Vndrew
Youth Team
from fifa 23 ofc, you extract them with fifa editor toolHi,where can download all png and fbx face textures from fifa 23?
or get a unofficial version of the game and use FMT made by paulv2k4
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from fifa 23 ofc, you extract them with fifa editor toolHi,where can download all png and fbx face textures from fifa 23?
It can be wc14 kits have extra hotspots ,ok, the bug is different, because 2014 World Cup rx3 kits have smth with short kitnumbers and short logos that doesn't display in Creation Master (it's just 0,000 and 1,000) and are not converted with FIFA Converter
I finally can attach examples. First kit is properly working in FIFA, but hotspots on shorts aren't read by Creation Master. I'd like that converting these to FIFA 14 format would fix this. Second is the effect of modifying such kit.
That looks like there s something wrong with the file u try convert :Friend when I'm going to convert the Hair file I always get this error!
Yes friend I'm converting some faces from fifa 16 to fifa 14, sometimes I can convert more most of the time I get this error!Parece que há algo errado com o arquivo que você tenta converter:
Tem certeza que este é um arquivo fifa 16 (pc)?
is fixed at next versionok, the bug is different, because 2014 World Cup rx3 kits have smth with short kitnumbers and short logos that doesn't display in Creation Master (it's just 0,000 and 1,000) and are not converted with FIFA Converter
I finally can attach examples. First kit is properly working in FIFA, but hotspots on shorts aren't read by Creation Master. I'd like that converting these to FIFA 14 format would fix this. Second is the effect of modifying such kit.
patch_short
patch_long
left_patch_short
left_patch_long
Has the kitnumbers issue been fixed with this update ?FIFA Converter (v22.11.13)
New version of my tool !
What s New ?
Check it here !
ChangeLog (list) :
[v22.11.13]
- Textures
* Fix: 'Dll not found' error due missing Magick.Native-Q16-x86.dll file
* New: added .tga/.hdr/.ktx images support
- Textures > Convert
* Fix: number of mipmaps wrong when "Destination Size (rx3-template)" and size input < size template
* Fix: option "Remove Transparancy" not working for export as dds
* Fix: improvement on conversion of hotspots (kits) for hotspots wich dont exist at the destination file
- Textures > Combine/split
* Fix: Combine not working, textures not updated due error in FifaLibrary dll
- MODELS
* New: Convert models from/to game "FIFA 23 (Switch)"
- MODELS > Other
* New function: 'Recalculate (vertex) Normals' - Recalculate the vertex-normals of the rx3 model file
- Other > Color
* Fix: Problems with Alpha may appear for dds files with texture format DXT5 (BC3)
[v22.08.06]
- Textures
* Fix: mipmaps from rw4 not correctly loaded
* Fix: Alpha problems when going from DXT5 to DXT1
* Fix: Dds support for DXT2/DXT4 textures
- Textures > Import
* Fix: Problems with Alpha may appear (in some cases) when encoding to texture format DXT5 (BC3)
* New: Option "No Mipmaps" added - Import without creating additional mipmaps.
