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FIFA Manager 2023 - Released!

Dmitri

Reserves
logo_header_2023.png

FIFA Manager 2023 is a patch which brings 2022/2023 squads, tournaments and graphics into FIFA Manager 13 (14). It also fixes a lot of errors and crashes in original game. Below you can see a list of main features of the patch.

Code:
-Updated database with 2022/2023 squads and tournaments
-Updated 2D graphics (including: badges (clubs and competitions), portraits (players, staff and referee), city and stadium images, trophy pictures, tickets, minikits, loadscreens and more)
-Updated 3D graphics (more than 3,000 actual 3d-kits, more than 800 3D stadiums, nearly 5000 unique 3D faces, 3D-balls for more than 50 competitions, nearly 1000 stadium banners)
-Dark mode for a more enjoyable gaming experience at night
-World Cup mode - play World Cup 2022 with authentic squads and groups
-Updated Parameter Files (improved player development, changed salaries and player market values)
-Updated statistics for leagues and cups (history files)
-New formations (tactics) with 3, 4 and 5 defenders
-Updated sponsors - more than 2500 real sponsors were added to the game, teams are connected with sponsors they have in real life, you can see sponsors on generic kits and on adboards in 3D match
-Team Control - control your team with gamepad or keyboard in 3D-match
-Windowed mode - run a game in the window without any restrictions
-A lot of improvements and new features (ability to choose any national team to manage at game start, unlocked game awards and achievements, bigger jersey numbers in 3d-match, better distribution of teams on regional levels, actual managers and staff for national teams, wingers score more goals, and many other)
-Fixed critical errors in original game (season transition crash (31.06), random crash at opening screens and many other)

Screens
Manager 0403.jpg Manager 0405.jpg Manager 0416.jpg
Manager 0422.jpg Manager 0433.jpg Manager 0439.jpg
Manager 0452.jpg Manager 0587.jpg Manager 0594.jpg

Installation tutorial:
 

tomekthemessenger

Club Supporter
@Dmitri
Could you help with describing the below magic?
In EdManager Ślask Wroclaw has unique id: 00250024
1676492224601.png

But when you go to player section and choose favourite club for player as Śląsk Wroclaw or see in transfer history the id of club is different it is 0x250004:
1676492196523.png

The similar case is with other teams. I found that for Cracovia id value is the same in club settings and player transfer history.
So it seems like there are two unique ids attached to club. But how it is that everything works well, I don't understand. The game should crash.
 

Dmitri

Reserves
That's correct. Unique IDs are used for graphics (badges, pictures etc.) and historic files.
For referencing clubs inside .sav files, some other IDs are used.
 

tomekthemessenger

Club Supporter
@Dmitri
I have problem with understanding 4 params from player section from countryXY.sav file in fifa manager 08. Did You maybe investigated what below 4 params mean (below I descibe their localization, hope it is understandable).
%INDEX%PLAYER
...
playerStyle
unknown2
character
hairColor
face
hairType
...
favouriteClub
neverPlayInClub
0
0
0
0
unknown4
tactical sense
...
colorOfShoes
unknown1
%INDEX%HIST
...
unknown3
%INDEXEND%PLAYER

unknown1 - I debugged in original fifa manager 08 database value is between 0 and 9 (maybe it is agent for player?)
unknown2 - I debugged in original fifa manager 08 database value is for example for Poland between 40 and 100 but it is for sure not level of player. For me it seams like it is potential max level of player. But this is only guess, my feeling.
unknown3 - the last one before %INDEXEND%PLAYER, I debugged value is for example for Poland between 1 and 49 but don't have idea what this param means.
unknown4 - in the most cases value is 0, but in some cases 2, it is also hard to guess what this param is for

Anyway even if I change those magic params to 0 in original fifa manager 08 database for debugging purpose and start game then I don't see any regression. So maybe those params aren't so important. But it would be good to understand what they mean.
The rest parameters in player section I understood so I have good basics before conversion football manager database to fifa manager 08 one.

Another interesting thing is that when you start game with dedicated team then 1st squad, reserve is selected automatically by fifa engine in random way however each time Sebastian Szalachowski is injury and this is strange because in player database I didn't find parameter responsible for injury. So it is really strange why permanently fifa engine chooses this player as injury.
1679176056146.png
 
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Dmitri

Reserves
There are usually unused fields which left from previous versions.
unknown2 is player potential (like in FIFA), probably unused since FM 08, removed in FM 11.
unknown4 - stability of board of directors (when player data is used for chairman)
unknown1 - long sleeves (unused)
unknown3 - unknown (probably unused), removed in FM 11.

