Darth_Vader
Club Supporter
DOWNLOAD at Filefront (PS2 version)
DOWNLOAD at Filefront (PC version)
-------------30/11/2006-------------
What it currently contains as a gameplay enhancement idea:
-Universal -5% Speed (For more realistic humanised settings)
-Universal -9% Accelaration (For more realistic player speed bursts)
(Excluding goalkeepers)
DEFENDERS
-Defence +6% (It has been very low for many players and attackers had a lot of advantage)
-Teamwork +20% (Defense is a much more team based procedure than many may think and it has been increased for more effective AI covering)
-Heading +15% (Was previously very much lower than the attackers and too low even for top class players. A defender must be able to clear the ball with his strong posure and positioning.)
-Balance +5% (Defenders are generally strong men who must have the ability to hold the attackers, when they lack of speed and flair, at least with their tight positioning and physical superiority)
MIDFIELDERS
-Teamwork +8% (Was high but not high enough for many players that must have this role in this important position of the terrain, the most vital attribute of a midfielder in my opinion)
-Long Pass Accuracy +5% (Able to give long passes with more success than give immediatelly to the opponent)
-FK accuracy +5% (Their technical skill must make them better in this sector when they hit fouls to goal or only to pass)
ATTACKERS
-Not modified
GOALKEEPERS
-Teamwork +25% (Was too low and Goalkeepers in reality are those who organise their defense in many occasions. Hopefully this will make them less random in their effectiveness)
-Long Pass Accuracy +25% (Was criminally low and this was the reason that made long volleys to have so less success and almost instantly the ball to go to the attacker. This annoying factor made volleys to be severely disregarded by human players and to prefer short pass. That does not mean the ball will go to the friendly player but at least it will not go straight to the opposition)
-They have now less relative speed/accelaration inferiority from non-GK players so they stop behaving like slow fools.
Overall the universal decrease of speed and accelaration will tempo the match to more realistic levels and also long balls to gain a character since players will not travel faster than the ball so make it more oftenly a competetive challenge to win it. The tackling slide distances will become more realistic and only to be used by a veteran player correctly. Defense will get more effective and tighter for no handball like uber scores. GKs should be more effective.
-For the creators of PESFan Editor 6.0.1
-Tricky from PESFan Site for allowing me to use his created .xps file as a base to start. Look more here
-Friend "John Levas" guru player of PES series who helped me a lot to test and finalyze my mod
-All of you who have supported me so far to continue with this project
HAVE FUN!
PS.Note that the changes this mod does is to affect gameplay and not alter the copyrighted names of teams. Also some new transfers have been adjusted.
Also this is an .xps format of an option PS2 file to be used with the XPS device and transferred to your PS2...or other methods.
PS2. Added the pc version of the mod as fans asked
DOWNLOAD at Filefront (PC version)
-------------30/11/2006-------------
___DarthMod_PES6___
What it currently contains as a gameplay enhancement idea:
-Universal -5% Speed (For more realistic humanised settings)
-Universal -9% Accelaration (For more realistic player speed bursts)
(Excluding goalkeepers)
DEFENDERS
-Defence +6% (It has been very low for many players and attackers had a lot of advantage)
-Teamwork +20% (Defense is a much more team based procedure than many may think and it has been increased for more effective AI covering)
-Heading +15% (Was previously very much lower than the attackers and too low even for top class players. A defender must be able to clear the ball with his strong posure and positioning.)
-Balance +5% (Defenders are generally strong men who must have the ability to hold the attackers, when they lack of speed and flair, at least with their tight positioning and physical superiority)
MIDFIELDERS
-Teamwork +8% (Was high but not high enough for many players that must have this role in this important position of the terrain, the most vital attribute of a midfielder in my opinion)
-Long Pass Accuracy +5% (Able to give long passes with more success than give immediatelly to the opponent)
-FK accuracy +5% (Their technical skill must make them better in this sector when they hit fouls to goal or only to pass)
ATTACKERS
-Not modified
GOALKEEPERS
-Teamwork +25% (Was too low and Goalkeepers in reality are those who organise their defense in many occasions. Hopefully this will make them less random in their effectiveness)
-Long Pass Accuracy +25% (Was criminally low and this was the reason that made long volleys to have so less success and almost instantly the ball to go to the attacker. This annoying factor made volleys to be severely disregarded by human players and to prefer short pass. That does not mean the ball will go to the friendly player but at least it will not go straight to the opposition)
-They have now less relative speed/accelaration inferiority from non-GK players so they stop behaving like slow fools.
Overall the universal decrease of speed and accelaration will tempo the match to more realistic levels and also long balls to gain a character since players will not travel faster than the ball so make it more oftenly a competetive challenge to win it. The tackling slide distances will become more realistic and only to be used by a veteran player correctly. Defense will get more effective and tighter for no handball like uber scores. GKs should be more effective.
Special Thanks
-For the creators of PESFan Editor 6.0.1
-Tricky from PESFan Site for allowing me to use his created .xps file as a base to start. Look more here
-Friend "John Levas" guru player of PES series who helped me a lot to test and finalyze my mod
-All of you who have supported me so far to continue with this project
HAVE FUN!
PS.Note that the changes this mod does is to affect gameplay and not alter the copyrighted names of teams. Also some new transfers have been adjusted.
Also this is an .xps format of an option PS2 file to be used with the XPS device and transferred to your PS2...or other methods.
PS2. Added the pc version of the mod as fans asked