Good, then FIFA 16 will still run like crap on my PC like FIFA 15 does, instead of not running at all.huhu;3834921 said:Those are the exact same specs for Fifa 15 and 16 Execpt for Minimum cpu.
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Good, then FIFA 16 will still run like crap on my PC like FIFA 15 does, instead of not running at all.huhu;3834921 said:Those are the exact same specs for Fifa 15 and 16 Execpt for Minimum cpu.
bangus;3834930 said:Good, then FIFA 16 will still run like crap on my PC like FIFA 15 does, instead of not running at all.
Actually neither game looks like a purchase for me this year, FIFA 16 is 80 bucks and I refuse to spend that much. And PES needs to fix the AI issues from last year, and from the gameplay videos I saw they didn't fix them.Sami 1999;3835102 said:Don't worry. Konami has PES 16 for you. $40 only and it's less than Ps4 version's price.
bangus;3835107 said:Actually neither game looks like a purchase for me this year, FIFA 16 is 80 bucks and I refuse to spend that much. And PES needs to fix the AI issues from last year, and from the gameplay videos I saw they didn't fix them.
bangus;3835126 said:What in the name of fuck are you on about?
bangus;3832313 said:1. Comparing a low-rez screen from 2011 to a high rez screen from 2016 tells us ZIP, pointless to say the least.
2. I'm sorry, but better graphics is the LAST thing EA needs to be working on. This game with its detailed faces, kits, tattoos etc. is already like playing "The Sims: Football Life." We don't need more Sims, we need more simulation.
And the fact is this game has made great strides in five years. I just reinstalled both FIFA 12 and FIFA 15 and have been playing both the past week. FIFA 15 is MILES improved compared FIFA 12. Now, will FIFA 2016 be enough of an improvement over 2015 to warrant a purchase along with yet another price increase? Possibly not, sure.
bangus;3832468 said:Paul, I spend an hour globally editing ratings, and after that I'm good for the year. FIFA plays a very good game after edits, varies its attack, takes plenty of long shots, plenty of cards and fouls, etc. That's without even talking about how line slider settings can dramatically alter CPU attack/defense AI to make teams play differently.
The same is not possible with PES. Basically, many of the player ratings in PES are simply for show, and have zero affect on actual gameplay. PES GKs with ratings boosted to 99, play as poorly as the worst rated GKs in FIFA. And there is simply no way to increase cards and fouls, the programming does not allow for it even with editing. Foul AI is non-existent. And of course no sliders so stuck with Konami's anemic default gameplay.
I am not saying that editing ratings is ideal, but at least with FIFA it is possible to edit the game and create a very pleasant, very fun football simulation.
bangus;3835146 said:Spotted? You too, what the fuck are you on about? Did I deny I was anyone? I asked Sami what the fuck he was talking about. What does my opinion about Konami have to do with whether or not I buy PES 2016? The IQ level of some of you, holy mother of jesus. Stay the fuck on topic.
I defend Konami in the same way I defend EA: They are businesses and they are free to put out any game they like. Neither company owes us gamers anything, and complaining about these games is a waste of time. Buy the game or not depending on whether you like it, that's my stand with any game. But constantly bitching about it like little kids, like they do on EvoWeb, is just ridiculous.Sami 1999;3835156 said:You didn't understand what I meant. Sorry, I ain't much good in explaining things in English.
What I meant was- you were defending Konami a lot. And your crappy PC can't run FIFA 15 next gen. So buying PES 16 might worth it since according to your opinion- releasing any crap for PC is enough than discontinuing the game for good. So you must buy the crappy port ofcourse or else there will be less sell and the game will discontinue on PC. You may say why you need to buy it- there are many other people. But a building is created with many small bricks.
bulkan;3835131 said:Pes 16? no , it not enough good for me.. pes sucks. konami has crappy engine for pes. im always thinking that fox engine not ideal engine for a soccer game.
look at the horrible faces like zombies. look at the player body structures, kit types & goalies.
still too many fps drops - slow motions at some animations. (i.e goalkeeping, ball in the air..etc) no fluidty, no freedom into the actual gameplay. theres no physical contacts, battle between players. player movements are robotic. some colours are extremely intense. ball physics are strange.
