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Help installing faces!!!!

Berethorn

Youth Team
I haven't managed to install a face yet with Face Raptor. Every single one comes out with the red skin. The textures just don't want to load, even with EAGraph. What am I doing wrong?????????
 

Hakeem

Superman
this is weird cuz It should work.

and you mannually with EA Graph is not working either???:confused:

I made this to explain how to install faces manually. and specially faces for created players but you could use it anyway :)

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Recommended to do a backup of your dplyrgeo.big and dplyrtex.big !!!!!
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MANUAL INSTALLATION by Hakeem :)
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1- When creating the Player in the Players Table in MS Access, set the 'FaceID' value to whatever you want. IT MUST BE OVER 600 as those under 600 are the original IDs used by the game.
And also remember not to set a value already used by another player with a created face.
If you already have the player in the database then just edit the 'FaceID' value to the one you want.
Remember to set his correct color of skin in the 'X_Skin' field.
And as the player is going to have a face of his own, then you dont need to set the Face_Type, Hair_Type, Facil_Hair_Type and Hair_Colour values.

2- Rename the 7 files (5 shapes and 2 textures) to the the face ID you settled for the player while creating/editing the player in Access.

3- Import the 2 Texture files (the .FSH) into the dplyrtex.big and the 5 Shape files (the .O) to the dplyrgeo.big file (in the data\player folder) using EA Graph: go to Import -> For existing TAR Archive.

4- Now go to the game and thats's it. ENJOY!
 

Berethorn

Youth Team
That's pretty much what I did, except I only had 3 .o files. Head, hair, and extra.

I did get it working though, finally. I moved the .o files and .fsh files into the data folder after trying to import the same face with face raptor. There must still be a problem with raptor, but I do have it working. :)
 


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