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Graphics by Ron69

pao4ever

Starting XI
namexanderson;3907437 said:
Ron, what is the best program to edit bumps? I always have problems with that in boots and balls. :(
It's an add-on for Photoshop, made by nvidia

Sent from my SM-N7505 using tapatalk
 

Ron69

Reserve Team
Adidas Ligue 1 Winter by Ron69

- normal Ball and assigned for Rev Mod (Rev Mod required)
- incl. Preview

CREDITS: danyy77, Ron69



Download: http://www1.zippyshare.com/v/4SFPzoix/file.html
 

Ron69

Reserve Team
Complete Bootpack 3.0 by Ron69

all new and actually Boots available (02.2016)

CREDITS: a L E x _ 1 O, xuskan, Ron69, john_shadow8, behnamk, edyson2milli, glwdsgx

UNLOCK ALL BOOTS IN EA CATALOG AND GO ONLINE TO VIEW ALL BOOTS or use Tool CM 16

For more Info and Details watch my Video

Install: Copy the Data Folder in the FIFA16 root Dir, overwrite existing Files and regenerate with Tool (FHL-BH Editor etc.)

https://youtu.be/9lKiAk-hgxs

Download: http://www108.zippyshare.com/v/UHvPGmvz/file.html
 

Ron69

Reserve Team
zefanya;3907597 said:
how to unlock all boots?buy with point?
and where do you found your adboard?

Unlock all boots in the EA Catalog or use the Tool CM16 (is better) Adboard is included in the Animated Adboard Patch (FIFA Dome)
 

Ron69

Reserve Team
michellima82;3907632 said:
Please!!! Winter Beau Jeu Euro 2016!!!

This texture has not been created. This ball is hardly anyone to use. The Euro 2016 will take place only in summer.
 

Ron69

Reserve Team
Minato37;3907546 said:
Thank you very much ron , you are the best ball master ;)

Thank you. I make a Update from this ball. The Ball is to dark. I cannot change a lot without the existing texture damaging. The original texture is from PES
 

riesscar

Fan Favourite
Staff member
Moderator
Graphics by Ron69

Ron69;3907702 said:
I think yes. I use not Moddingway Mod


The boots are compatible with MWM, but must be matched to the corresponding boots as they are listed in the boots folder (in the main F16 directory). Any that are not already in MWM must be added manually by adding a .jpg of the boot, adding it to the file "bootlist.txt", and then renaming and placing the boot texture and model to whatever you listed it as. Then place it in the sceneassets/shoe folder, assign using MWM selector, then regenerate.


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