and surpsise. no nextgen features for pc..tadaaaa. no enjoy, quality graphics for pc users.
even if its free, and someone gives me some money in addition, i never play pes. i wouldnt waste my time for pes. i dont expect any improvoments from konami since 2010. i think pes series getting worser year after year. pes 2010 was a legendary game. i wont spend my time for pes untill they bring us the pes 2010 structure again.
bangus;3835158 said:I defend Konami in the same way I defend EA: They are businesses and they are free to put out any game they like. Neither company owes us gamers anything, and complaining about these games is a waste of time. Buy the game or not depending on whether you like it, that's my stand with any game. But bitching about it like little kids, like they do on EvoWeb, is just ridiculous.
That's fine, no problem, I just don't understand why you think I'm defending Konami. Check my post history there, I have posted plenty about all the issues with PES 2015. That game is completely broken in some areas. I have said I won't buy PES 2016 until I know Konami has fixed those several issues.Sami 1999;3835161 said:And not everyone was bitching.
No offence. I just wanna clear things up. Sorry for being a bit harsh.
bangus;3835163 said:That's fine, no problem, I just don't understand why you think I'm defending Konami. Check my post history there, I have posted plenty about all the issues with PES 2015. That game is completely broken in some areas. I have said I won't buy PES 2016 until I know Konami has fixed those several issues.
FIFA 16 I would buy Day 1 if the price was lower. At least with FIFA I can edit the hell out of it and get it to play a decent game of football. Can't do that with PES because it doesn't have sliders, doesn't have editing tools, and many of the player ratings and tactics settings are broken and can't be fixed even with edits.
People on EvoWeb are complaining about the graphics, lighting and cutscenes, that's why they want the PC version to be like the PS4 version. Which is idiotic when the game still feels like robots kicking a rock around. So they're going to be happy if cutscenes are in, when the gameplay is still lousy? Who are they kidding?Sami 1999;3835167 said:Okay, I got it. But you should know that making Ps4 port would have been better and it wouldn't be a much of a problem to port it too.
See again, these companies are free to charge what they want. And I'm free to buy or not buy. This is my same argument with Konami and why it looks like I'm defending them. I don't defend Konami, I defend free enterprise. They don't owe us $40 games. They don't even owe us good games. If it's good enough and cheap enough for me, I'll buy it, period.Sami 1999;3835167 said:And yes, they are overpriced too which can be deal breaking. Games shouldn't exceed $60.
bangus;3835170 said:People on EvoWeb are complaining about the graphics, lighting and cutscenes, that's why they want the PC version to be like the PS4 version. Which is idiotic when the game still feels like robots kicking a rock around. So they're going to be happy if cutscenes are in, when the gameplay is still lousy? Who are they kidding?
local InitializeSettings = function()
local as = gSportsRNA
local settingTable = as:GetTable("Settings")
-- Force LevelOfDetail - 'high', 'medium', 'low', 'superlow'
local levelOfDetail = as:GetString(settingTable, "LevelOfDetail")
if (levelOfDetail == "") then
levelOfDetail = "high"
as:SetString(settingTable, "LevelOfDetail", levelOfDetail)
end
-- levelOfDetail = "medium"
-- Set up defaults (high detail)
as:SetInt(settingTable, "DropMipRX3_MipsToDrop", 0) -- number of mips to drop from RX3 textures
as:SetInt(settingTable, "DropMipRX3_MinTexDimension", 256) -- minimum size (here we will ignore the number of mips to drop)
as:SetInt(settingTable, "FlatShadow_ScaleReduction", 0) -- flat shadow dimensions (0 is normal, 1 is half, 2 is quarter, 3 is an eigth)
as:SetInt(settingTable, "FlatShadow_MaxLights", 0) -- max number of lights to allow
as:SetInt(settingTable, "Jumbotron_ScaleReduction", 0) -- jumbotron render scale reduction
as:SetInt(settingTable, "SelfShadow", 1)
as:SetInt(settingTable, "SelfShadow_ScaleReduction", 0) -- selfshadow render scale reduction (0 normal, 1 half, 2 quartered)
as:SetInt(settingTable, "PostFX_RainDrops", 0)
if ( EA_PLATFORM_MAC == true ) then
as:SetInt(settingTable, "PostFX_AutoExp", 0) -- Turn off autoexposure on MAC (This causes it to use simple exposure)
else
as:SetInt(settingTable, "PostFX_AutoExp", 0)
end
as:SetInt(settingTable, "PostFX_Bloom", 0)
as:SetInt(settingTable, "PostFX_DOF", 0)
as:SetInt(settingTable, "PostFX_Rectilinear", 0)
as:SetInt(settingTable, "PostFX_Vignette", 0)
as:SetInt(settingTable, "PostFX_ColorCube", 0)
as:SetInt(settingTable, "PostFX_ColorCubeDepth", 0)
as:SetInt(settingTable, "DepthBufferPrepass", 0)
as:SetInt(settingTable, "Grass", 0)
as:SetInt(settingTable, "Cloth", 0)
as:SetFloat(settingTable, "PlayerLodPercentageMultiplier", 0.001)
as:SetInt(settingTable, "PlayerLodMinimum", 0)
-- Override..
