• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Help Creating / Cloning Stadiums

MB03061974

Club Supporter
Hi.

i want to clone original fifa13 stadiums and edit the environment or stadiums graphics. please tell me quick how to do this best.

how to double a stadium with dbmaster or CM is known. but there are missing lights / shadow- or crowd files. also known. so the crowd is black and the stadium is dark in the game. i read that it is necessary to extract files from the data2.big and data3.big.

please help to solve my problems:

how can i extract the files of the stadiums ? i can save container.rx3 with the cm12/13, ok, but how to extract glares.rx3 (als cm13??), glares.lnx and crowd.dat from the .big archives?

of course i have to rename the extracted files to the new stadium ID. no problem

how can i zip the new renamed files in the game (big folders), so that the renamed files are in the folder with the other cloned files?


thank you
 

stopyra

Youth Team
hello,
I think it's a good thread, and can help lot of persons.
I have the same problem, I would like to know steps by steps how to clone a stadium.
It will be cool to take an example for the test like BFL's goodison park.
 

BFL TEAM

Senior Squad
It is told about ten times that newly added stadiums dont work good for some reasons which for now are unknown. There is no matter if is cloned with CM or created with DBM12. Problems are that there is no player shadows, stadium is too dark, crowd is too dark or very shine and some of transperant parts are not good too. Also if you have new added stadium and you play online with some one else which dont have this stadium, the game will crash, or mach will not start.
 

MB03061974

Club Supporter
It makes no sense to kill this thread so. For the corrupt crowd and shadows, there will be a solution. We know the files who content the correct graphics. it is just the problen to put them back in the .big folders so that the cloned stadiums appear correctly in the game.
 

BFL TEAM

Senior Squad
MB03061974;3398614 said:
It makes no sense to kill this thread so. For the corrupt crowd and shadows, there will be a solution. We know the files who content the correct graphics. it is just the problen to put them back in the .big folders so that the cloned stadiums appear correctly in the game.
And what is the solution, I`m very interested about that! Whay you want to put back files in the bigs. Paste them in sceneassets folder where thay belong(stadium, fx and crowdplacement folders) and in game you`ll see that what I wrote up!
 

MB03061974

Club Supporter
please tell me:

wich sceneassets folder ? of the original game ? in a self made folder ?
stadium, fx and crowdplacement are subfolders ?
please link the source, wehn you wrote up

thank you
 

BFL TEAM

Senior Squad
MB03061974;3398637 said:
please tell me:

wich sceneassets folder ? of the original game ? in a self made folder ?
stadium, fx and crowdplacement are subfolders ?
please link the source, wehn you wrote up

thank you
FIFA 13\Game\data\sceneassets
This folder is self made and in this folder craete folders fx(for glares), crowdplacement(for crowd) and stadium(for stadium container).
But as I wrote this will not make new added stadium to work good ingame. This problems are from FIFA 12(dont know for 11 couse I miss this) and no solution for that. Just you`ll waste your time, but it is your decision.
 

fakefisher

Youth Team
BFL TEAM;3398649 said:
FIFA 13\Game\data\sceneassets
This folder is self made and in this folder craete folders fx(for glares), crowdplacement(for crowd) and stadium(for stadium container).
But as I wrote this will not make new added stadium to work good ingame. This problems are from FIFA 12(dont know for 11 couse I miss this) and no solution for that. Just you`ll waste your time, but it is your decision.

all cause by FDLS(fifa dynamic light system)

I notice some .lua file will open a "setting" table(we don't know where)that contain some setting info for every stadium, that mean every exsiting stadium id have some hidden setting that new-ids don't have.

ok,I give 4 solution
but all need to modify DB ,that mean you can't play it online.

1.just replace the stadium and rebuld the origin stadium
eg: goodison park replace the Stadion Europa(147),then rebulid the Stadion Europa to a newid(eg:255) using FIFA12's stadium/FX/cowrd file--coz fifa12 stadium not using FDLS,it can work fine.
important:
a.reassign all link in teamstadiumlink table
b.set the value "isdynamic" in stadiums table from "1" to "0"

2.some stadium converted by me without FDLS you can add it easily.
http://www.soccergaming.com/forums/showthread.php?t=180493

3.replace a PE stadium like 216/251

4.using SW13 modify the published-stadium to NO-FDLS
 


Top