Hey guys.
In this thread i'll share all my works with you.
I was working in silence, but some circumstances have made me bring my projects to the public.
My active projects are:
1 - OverlaysChanger
2 - FaceGen Modeller Template for FIFA 12
3 - Template for Overlays
Let me introduce you my projects:
OverlaysChanger --> I think this is my best known tool. With this tool you can change quickly the overlays in game. This help when you're playing manager mode and are in English Premier League and Champions League, for example. You just have to hit "alt + tab" and with few clicks change the overlays in game.
FaceGen Modeller Template for FIFA 12 --> I had started this project last year but had left. Reactivated the project this year and I can tell you that I've got to successfully import a face generated by FaceGen to fifa 12. No game screenshots at the moment. My only problem is the model, it is necessary to keep fifa model as similar as possible MeanFace of the FaceGen to not distort and the player get a strange face.
Template for Overlays --> I think this is the most important subject, but is more laborious. This project is almost completed. I could already share it some time ago but I want to make it perfect. I decided to do it this way because I do not want anyone bothering to ask the offset of any element.
I created a template that does not need to cut parts of the graphics, you can put them "whole" like CJD17 and MonkeyDragon templates. Now I am researching the offsets of the texts. This is the part that takes work. The offsets of the graphics are already saved.
Now I make a request to you: if anyone out there really understand hex editing overlays, send me a PM. When I say "really", I mean that you know recognize and edit the offsets, testing in the game every time you make any changes. And please, just send a PM if you are willing to help and DO NOT use the template before finishing all the mapping of offsets. After sending me the PMs I'll pick some people to help me.
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Release Dates:
OverlaysChanger --> February 23, 2012.
Please guys, hit "like" in this Facebook page: https://www.facebook.com/pages/FIFA-Premier/351546458200326 In this page I'll post the news of my works.
DOWNLOAD
Special thanks to: Danilo Pinheiro, Evolution and FIFASoccer.ru
FaceGen Modeller Template for FIFA 12 --> Canceled.
Template for Overlays --> Paused.
-------------------------------------------
In this thread i'll share all my works with you.
I was working in silence, but some circumstances have made me bring my projects to the public.
My active projects are:
1 - OverlaysChanger
2 - FaceGen Modeller Template for FIFA 12
3 - Template for Overlays
Let me introduce you my projects:
OverlaysChanger --> I think this is my best known tool. With this tool you can change quickly the overlays in game. This help when you're playing manager mode and are in English Premier League and Champions League, for example. You just have to hit "alt + tab" and with few clicks change the overlays in game.
FaceGen Modeller Template for FIFA 12 --> I had started this project last year but had left. Reactivated the project this year and I can tell you that I've got to successfully import a face generated by FaceGen to fifa 12. No game screenshots at the moment. My only problem is the model, it is necessary to keep fifa model as similar as possible MeanFace of the FaceGen to not distort and the player get a strange face.
Template for Overlays --> I think this is the most important subject, but is more laborious. This project is almost completed. I could already share it some time ago but I want to make it perfect. I decided to do it this way because I do not want anyone bothering to ask the offset of any element.
I created a template that does not need to cut parts of the graphics, you can put them "whole" like CJD17 and MonkeyDragon templates. Now I am researching the offsets of the texts. This is the part that takes work. The offsets of the graphics are already saved.
Now I make a request to you: if anyone out there really understand hex editing overlays, send me a PM. When I say "really", I mean that you know recognize and edit the offsets, testing in the game every time you make any changes. And please, just send a PM if you are willing to help and DO NOT use the template before finishing all the mapping of offsets. After sending me the PMs I'll pick some people to help me.
-------------------------------------------
Release Dates:
OverlaysChanger --> February 23, 2012.
![](https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/s320x320/432237_355864567768515_351546458200326_1186582_541403762_n.jpg)
Please guys, hit "like" in this Facebook page: https://www.facebook.com/pages/FIFA-Premier/351546458200326 In this page I'll post the news of my works.
DOWNLOAD
Special thanks to: Danilo Pinheiro, Evolution and FIFASoccer.ru
FaceGen Modeller Template for FIFA 12 --> Canceled.
Template for Overlays --> Paused.
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