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Home Advantage

bjama

Youth Team
ok probably this thread dont matter to nobody:-)
but i want to discover...

"home advantage"
in a real soccer who play at home is (almost) always favourite
infact bayern,real barca are another world
but not exactly barca draw against rome.... away
barca at home will easy against rome...

what i want?
something to have home advantage

in cmsetting there are these string suggested by fifaccitiu

[ATTRIB_MODIFIER]
AWAY_MOD_LOW=0
AWAY_MOD_HIGH=0

i tested with 40/50value with 97/100 and many...
but the away teams in career play always as usual :"good"

another strings that i dont understand ...

[CPUAI]
HOME_DIFFICULTY=1.00
AWAY_DIFFICULTY=0.30
HOME_OFFENSE_DIFFICULTY=1.00
AWAY_OFFENSE_DIFFICULTY=0.30
HOME_DEFENSE_DIFFICULTY=1.00
AWAY_DEFENSE_DIFFICULTY=0.30

i tried increase e decrease value but nothing happened
are really in the exe??boooooo

can someone help me?
this fifa is amazing but (for me) missing a thing "factor house"
play away or home is the same,
ok away teams(only little team started with defense tactic and this is good but not enought.
let's talk!!!
let's find...home advantage!!

cheers

sorry for my poor english:\
 

Robalex

Youth Team
totally agree with you, home factor exist and it's hard to achieve the right figures in FIFA games. I've tried and still trying with my Fifa 14 (don't have Fifa 16 yet). No Fifa modder has found those accurate numbers since Fifa 11.

In Fifa 14 DOES work for me a in rna.ini file below codes:
[CPUAI]
HOME_DIFFICULTY=1.0
AWAY_DIFFICULTY=0.3
But those numbers make away team too weak. I think there are more codes like

In fifa 13 there was a 0.69 vs 0.57 which provided certain realism.

Have you tried...
USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES = 1; MORE_ATTACKING_AT_HOME = 1 and others
 

bjama

Youth Team
Robalex;3862241 said:
totally agree with you, home factor exist and it's hard to achieve the right figures in FIFA games. I've tried and still trying with my Fifa 14 (don't have Fifa 16 yet). No Fifa modder has found those accurate numbers since Fifa 11.

In Fifa 14 DOES work for me a in rna.ini file below codes:
[CPUAI]
HOME_DIFFICULTY=1.0
AWAY_DIFFICULTY=0.3
But those numbers make away team too weak. I think there are more codes like

In fifa 13 there was a 0.69 vs 0.57 which provided certain realism.

Have you tried...
USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES = 1; MORE_ATTACKING_AT_HOME = 1 and others


no i dont tried
USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES = 1;


MORE_ATTACKING_AT_HOME = 1 and others

but this is in a teams trait tabel..(number 224 624 ecc ecc 16+8+2 ecc ecc right?....or is a string?
Robalex can you copy here your rna.ini from fifa 14?
i'll try...thanks





// Player Effects
AI_USE_MORALE_EFFECTS=0
AI_USE_TEAM_CHEMISTRY=0
ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE=1
ALTITUDE_DIFFERENCE_AWAY=0 ???????????????????????
ALTITUDE_DIFFERENCE_HOME=0 ?????????????????????????
CPUAI_USE_ATTRIBUTES=0
CPUAI_USE_DIFFICULTY=1
CPUAI_USE_MENTALITY=0
CPUAI_USE_TRAITS=1
USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES=0
 

Robalex

Youth Team
bjama;3862255 said:
no i dont tried
USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES = 1;


MORE_ATTACKING_AT_HOME = 1 and others

but this is in a teams trait tabel..(number 224 624 ecc ecc 16+8+2 ecc ecc right?....or is a string?
Robalex can you copy here your rna.ini from fifa 14?
i'll try...thanks





// Player Effects
AI_USE_MORALE_EFFECTS=0
AI_USE_TEAM_CHEMISTRY=0
ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE=1
ALTITUDE_DIFFERENCE_AWAY=0 ???????????????????????
ALTITUDE_DIFFERENCE_HOME=0 ?????????????????????????
CPUAI_USE_ATTRIBUTES=0
CPUAI_USE_DIFFICULTY=1
CPUAI_USE_MENTALITY=0
CPUAI_USE_TRAITS=1
USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES=0


leave above all codes = 1 you shouldn't mess around with those to get better performance for home team. ALTITUDE refers to geographical hight which will no affect on attributes or skills but the ball physics... that codes were introduced long time ago since FIFA 11.

just keep trying with cpu AI home and away difficulties... 1.0 vs 0.6 or vs 0.8 and so on. I'm getting some satisfactory results with 1.00 vs 0.65

my rna.ini or cl.ini are for fifa 14.