Also it will be better if you create a separate thread for such questions, this one is about FM 23 patch.
 

Dmitri

Reserves
FIFA Manager 2023 Update 1 is now available.


Manager 0041.jpg Manager 0037.png Manager 0036.png
Manager 0034.png Manager 0035.png Manager 0039.png

======== Database ========
* Select between 2 databases - September 2022 and March 2023 (note: player and staff data in March database was not reviewed and thus contains more data mistakes than data in September database)
* Added missing club history files, mainly in Germany, Austria, Luxembourg, Spain, India, England and Switzerland
* Club data for national teams in Asia reworked
* Club data mainly in Maldives, Luxembourg and Germany reworked
* Player/staff data mainly in Germany, England, Denmark, Scotland, France, Italy, Turkey, Portugal, Switzerland, Netherlands, Austria, United States, Czech, Luxembourg reworked
* Names of many leagues and cups adjusted to current names
* Improvement of staff attributes mainly in Germany, Scotland, Spain, Venezuela, France, Italy, England
* Changed number of substitutions in several leagues in England
* Adjusted market values and attendance multiplicator in some leagues in Spain
* Deleted many staff duplicates
* Harmonized club names in North and Central America
* Fixed problems with squad numbers for Bayern Munich
* changed injury from Haller to non-virus-injury
* Fixed some mistakes in history files in Austria

======== Scripts ========
* Adjusted away goal rule for relegations in Georgia, Estonia, Lithuania, Czech, Denmark, Finland, Croatia, Latvia, Malta, Belarus, Slovakia, Portugal, Belgium, Romania
* Removed relegation in Armenia
* Adjusted the structure of national cups in Spain
* Removed League Cups in Senegal and Algeria
* Adjusted relegation structure in Kosovo and Israel
* Fixed wrong scripts in Cyprus

======== 2D Graphics (new/improved) ========
* 392 city pictures
* 796 website pictures (focus South America)
* 167 club headquarters (focus South America)
* 11 mascots
* 352 stadium pictures
* 477 XXL stadium pictures
* 7 trophies
* 20 tunnel pictures
* 11 tickets
* 90 loading screens

======== Player pictures (new/improved) ========
* 10.160 player pictures and 1.452 staff pictures in FIFA Manager style portraits pack (focus on Albania, Armenia, Bosnia, Germany RL and OL, Italy, Latvia, Moldova, UAE, Montenegro, Slovenia, South Korea, Spain)
* Around 15.000 player and staff pictures in Football Manager style portraits pack
* 4.945 XXL player pictures

======== Badges (new/improved) ========
* 214 club badges
* 91 competition badges
* 7 association badges

======== 3D Stadiums ========
* More than 45 new stadiums
* Fixed flickering errors on pitch at some of the 3D stadiums

======== 3D Graphics ========
* Deleted incorrect face (Tom Mickel)
* 343 new/updated faces
* 75 updated kits
* Updated balls for Sweden and Norway leagues
* 34 new/updated boots

======== Other ========
* Players over 36 don't decide to end the career at game start, if their skills are still good
* The installer now uses .NET Framework 4.6 (for better compatibility with Windows 7)
* Added new city descriptions, mainly for Austria, Lebanon, Australia, US Virgin Islands, Antigua and Barbuda, Aruba, Bahamas, Barbados, Bermuda, British Virgin Islands, Curacao, Dominica, Grenada, Cayman Islands, Cuba, Puerto Rico, St Kitts/Nevis, St Lucia, St Vincent and the Grenadines, Suriname, Trinidad and Tobago, Turks and Caicos
 

jgaz

Club Supporter
please
I need help,
When I activate team control, when I start a 3d game the game crashes and returns me to the desktop.
I have tried changing the resolution, starting the game, changing the graphic options,
the game crashes when starting a 3d match with teamcontrol.
please help

I write with google translate, my english is very bad
 

Dmitri

Reserves
FIFA Manager 2023 Update 2 is now available.

