OsageCowboy
Club Supporter
So I load up the .bin file (which is a newly released version that has all 48 boards wiped clean so that they can be implemented fully in the 512x256 HD resolution).
This works perfectly fine.
I open up my .pngs and .bmps, which are modified into the proper 512x256x8 format. They load up fine in the view window. However, whenever I try to apply them, it all goes wrong. When it looks like it's going through, I get a "Oops! Texture has not been inserted!" message; other times I am informed that the picture is transparent, and it transfers fine, but unfortunately I am left with a completely blank adboard. Please provide me some assistance.
Is GSS the best program to manually enter your own adboards, or is there something better? Please advise.
This works perfectly fine.
I open up my .pngs and .bmps, which are modified into the proper 512x256x8 format. They load up fine in the view window. However, whenever I try to apply them, it all goes wrong. When it looks like it's going through, I get a "Oops! Texture has not been inserted!" message; other times I am informed that the picture is transparent, and it transfers fine, but unfortunately I am left with a completely blank adboard. Please provide me some assistance.
Is GSS the best program to manually enter your own adboards, or is there something better? Please advise.