if (levelOfDetail == "medium") then
as:SetInt(settingTable, "FlatShadow_ScaleReduction", 1)
as:SetInt(settingTable, "FlatShadow_MaxLights", 0)
as:SetInt(settingTable, "Jumbotron_ScaleReduction", 0)
as:SetInt(settingTable, "Grass", 0)
as:SetInt(settingTable, "SelfShadow_ScaleReduction", 0)
as:SetFloat(settingTable, "PlayerLodPercentageMultiplier", 0.001)
elseif (levelOfDetail == "low" or levelOfDetail == "superlow") then
-- Downsize Render to texture sizes and detail
as:SetInt(settingTable, "DropMipRX3_MinTexDimension", 256)
as:SetInt(settingTable, "DropMipRX3_MipsToDrop", 0)
as:SetInt(settingTable, "FlatShadow_ScaleReduction", 0)
as:SetInt(settingTable, "FlatShadow_MaxLights", 0)
as:SetInt(settingTable, "Jumbotron_ScaleReduction", 0)
as:SetInt(settingTable, "SelfShadow", 0)
as:SetInt(settingTable, "SelfShadow_ScaleReduction", 0)
-- depth buffer prepass as an optimization might save us some pixel costs - in the case of min spec though, considering the lower resolution in which the game is run, doesn't bring any benefit
-- we shouldn't need depth buffer as DoF and depth color cube are disabled on min spec
-- also, no FX needs depth buffer right now
as:SetInt(settingTable, "DepthBufferPrepass", 0)
-- Disable grass and cloth
as:SetInt(settingTable, "Grass", 0)
-- cloth is enabled for hi lods
-- in case of performance issues disable cloth and always use tucked jerseys
--as:SetInt(settingTable, "Cloth", 0)
-- disable pretty much all PostFX
as:SetInt(settingTable, "PostFX_RainDrops", 0)
as:SetInt(settingTable, "PostFX_AutoExp", 0)
as:SetInt(settingTable, "PostFX_Bloom", 0)
as:SetInt(settingTable, "PostFX_DOF", 0)
as:SetInt(settingTable, "PostFX_Rectilinear", 0)
as:SetInt(settingTable, "PostFX_Vignette", 0)
as:SetInt(settingTable, "PostFX_ColorCube", 0)
as:SetInt(settingTable, "PostFX_ColorCubeDepth", 0)
as:SetFloat(settingTable, "PlayerLodPercentageMultiplier", 0.001)
end
if (levelOfDetail == "superlow") then
-- any extra tweaks here..
end
end
InitializeSettings()
InitializeSettings = nil
bulkan;3835131 said:konami has crappy engine for pes. im always thinking that fox engine not ideal engine for a soccer game.
look at the horrible faces like zombies. look at the player body structures, kit types & goalies.
paulv2k4;3835560 said:Well this thread has down hill.! Phew guys, chill pill, take a few.
There is NOTHING wrong with the Fox Engine. Its the team using it that is the problem. An engine doesn't decide whether a game is good or not. An engine only provides the tools for someone else to build something from, unless it was specifically designed for something. The new MGS games use it very very well because the team behind it designed it and are not time constrained like the PES team.
FIFA is no better for "body structures". Everybody is FIFA 15 looks like they've taken a body building course for a year or been starving themselves. The faces have looked like plastic dolls.