======== Database ========
Many incorrect birth dates are corrected
Spectator multiplier in Albania is corrected

======== Database (only September database) ========
Player/staff data mainly in lower leagues in France are reworked
Improved the staff attributes in the second English league
Deleted many players who have already finished their career

======== Scripts ========
Adjusted the structure of national cups in China
Updated competition format for Club WC (the match for the 5th place was removed)
Adjusted the number of substitutions in national cups in: Bosnia, Colombia, Egypt, Estonia, Israel, Lithuania, Malta, Serbia, Slovenia, South Africa, Albania, Andorra, Bulgaria, China, Croatia, Finland, Northern Ireland, Saudi Arabia, Uruguay, Slovakia
5 substitutions allowed in all rounds of UEFA Champions League, UEFA Europa League and UEFA Conference League

======== 2D Graphics (new/improved) ========
15 city pictures
32 stadium pictures
15 XXL stadium pictures
2 tunnel pictures
8 tickets
51 loading screens

======== Player pictures (new/improved) ========
5.844 player pictures and 328 staff pictures in FIFA Manager style portraits pack
11.499 player/staff pictures and 102 referee pictures in Football Manager style portraits pack
1.934 XXL player pictures

======== Badges (new/improved) ========
372 club badges
47 competition badges

======== 3D Graphics ========
New improvements for body/kit model:
1) Added untucked shirt. It can be enabled for particular player with "jerseystyle" flag in player accessories file.
2) Hand tapes use correct textures and they can be also enabled in player accessories file.
3) Some accessories added to low-poly kit model so they are visible on far distance.
4) Changed the skin shader, so the lighting on body parts must be better now.

======== Other ========
New Parameter File "Textmode Events Matrix.txt" where it's possible to define the probability of match action for each position

======== Bugfixing ========
Fixed: wrong team names on match preview screen (home and away teams are swapped)
Fixed: 101B264 error (when starting a new game with default database)
Fixed: "Goalkeeper of the year" is now calculated correctly for leagues with small matchdays count
Fixed: EAA2887 error
 

jahfooty82

Reserves
In order to install new faces you need to put face files to data/assets folder and also define the face in fmdata/eng/FaceIDs.txt file.
@Dmitri
Are you converting FIFA 14 faces in FIFA Converter in order to install them into FIFA Manager? If so, what settings are you using? Because I see .fsh files and .o files. I just need a little more info on the process.

Also for a team like Arsenal, I looked in the Editor and I pasted the Unique ID in the kit folder and I found nothing. How do you replace kits if the clubs unique ID doesn't show in the Kit folder within the data folder?
 
Last edited:

Dmitri

Reserves
Are you converting FIFA 14 faces in FIFA Converter in order to install them into FIFA Manager? If so, what settings are you using? Because I see .fsh files and .o files. I just need a little more info on the process.
No, for FIFA faces I'm using my own tools.
For PES/eFootball faces we have a public tool and a tutorial on Discord.
Also for a team like Arsenal, I looked in the Editor and I pasted the Unique ID in the kit folder and I found nothing. How do you replace kits if the clubs unique ID doesn't show in the Kit folder within the data folder?
Kits are packed to .big files.
 

jahfooty82

Reserves
@Dmitri

Thanks for your response. Could I possibly have your discord in order to help you with the 23-24 patch?

Also where are these .big files for kits located because in the documents/FM folder I looked through the folder and couldn't find the .big files for kits which is what the readme.txt file said for updating logos and other graphics. I also looked in the main game directory and there were .big files however they had the word art before them. Could you provide an image or exact location for where I can find the kits at?



I'm just trying to understand and see if I can help out!

Here is Chelsea's 23-24 Home Kit if anyone wants it! You have to Convert it to .tga format if you want to use it!
 

Attachments

  • Chelsea_h2.png
    Chelsea_h2.png
    685.4 KB · Views: 120
Last edited:

Dmitri

Reserves
FIFA Manager 2023 Update 3 is now available.