- Textures > Split
* Fix: wrong texture format used
- Models > Convert
* Fix: error "Can not find model template" may appear when convert hair-models to Rx3Hybrid files (ex. to FIFA 11)
* Fix: error at converting from some rx2 models (ex. fifa07)
- Models > Move/Scale
* New: Option "Do Movement" added - Disable this to change a necktype without doing position movements
[v22.07.26]
- General (Dll)
* New FIFALibrary 2022 dll in use
* New BCnEncoder dll in use, for encoding/decoding BC1-5 + BC7 compressed textures
-> Better Quality when encoding/decoding BC1-5: Fix in small color difference
-> New: support for BC7 compression (beta)
-> Dds files improvements
- General (Tool)
* New: Added "Clear" button to clear the log screen
- Textures
* Fix: very small color difference when encoding/decoding BC1-5 compressed textures
* New Texture-Formats supported: BC6H_UF16 (ex. Sky-textures FIFA 22 switch)
* Fix: error for texturenames wich ends with "null" char
* Fix: big-endian textures wrongly loaded (ex. fifa console games)
- Textures > Convert
* Fix: error when converting kits rx2 (FIFA 07-09), rx3 (FIFA 11) to FIFA 12-16
- Textures > Import
* New: Support for texture names exported from 'FIFA Editor Tool 21', 'Frosty Editor'
* New: Face-textures - automatic support for face textures with/without normal map
- Models : NeckType Fix
Updated with a new convert method: Vertices are searched by Uvs now
-> templates with mixed vertices possible now: making it easier to set template files
-> added neck conversions between FIFA 11-14<>FIFA 15/16, FIFA 11-14<>FIFA 22pc
- Models > Convert
* New: Support of convert models with skeleton to FIFA Online 4 (heads/shoes)
* Fix: converting from FIFA Online 4 (New): Unknown BoneIndex 231, 294, 299, 303, 319, 320, 323 (ex. FIFA 22 pc heads)
* New: Option "High-precision (32bit floats)" added, for converting to high precision positions (XYZ)
* New: Converting to FIFA 11 (rx3 hybrid-files) now supports vertices with more Uvs
* Removed: options "update vertexformat", "update NamesTable" - both now done automaticly
* Code cleanups/improvements
- Other > Decompress
* New added: EASF decompress (FIFA 15/16 EASF format only)
* Fix: error "cannot access a closed file" for (some) compressed files
* Fix: Errors at decompressing 10FB, Chunkref files
- Other > Color
* Improvements in speed of execute
- Other > Fix Ids
* Fix: correct "0" now at ids of minikit-files
[21.11.28]
- General (Tool)
* New: Support for loading of compressed files
- Textures > Convert
* Correction for texture order (switched bump/coeff textures etc)
- Textures > Import
* Changed filename of import files: [Rx3FileName].[TextureName].[png/dds]
* Fix: image files moved at import
* Design changes
- Textures > Export
* Changed filename of export files: [Rx3FileName].[TextureName].[png/dds]
* New: export Png + Dds at same run
* New: Remove AlphaChannel (transparancy) for Dds files
* Design changes
- Textures > Extra
* New: Create generic face-textures from "genheadtex" png files
- Textures > Combine Files
* Fix: "File not found" (shoe textures)
* Fix: color/coeff textures switched
- Textures > Split Files
* New: Automaticly remove the (unused) green channel at hair coeff textures
- Models
* New: Convert models from/to game "FIFA 22 (Switch)"
* Fix: "eyes-fix" for Head-models to FIFA 15/16 ("Update VertexFormat" disabled by default now)
- Models > Move/Scale
* New: Custom movement/Scaling of vertices
* New: Change Neck Type (presets)
* Design changes
- Other > Files > Decompress
* Decompressing now happens to the original file-location (not a sub-folder) !
* Improvements
- Other > Color
* New design with more options !
* New: Equal channel to another (ex. make green channel same as blue)
* New: Change a channel value to max (255), nothing (0), or a custom value
* New: Added Dds file support
[21.10.03b]
- Models > convert
* New: Convert body-models: FO4 (old/new) > FIFA 16
- FIFA 11 > audio
* New: convert audio .bin (new format) to .xml (old formats) : beta, only 1 type supported for now
[21.09.28]
- Models > convert
* Improvements in correcting bone-indices type
* Fix: Head-models FIFA 07/UEFA CL 06–07 - models without eyelashes giving errors
* Fix: Hair-models FIFA 07/UEFA CL 06–07 - errors at multiple UVs & nametables
[21.09.14]
- General (Dll)
* added new VertexFormats support: BlendWeight as USHORT4N, TextureCoordinate as SHORT2N, TextureCoordinate as FLOAT3
* New Texture-Formats supported: A32B32G32R32F (rx2 files only, not rx3)
* added support for Indices as uinteger values (models with more then 65535 vertices)
* rx2/FIFA 11 : File-alignment improvements
- Textures
* New: Volume/cubic/faced-textures - Dds export support (ex. jersey bump textures)
* New: mipmap reading for rx2 textures (beta)
* New: Texture-Format "A32B32G32R32F" support - export/import (rx2 files only) (ex. "UEFA CL 06–07" stadiums)
* Fix: BC5/ATI2 textures - correct png export/converting
* Improved dds file formats
* Improvements to (Hex) naming of: hair colour/coeff, eye - textures
* New: Combine/Split hair/shoe rx3 files
- Models > convert
* New: Convert models from game FIFA07 with correct animations ! (faces, shoes)
* New: Convert models from game FIFA Online 4 (old version) !
