Discussion in 'FIFA 16 Editing Forum' started by Al Pacino PT, Sep 27, 2015.
Model Fifa 16
Please, look for a model 3D player fifa 16 as the photo, with barazos down.
If you mean that you want the arms down, it is only possible by editing the model 1 by 1, which I won't do.
Yes, please, I need the 3D model.
I won't do it, sorry.
If only a jersey I need arms down. I need nothing more.
It is incredibly difficult to complete your request using the program, Rhinoceros, which Al Pacino has used. Everything that is modeled in the file he has given is rigid and would have to be completely redone to make any changes with positioning.
It is a lot of work for such a seemingly small request.
OK. thanks for everything and excuse my English.
That would have been great ! It would save weeks, even months, for patch makers who do a lot of teams because the minikits would be done for an entire league like in an hour. I tried doing it manually after i converted the FIFA 15 model to 3ds max file, but its hard. Anyway, i have another ideea. But to be more simple, can you do just two layers, one being the short sleeves object and other with long sleeves, but with the collars changing like in the older fifa's .o file if you remember. I mean the remaining the same body, only changing the zone around the neck. If you can do that i would like to try to bone the object in 3ds max and just move the arms close to the body. And would be easier to do this job only two times instead of 30 times. And would be nice if there would be no armband on the left arm. Thanks !
And don't take this as a personal request, take it as a community request, because if i succeed to do that, it would help a lot of patchmakers !
With 3D Ripper DX software models can capture the scenes you want. My computer is not as powerful to start the Fifa 16.
If anyone can make some models that capture published.
Thanks and forgive my English.
Like I've said before, I have no plans to make that.
I hope FIFA 15 body is the same as FIFA 16, because i worked on your FIFA 15 model that i already had on my hdd. Thats the result:
First, i want to know if its accepted by kitmakers community as a subtitute to classic minikit template. If yes, i will start to bone and modify the long sleeves too for GK minikits. I will post this in kits forum too to see the reviews of users and i hope there is no problem with you.
Al Pacino, can you make long sleeves with untucked shirt ? Only for one collar; collar 0 would pe preferable... thanks !
EDIT: Al Pacino, i would require first an answer from you for me to know if you can't do it, to begin edit tucked shirt model. But this way the users would require to weld in photoshop bottom part from untucked shirt...
I don't have the time to make it. I can provide the model with long sleeves and untucked.
That's exactly what i want. The long sleeve model and untucked. Just one body. But i want to be in same exact position like the rest !
I agree with you
Pacino, what you sent me wasn't good, was still short sleeves. But i welded bottom part from short sleeve body with upper part body from long sleeves.
Here is the final project: http://soccergaming.com/forums/showpost.php?p=3877408&postcount=1
Sorry I've forgot that was long sleeve, if you want I can send it again anyway.
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