I recommend you wait untill a new fifa 16 cl.ini show up in forums (keep and eye on modders threads)
 

bangus

Starting XI
So no luck with your home advantage codes I guess, I see you moping about this on every other thread, lol. What codes have you tried? BTW, something you don't seem to realize or maybe don't understand: FIFA has CPU boost coding that nullifies cl codes and player rating edits. So no matter what codes or edits you use, there will be times in each game where the boosts kick in and the CPU will dominate, whether you're playing at home or against lower tier teams. What you need to consider is changing CPU sliders when playing at home; lower CPU away team speed and accel 2-3 points for example. That doesn't eliminate the CPU boost coding. What it will do though is give you the advantage at home and it will help nullify the CPU boosts, the CPU won't be as superhuman when the boosts kick in.

Suggestion: test your codes in the demo, to discover which ones work and which ones don't. The demo doesn't have the CPU boost coding in it, and so all games play fair from start to finish. And because there's no CPU cheating going on at any time, you'll be able to see the effects of any and all codes you try, it'll be very clear if they're working or not.
 

bromireal

Youth Team
bangus;3869098 said:
So no luck with your home advantage codes I guess, I see you moping about this on every other thread, lol. What codes have you tried? BTW, something you don't seem to realize or maybe don't understand: FIFA has CPU boost coding that nullifies cl codes and player rating edits. So no matter what codes or edits you use, there will be times in each game where the boosts kick in and the CPU will dominate, whether you're playing at home or against lower tier teams. What you need to consider is changing CPU sliders when playing at home; lower CPU away team speed and accel 2-3 points for example. That doesn't eliminate the CPU boost coding. What it will do though is give you the advantage at home and it will help nullify the CPU boosts, the CPU won't be as superhuman when the boosts kick in.

Suggestion: test your codes in the demo, to discover which ones work and which ones don't. The demo doesn't have the CPU boost coding in it, and so all games play fair from start to finish. And because there's no CPU cheating going on at any time, you'll be able to see the effects of any and all codes you try, it'll be very clear if they're working or not.

Maybe you guys want to try and increase the domestic prestige in the db and domestic prestige multiplier in the cmsettings file.

Nice tip that one about the demo
 

bangus

Starting XI
frisgon;3869536 said:
Nice tip that one about the demo
That's all I play now, I gave up on the full game. The default demo gameplay is the best video football game I personally have ever played, and that's because it doesn't have the CPU boost code in it as I mentioned. My next project is to somehow try and import the demo gameplay into the full game, I doubt it can be done but what the heck.
 

bromireal

Youth Team
bangus;3869540 said:
That's all I play now, I gave up on the full game. The default demo gameplay is the best video football game I personally have ever played, and that's because it doesn't have the CPU boost code in it as I mentioned. My next project is to somehow try and import the demo gameplay into the full game, I doubt it can be done but what the heck.

I tried that as well.
I copied the demo's attridbgp into the retail version. It seems it very slightly changes something but not yet as demo.
I also noticed that inside the ea patches patch.big and .bh there are the same two files attridb.vlt and another one that are in the attridb.big.
So I tried to import the demo's two files into the patch. I tried but saw no change; but I didn't go deep on that as I am right now focused on something different; so you may wanna try that
 

Sami 1999

Reserve Team
The main culprit is the "fifa.exe" itself. The full version exe have all this CPU boost mess shit. Maybe a hex edit expert can fix it. I may be wrong though.

I tried replacing the full version exe with demo one but it crashed.
 

bjama

Youth Team
bangus;3869098 said:
So no luck with your home advantage codes I guess, I see you moping about this on every other thread, lol. What codes have you tried? BTW, something you don't seem to realize or maybe don't understand: FIFA has CPU boost coding that nullifies cl codes and player rating edits. So no matter what codes or edits you use, there will be times in each game where the boosts kick in and the CPU will dominate, whether you're playing at home or against lower tier teams. What you need to consider is changing CPU sliders when playing at home; lower CPU away team speed and accel 2-3 points for example. That doesn't eliminate the CPU boost coding. What it will do though is give you the advantage at home and it will help nullify the CPU boosts, the CPU won't be as superhuman when the boosts kick in.

