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Five Things You DIDN'T Know About FIFA 2003

Nikolas

Club Supporter
From Matt Holme at www.soccergaming.com


Unless you've managed to sneak into EA Headquarters or hack into their company computers, here are five things you did not know about FIFA 2003.
1. Real Referees... This year the world's number one referees will appear in FIFA 2003.

2. Creation Center Packages... Use the downloadable Creation Center editor to edit rosters, kits, players, chants, tournaments and seasons and save them as packages. These packages can be shared and easily be imported into FIFA 2003. You can also select what parts of the packages you wish to import. For example, if someone creates a Premier League patch... you download it but only want the Leeds United roster from it. You can choose which part of the package you wish to import into your FIFA 2003 and which part you don't. Of course you could import the whole thing if you wish.

3. Creation Center Release Date... The Creation Center will actually be available for download up to 2 weeks before the release of FIFA 2003. EA will also be releasing packages for all the leagues in FIFA 2003 before the release of FIFA 2003. This will allow you to not only edit the demo but also create and edit as many parts of FIFA 2003 as you can so that when you buy FIFA 2003 it is already 100% up to date.

4. Crowd Audio... This year when the away team scores the crowd is almost dead silent. Sometimes they even "sigh" or "boo". Very realistic!

5. CPU Intelligence... In FIFA 2003 the CPU's intellgence level has completely improved. For example, if you're losing 1-0 with 15 minutes remaining, the CPU will sub on another defender and change their formation to defend. They'll also begin passing it around to deliberately keep the ball away from you. The same thing happens when you're leading. The CPU will sub on an attacker and beginning taking more risks in an attempt to score the equaliser.
So there you have it, some extra info on FIFA 2003. Only four days remain until the expected release of the demo. Until then keeping visiting our Forums where you can often find a few new bits of FIFA 2003 info.
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oh boy...after robert's preview i thought ...."oh boy oh boy this game will be amazing...but no better than pes"...and after
the five things that matt told us....i believe we can expect the best football game ever...
am tottally impressed bye cpu intelligence and crowd audio...
:clapwap: :clapwap: :clapwap:
discuss...

and...thanks Matt for all the info!!!
 
J

Jan_SgZ

Guest
Finally, EA Sports has made an own FEd/FCDB XP with export and import functions :D ;)
 

maddog1983

Starting XI
i love fifa .. cept for 2002 ... i thought world cup was a huge improvement (maybe fifa 2002 was just a beta or a prototype of world cup) either way i am still sceptical .. how many times have we heard about patches made by EA or things like that "that will be released soon..." i guess if holmey says that it will be realeased before the game then we can see if its out before we buy !!!

today i bought a copy of "fifa 2003" here in Thailand ...heheh i should have known better it was a copy of 2001 .. lucky it onlycost me about 4 aussie dollars :)
 

The Kop Kid

Senior Squad
Sounds good, But I'm a little sceptical about computer A.I until I see 2003 in action. Also I'm still waiting on a difinitive yes or no on the availability of a creation centre on the PS2 version.
 

pokwang

Youth Team
oh boy...after robert's preview i thought ...."oh boy oh boy this game will be amazing...but no better than pes"...and after
the five things that matt told us....i believe we can expect the best football game ever...
am tottally impressed bye cpu intelligence and crowd audio...
Food for thought:

As far as I remember KCET has been using separate ball/player physic since their first game I've ever played, Goalstorm 97. That's like, what, 5+ years of continuous developement and fine-tuning to get to where they are today. 5 years of tuning and refining their separate ball/player physic to arrive to what is today called Pro Evolution Soccer. Not to mention their tactics and AI.

Now do you really think that within a timespan of one year(maybe less) EA can catch-up with let alone surpass KCET in the gameplay department?
 

Paul

Fan Favourite
Sponsi: i've warned u once ... if u'r gonna repeatably post the same thing in every thread u reply to then you'll recieve more than a yellow card.

you've made your point .:)
 

Nikolas

Club Supporter
Originally posted by pokwang
Food for thought:

As far as I remember KCET has been using separate ball/player physic since their first game I've ever played, Goalstorm 97. That's like, what, 5+ years of continuous developement and fine-tuning to get to where they are today. 5 years of tuning and refining their separate ball/player physic to arrive to what is today called Pro Evolution Soccer. Not to mention their tactics and AI.

Now do you really think that within a timespan of one year(maybe less) EA can catch-up with let alone surpass KCET in the gameplay department?

well actually pes has suberb gameplay...but ea has a totally new gameplay engine so is not so impossible.......
we must wait and see....
 

valioso

Fan Favourite
i dont like to be surprised when I buy game, I like to know the good and bad things and then determine wether I should spend my hard earned cash on it
 
L

Laziomania

Guest
I think that the CPU intelligence will have to improve much, as adding an attacker and changing the tactics in the final minutes of the game is not enough, sometimes adding a midfielder is much more crucial!!
 


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