Notable changes

New Parameter File Youth Players Countries.txt was added
  • In this file you can define additional countries (and probabilities) which will be selected when the game creates new players in youth teams
  • You can also define the probability of 2nd nationality for created players. The name and appearance for players with 2nd nationality are based on 2nd nation
  • Foreign players now have 2nd nationality set to club's country
1690121790321.png 1690121801151.png 1690122344756.png

Player nationalisation for AI National Teams
  • Players with 2 nationalities now can change their National Team, if they don't have any great prospects in current NT, and if they are good enough for the 2nd NT.
  • This feature extends the already existing feature of the game, where players can gain 2nd nationality after living in the country for some amount of years.
  • The National Team change is partially random to prevent a big amount of players who change their NT. Older players have more chances to change NT than younger players. The chance for NT change increases if 2nd nation is qualified to international competition (Euro or WC).
  • Example: Brazilian player Fernandinho who has Chinese as 2nd nationality in the game, decided to change NT and now he will play for Chinese NT
1690122371836.png1690121865526.png 1690121876794.png

Several improvements for Team Photo screen
  • Trophy models are now displayed on Team Photo screen (this is a feature of original game, but it didn't work because of wrong models format)
  • All first team players are now present on Team Photo
  • Fixed a problem with wrong hair textures on Team Photo
1690122094168.png

Staff members who became managers now have correct profile information (birthday, nationality and other), so the portrait doesn't disappear now
1690122283783.png 1690122267978.png 1690122305873.png

Code:
======== Database (September database) ========
Incorrect 3D face assignments in Germany corrected
Added a few missing relatives

======== Scripts ========
Fixed incorrect calendar in Oberliga Hamburg
5 possible substitutions in German CaC mode for the leagues set
Host for U-20 World Cup in 2023 is now defined

======== Other ========
New Parameter File Youth Players Countries.txt was added - in this file you can define additional countries (and probabilities) which will be selected when the game creates new players in youth teams
Youth player distribution for first nations in Germany, Italy, Romania, United States, Mexico, Canada, Liechtenstein, Andorra, Portugal, Australia, Hungary, Czech Republic, Sweden, France, Austria, Switzerland and UAE adjusted.
Players with 2 nationalities now can change their National Team, if they don't have any great prospects in current NT, and if they are good enough for the 2nd NT
Added a limit of 100'000 stadium seats extension for AI teams (they still can extend the stadium up to 120'000 capacity via Club Facilities)
Construction costs for stadiums adjusted to the level of FM21
Trophy models are now displayed on Team Photo screen (this is a feature of original game, but it didn't work because of wrong models format)
All first team players are now present on Team Photo
All new languages were added to search criteria on Player Search screen
Countries are now sorted alphabetically on Staff Market screen
Increaed the limit of 3D-faces in Editor from 6'000 to 12'000
Added few new city texts in German language

======== Bugfixing ========
Fixed a problem with wrong hair textures on Team Photo
Fixed the wrong sorting for specific Ukrainian characters (І, Є, Ї and other)
Fixed problems with displaying of anniversary badges and dark mode badges
Staff members who became managers now have correct profile information (birthday, nationality and other), so the portrait doesn't disappear now
The winner of the Club World Cup is displayed again at the season transition
Fixed display error in map of Pakistan
 

Dmitri

Reserves
Here is Chelsea's 23-24 Home Kit if anyone wants it! You have to Convert it to .tga format if you want to use it!
We convert all FIFA kits in batch.
Plus some kits from PES are converted (leagues which are not in FIFA)
Also where are these .big files for kits located because in the documents/FM folder I looked through the folder and couldn't find the .big files for kits which is what the readme.txt file said for updating logos and other graphics. I also looked in the main game directory and there were .big files however they had the word art before them. Could you provide an image or exact location for where I can find the kits at?
You are rights, kits are placed in art files. But if you want to add your own kits, you can do this by placing them to data/kits folder, or to Documents/FM/Graphics/3DMatch/Kits
https://fifam.miraheze.org/wiki/Updating_kits_for_Universal_Converter_Patch
 

jahfooty82

Reserves
We convert all FIFA kits in batch.
Plus some kits from PES are converted (leagues which are not in FIFA)

You are rights, kits are placed in art files. But if you want to add your own kits, you can do this by placing them to data/kits folder, or to Documents/FM/Graphics/3DMatch/Kits
https://fifam.miraheze.org/wiki/Updating_kits_for_Universal_Converter_Patch
OK nice thanks for this info. If you need any assistance let me know. You are doing amazing things with this game:clap: I enjoy it much more than Football Manager 23:-). Question, do you plan on updating the shape of the 3D kit model? Is it possible? Also what's your discord?
 

Dmitri

Reserves
Some news about development.

Finalissima is added to the game
1693429011143.png 1693429023467.png

New format for Copa America is implemented with teams from CONCACAF
1693429060711.png

New World Cup format with 48 teams is implemented
1693429099808.png Manager 0237.jpg Manager 0240.jpg Manager 0264.jpg
 


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