to the game for being sent off the previous game, which is not true. I am able to play with that player in the squad no matter what the article says, though.

I also wanted to ask why the finances must be in pounds? And why the call for dollars conversion isn't in your file. If you wanted to use pounds as the unit of finances, dollars go 1.6 to 1 nowadays.
 


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