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In friendly mode they look like this. But if you use them in a tournament (CONCACAF nations league, World Cup) they look buggedI'm gonna fly off the handle and slowly start to think that even if I just upload the whole game with the mod, there still will be people who have problems that I can not reproduce. I give up.
Now I tried Suriname in World Cup and game crashed. It will be fixed in update.In friendly mode they look like this. But if you use them in a tournament (CONCACAF nations league, World Cup) they look bugged
Problem solved, thanks!I errase the loc folder then I placed the new loc folder.
only copy the locale.big file to the new one and it works at least for me
Someone on Wikipedia edited an article, only Japan, Brazil and now Australia has squad with kit numberscan we trust by the moment on wikipedia?
This kit uses default FIFA 14 kitnumber #43another report. You set El Salvador´s kitnumber #43 but in the kitnumbers folder there are any file kitnumber_43. I think you did an update not an all in one
sorry.This kit uses default FIFA 14 kitnumber #43
After regeneration it stays and it works in-game
Link of his face please !I indeed have bugged Anthony Lozano
Hi mate ..
evreybody know that HBZ Fip mod V5 beta its be almost ready and maybe releasing on a few day but, please dont leave your mod .. keep it updating
now you can make an update for locale file to fix the name.. because its work fine for me , and updating rosters & Squad for World cup 2022 team
thanks so much ... i love your mod its amazing
Why you are speaking like that?We are all stupid, the only difference is the degree of our stupidity.
everything is alright with locale files, it's just if you never run Creation Master, the game will keep using original loc files stored in locale.big
for locale strings, now use this
Well, because I've had enough of this modWhy you are speaking like that?
you didn't talking about this issue..
How can people know about this issue..? Some people install and reinstall the game with mod more than 2 times
And you must respect all comments and add notes in the first page about issues
I have 32 years old and I don't allow you or anyone else to talk to me like your reply
Your mistake was not telling us absolutely nothing about the fact that if you edited something with the mod in the creation Master, you are left with the database of the previous mod, which is going to be incorrect and I was not the only one that this happened to, but to several.Well, because I've had enough of this mod
I wanted to finish it already and have it patched up so that everything was clear.
But of course, that couldn't happen.
wait, I get it, I opened CM, which extracted loc files, but database is up-to-dateYour mistake was not telling us absolutely nothing about the fact that if you edited something with the mod in the creation Master, you are left with the database of the previous mod, which is going to be incorrect and I was not the only one that this happened to, but to several.