1. We apologize for the delay. The FIFA 19 Forum is now open. And we are looking into the log in issue.
    Dismiss Notice

FIFA Patch Importer 13

Discussion in 'FIFA 13 Mods Forum' started by scouser09, Apr 13, 2013.

  1. scouser09

    scouser09 Senior Squad

    Joined:
    Feb 21, 2002
    Messages:
    1,780
    Likes Received:
    172
    Location:
    Liverpool, England
    FIFA Patch Importer 13
    [​IMG]

    Back up your FIFA and language databases before using this program!
    You will not be able to continue any saved careers if you edit your FIFA database!

    This program and the FPF patch file format are inspired by the patch import/export function of Rinaldo’s Creation Master series and its CMP patch file format.

    Made by scouser09

    DOWNLOAD
     
  2. scouser09

    scouser09 Senior Squad

    Joined:
    Feb 21, 2002
    Messages:
    1,780
    Likes Received:
    172
    Location:
    Liverpool, England
    FIFA Patch Importer 13

    Features:
    -Copy teams and linked players from one DB to another.
    -Copy graphics such as kits and logos.
    -Teams and linked players with graphics can be imported/exported as a patch file.

    The program will be similar to the patch import/export funtion of Creation Master 11, but with less features much more simple. The patch file format will also be similar to the Creation Master Patch (CMP), but again much more simple. The program will be able to copy teams directly from a patch installed in a dummy FIFA 13 directory (eg installed to Desktop\FIFA 13).

    Do not ask when the program will be released. When it is complete and I believe it to be bug free, I will release it.

    The databases will be read in via tables exported via DB Master 12. This is because I do not know how to edit the DB file directly. If someone can help me to edit the DB File directly, I would appreciate it.

    I apologise in advance for not replying to all questions, all comments will be read though.
     
  3. regularcat

    regularcat Manager Moderator

    Joined:
    Jun 11, 2008
    Messages:
    13,022
    Likes Received:
    206
    nice idea, let me just say this though, if you do not add some form of id converter then you will have wasted your time creating this software.

    most patch makers use the next available ids outside of the range of ids in the game, which means that all patches most likely share the same ids for teams and players, etc.
     
  4. jschuck12001

    jschuck12001 Senior Squad

    Joined:
    Jan 24, 2009
    Messages:
    2,459
    Likes Received:
    0
    Location:
    Tampa, Florida
    Scouser maybe you can add an option to keep player and team ids the same or assign a new id if they are already used in the current db, I don't know the complexity of this option but it would be priceless? Also making sure that captains and kick takers remain linked to the teams when importing. Should be a great tool regardless.
     
  5. JimmySak

    JimmySak Senior Squad

    Joined:
    Jul 6, 2011
    Messages:
    1,006
    Likes Received:
    1
    If you could substitute Creation Master Tool, it would be awesome !
     
  6. SAMEH209

    SAMEH209 Club Supporter

    Joined:
    Jun 24, 2010
    Messages:
    94
    Likes Received:
    0
    Location:
    Giza, Egypt
    Well , this would be awesome !
    I'am waiting for you
    Good Luck :)
     
  7. scouser09

    scouser09 Senior Squad

    Joined:
    Feb 21, 2002
    Messages:
    1,780
    Likes Received:
    172
    Location:
    Liverpool, England
    I have taken this into account, New IDs are used when the patch IDs exist.


    The program keeps the player and team IDs the same as the patch if they are unused in the main DB. The user can set the start of the ranges for the new IDs used when clashes occur. I have remembered about the captain and kick takers in the teams table.
     
  8. StraightFlushin

    StraightFlushin Club Supporter

    Joined:
    Apr 20, 2012
    Messages:
    29
    Likes Received:
    0
    Thanks for your hard work, Scouser, I'm sure you'll do as good a job as you always do.
     
  9. fifajoy

    fifajoy Youth Team

    Joined:
    Jan 21, 2009
    Messages:
    362
    Likes Received:
    0
    so as CMS work .. will be able to add different leagues of various mods(i.e. ukrainian,romanian,bulgarian league with own stadiums,graphics,players) .. ? can be expanded db .. ?would be fantastic ..
     
  10. nabo78

    nabo78 Starting XI

    Joined:
    Sep 17, 2010
    Messages:
    3,207
    Likes Received:
    587
    Wow, that sounds amazing! Good luck mate!
     
  11. jschuck12001

    jschuck12001 Senior Squad

    Joined:
    Jan 24, 2009
    Messages:
    2,459
    Likes Received:
    0
    Location:
    Tampa, Florida
    Awesome, that saves so much time when converting.
     
  12. fifaCCitiu.com

    fifaCCitiu.com Senior Squad

    Joined:
    Mar 28, 2003
    Messages:
    1,711
    Likes Received:
    48
    Location:
    Lecce,Italy
    which programming language are you using?
     
  13. scouser09

    scouser09 Senior Squad

    Joined:
    Feb 21, 2002
    Messages:
    1,780
    Likes Received:
    172
    Location:
    Liverpool, England
    The program does not implement CMS automatically, but you will have the option to set the team ID and the start of the range for the new players ID if you want to implement CMS yourself. The program will make it easy to add new leagues to your game from various patches (use the program to import the teams and players with graphics, create the league with CM13/CS13 and add the teams to it).


    Java, why?
     
  14. fifaCCitiu.com

    fifaCCitiu.com Senior Squad

    Joined:
    Mar 28, 2003
    Messages:
    1,711
    Likes Received:
    48
    Location:
    Lecce,Italy
    Be careful of Unicode format of players.txt files, as the others files as well.
     
  15. fakefisher

    fakefisher Youth Team

    Joined:
    Sep 8, 2011
    Messages:
    356
    Likes Received:
    0
    +1
     
  16. Outsider 87

    Outsider 87 Starting XI

    Joined:
    Jan 19, 2007
    Messages:
    2,954
    Likes Received:
    0
    Location:
    Italy
    If you move to C# (that's very similar to Java, in fact. I knew only Java at first and I learned C# by myself), you could use Rinaldo's Fifa Library (partially) converted by me for FIFA 13 to save time doing all graphics/db operations... I think I can give you also the code for patches section of CM12 ;)
     
  17. scouser09

    scouser09 Senior Squad

    Joined:
    Feb 21, 2002
    Messages:
    1,780
    Likes Received:
    172
    Location:
    Liverpool, England
    This caused me some problems when I started the project, but it seems to work fine now.


    Thanks! That would be a massive help :innocent_smile_1:
     
  18. zico99

    zico99 Senior Squad

    Joined:
    Nov 19, 2012
    Messages:
    2,037
    Likes Received:
    0
    Location:
    KolkataIndia
    I think you are most dedicated person in fifa editing. And your revolution mod has become the heart of all other mods and patches. I'm very disappointed that this thread has only one star :(
     
  19. AndreaPirlo21

    AndreaPirlo21 Potenza

    Joined:
    Aug 7, 2012
    Messages:
    2,057
    Likes Received:
    24
    Probably the spammers, not many threads have 5 stars now.
     
  20. jschuck12001

    jschuck12001 Senior Squad

    Joined:
    Jan 24, 2009
    Messages:
    2,459
    Likes Received:
    0
    Location:
    Tampa, Florida
    Whats really sad is everyone on here uses his stuff and cant live without it but he has 1 green dot for reputation, its almost stupid. I would rep him everyday if it would let me.
     
      

Share This Page