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Originally posted by harmattan
The FIFA 2003 engine sucks, then.
Originally posted by Hans
Sameer, if it`s possible, can you reduce the length of the ball when it got punched by a GK ? It`s horrible to see the GK got a punch so hard that the ball travel through the half of the field. Well, if it`s not possible, that`s OK, this gameplay patch is the best.
Originally posted by sameer
thanx for your comment.i will try to fix golies punch
Originally posted by MasterM
also when a ball is shot against a back of a player it bounces of very unrealistic....
Originally posted by Hans
Hey Sameer, I also want to know if it`s possible to increase the goal kick length ? More lobing and further, and also make the ball deflection when it hits the ground more realistic, make it bounces a couple of time before after hitting the ground.
That`s OK mate, I know that limitations that`s why I said "if it`s possible", great job with the ball physics, it rolls like in real life.Originally posted by sameer
all your suugestions are good,but it is also not possible to change settings like you said.there are so many limitations in ea engine
Originally posted by TeMon
Sameer I really love your gameplay patch, it's awesome, thank you.
But there is a thing I would like to ask for yor next update, if it can be possible.
I think that there are few fouls in FIFA 2003, I mean, there is too much "fair play", and it would be very realistic if it were more fouls. Not just by hard tacklings, but for pushing, etc. Do you know what I mean?, to make the game a little bit "dirty" like in real life. Increase the level of sensitivity of players to be fouled, cpu make fouls when they want to waste time, cpu play hard when they are pressing, choose to make some teams more agressive depending of tactics, etc, I don't know if all of these things can be done, you are the genius, the master who has improved the game, so if the EA engine allow this modifications I would be very, very happy.
Thank you for your work!!!