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Ok, good to keep developing the strings. Obligatory even maybe. Not landmark news to start off with.* Match Commentary revamp - Heaps of new commentary lines used in match for added atmosphere and detail to identify what's happening on the pitch.
Could be good. Will make it a lot easier to get an idea of what kind of player your looking at.* "Player Form" & "Player Stats" screens - More pertinent information regarding a players form and match stats, presented in a user-friendly manner.
HELL YEAH. Waiting for an out-of-play moment to tell your team to pile on the pressure is a bit useless. Of course it already worked like this in CM3.* "Quick" tactic mode - Now you can shout from the touchlines to make small or full tactical changes without having to stop the match.
Obligatory as well. Not doing this will have BGS on SI's tail in 4 years or even less* Improved match engine realism - Working with Ray Houghton, the ex-Liverpool and Republic of Ireland player, SI have analysed every area of the match engine looking for areas to improve the engine to make it the most realistic experience ever.
That's nice. The kind of thing where Alex would say: "They could have had that in in CM4." And he'd be right.* Injury module revamp - No more "physio reports" needed after injuries as the physio's now come to you. Full feedback on injuries, including various treatment options.
Less RSI then. I don't care. For FM I'd take a batch of RSIs.* General UI improvements - Improvements to the user interface make it easier to find your way around the game and reduce the amount of mouse button clicks.
Yeah, good.* Ticker Bar - Not only can you gain score updates during matches but a configurable news ticker bar updates you on news from around the globe, or just locally if you prefer.
Good. A more realistic feel to the game, more interaction with the virtual world.* Media overhaul - Loads more information is now given through news items using an all new "player bio" system, this is inclusive of, but not limited to, club landmark year news, better feedback on your start as a manager, more celebration of success and much more info about players in media items.
I'd have loved to spray some bubbles after getting that triple earlier today.* Full Time Team Talks - With the addition of Half Time team talks to Football Manager 2006 , Sports Interactive felt it only fair to add full time team talks to allow you to comment on team or individual performances at the end of the match to the players. How will they react?
mixafendis said:Personaly tbh, i hate Si in many ways. tons of bugs, they add extremely little things in each version of the game, things that obviously could be in the previous versions but they always keep things out in order to have some tinny foolish things in the next version, (that simply does not justify the full game cost if you already have the prev game). The best example is player heights. They have it alrready in the game code since Cm4, but its disabled, and they are keeping that way untill the day comes to add it in a future version and tag it as "the Next huge addition to the game"
Go to hell SI fools. You're so lucky that will all this crap you give us, the game still remains good and no other software developper wants to build a realistic enough manager game.