* New: Convert models from game "UEFA Champions League 2006–2007" !
* New: Support for models with more then 65535 vertices
* Fix: error at converting rx2 models without name-table (ex. FIFA07)
* Fix: error "NullReferenceException" at converting ball-models
* Fix: converting FIFA 14 to FIFA 15/16: Unknown BoneIndex 101, 143
* Fix: FIFA 16 HeadModels - bugged "square" face-textures
* New: Change the NeckType: example FIFA 21 to 14 !
* Improvements in head animations, bones: FO4 <> ANY, FIFA 14 <> FIFA 15/16, ...
* Improvements in animations: correcting double bones
* Minor design changes
- Models > CFC
* Export CFF: added support for rx2 files
* Export CFF: "Advanced" support for bone-arrays (ex. FIFA 15/16/FO4 headmodels)
- Models > Other > Update Bonematrices (FIFA 11)
* Fix: template not found
- FIFA 11 > Stadiums
* New: "Fix: Collisions + Material-Names"
- OTHER > Color (NEW)
* New: Remove a RGBA Channel
* New: Set Alpha Channel (change transparancy level)
- Moved / Removed
* "FIFA 11 > Hair > new rx3 to old" -> moved to "Textures > Combine/SPlit"
* "FIFA 11 > Shoes > old rx3 to new" -> moved to "Textures > Combine/SPlit"
* "FIFA 11 > Hair > Haircolours - Write id" -> Removed: automatic done now (at convert/import) !
[21.05.08]
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[21.03.24]
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[v21.03.22]
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[v21.03.19.1b]
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[v21.03.19b]
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[v21.03.06b]
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[v21.02.27b]
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[v21.02.26b]
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[v21.02.23]
...
Known errors :
-> Check here !
Download :
FIF Converter_22.11.13
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Credits:
* tokke001 (program)
* Dmitri, Beedy (research)
* Rinaldo, jor1980
* Skoczek, Lagwagon93
* Re_coded, chesfunk, asr2001totti, DoradoOroOro, valambrosio2, xulang, Sanyasoccer92, Papinho81 (Testing/support)
* support from the forum !
thanks Bro , tell me please what does it mean "fifa 23 ofc" sorry i'm new in this . also where can i find an unofficial version of fifa 23 , thanks a lotfrom fifa 23 ofc, you extract them with fifa editor tool
or get a unofficial version of the game and use FMT made by paulv2k4
"from fifa 23 ofc" means "from fifa 23 of course" ...thanks Bro , tell me please what does it mean "fifa 23 ofc" sorry i'm new in this . also where can i find an unofficial version of fifa 23 , thanks a lot
Thanks a lot bro , could you please dm me ?"from fifa 23 ofc" means "from fifa 23 of course" ...
i cant tell you were to find the unofficial version because its not allowed by this forum rules
you have to search on google or somewhere for the torrent
I searched and didn't find it
Thanks a lot bro , could you please dm me ?
I haven't buy the game,just download game here,
دانلود بازی FIFA 23 Ultimate Edition برای PC » ایکس تی لند|اخرین اخبار,تریلر,گیم پلی و دانلود بازی (xtland.com)
and extract file with FMT tool
FIFA23_Frostbite Modding Tool 23_下载地址列表_绿茵吧 - 最好的足球游戏网站 (lvyinbar.com)
sorry, here:I searched and didn't find it
Thanks for the help, but I mean the players in fifa online 3 and I looked in your link but it's not enough players.
awkward error this isin the last version of the tool when i try to decompress many files it asks me to press enter after each file which is pretty uncomfortable when its about many files
previous version works fine in this case