Suggestion: test your codes in the demo, to discover which ones work and which ones don't. The demo doesn't have the CPU boost coding in it, and so all games play fair from start to finish. And because there's no CPU cheating going on at any time, you'll be able to see the effects of any and all codes you try, it'll be very clear if they're working or not.


hello bangus!
i tried this in every way, +away diifculy -away difficutl

[CPUAI]
HOME_DIFFICULTY=1.00
AWAY_DIFFICULTY=0.50
HOME_OFFENSE_DIFFICULTY=1.00
AWAY_OFFENSE_DIFFICULTY=0.50 or 2.00 or more or less, dont mind, dont work
HOME_DEFENSE_DIFFICULTY=1.00
AWAY_DEFENSE_DIFFICULTY=0.50

and fidel said me these:
[ATTRIB_MODIFIER]
AWAY_MOD_LOW = 10
AWAY_MOD_HIGH = 20

but i dont see nothing...
for me paul say right this fifa 16 dont have home advantage string in exe:-(

but i'll fighttttttt to find home advantage!!i promise you bangus;-)
 

bangus

Starting XI
bjama;3869631 said:
but i'll fighttttttt to find home advantage!!i promise you bangus;-)
There is a difficulty code that changes how good/poor teams play. Fidel and Paul both use it in their files. It is not a home/away code, so you would have to change it depending on whether the CPU is at home or away. You could have a home cl ini file, and an away cl ini file, and just change them depending on the game. (You do not need to regenerate each time.) Are you interested in something like that?

CPUAI_DEFENSE_DIFFICULTY=4
CPUAI_OFFENSE_DIFFICULTY=2
CPUAI_USE_DIFFICULTY=0 or 1
 

bjama

Youth Team
bangus;3869651 said:
There is a difficulty code that changes how good/poor teams play. Fidel and Paul both use it in their files. It is not a home/away code, so you would have to change it depending on whether the CPU is at home or away. You could have a home cl ini file, and an away cl ini file, and just change them depending on the game. (You do not need to regenerate each time.) Are you interested in something like that?

CPUAI_DEFENSE_DIFFICULTY=4
CPUAI_OFFENSE_DIFFICULTY=2
CPUAI_USE_DIFFICULTY=0 or 1

yeppppppppppppppp bangussssssssssss:alex:

but in fidel cl is too weak the cpu(lost too ball, and i score easy)
i dont want win easy also at home
a compromise?

how do 2 cl.ini?

i understand..but so i quite from game everytime that i play home \and play way...frustrating:-(
 

bangus

Starting XI
bjama;3869654 said:
yeppppppppppppppp bangussssssssssss:alex:
The other thing is you could have several cl ini files, depending on the team. For top tier CPU opponents, use difficulty codes that make the game a bit harder, for lower tier teams use codes that make it a bit easier.

Now you have home and away difficulty, AND you have difficulty based on how good/poor the CPU opponent is.
 

bangus

Starting XI
bjama;3869654 said:
how do 2 cl.ini?
Make two copies and leave them where they belong. Name one file cl and the other claway. The game will read only the cl file. When you want to change, rename the cl file to clhome and rename the claway file to cl.

You have to test those codes and see which values/numbers make the game harder/easier. You say in Fidel's mod the defense is too easy? Try

CPUAI_DEFENSE_DIFFICULTY=5
or
CPUAI_DEFENSE_DIFFICULTY=3

You have to test all this.
 

bjama

Youth Team
bangus;3869660 said:
Make two copies and leave them where they belong. Name one file cl and the other claway. The game will read only the cl file. When you want to change, rename the cl file to clhome and rename the claway file to cl.

You have to test those codes and see which values/numbers make the game harder/easier. You say in Fidel's mod the defense is too easy? Try

CPUAI_DEFENSE_DIFFICULTY=5
or
CPUAI_DEFENSE_DIFFICULTY=3

You have to test all this.

ok bangus but in this way i have to leave the game every time and do the change:-(
i'ts senseless:-( It would not be a fun...

in this way i'll spend my time not play fifa but come in and come out to change ini file....
thanks bangus to help me:-) but for me this is not a solution
 

bjama

Youth Team
Cpui home and away dont work
I tried any values...

But
[ATTRIB_MODIFIER]
AWAY_MOD_LOW=
AWAY_MOD_HIGH=

It is for career
There is a file attribgap..(i'm working right now and dont rememebrr exatly the name)
Somene can try?a different values
So we'll know that also these strings for home advantage dont work
 

Robalex

Youth Team
bjama;3869631 said:
hello bangus!
i tried this in every way, +away diifculy -away difficutl

[CPUAI]
HOME_DIFFICULTY=1.00
AWAY_DIFFICULTY=0.50
HOME_OFFENSE_DIFFICULTY=1.00
AWAY_OFFENSE_DIFFICULTY=0.50 or 2.00 or more or less, dont mind, dont work
HOME_DEFENSE_DIFFICULTY=1.00
AWAY_DEFENSE_DIFFICULTY=0.50

and fidel said me these:
[ATTRIB_MODIFIER]
AWAY_MOD_LOW = 10
AWAY_MOD_HIGH = 20

but i dont see nothing...
for me paul say right this fifa 16 dont have home advantage string in exe:-(

but i'll fighttttttt to find home advantage!!i promise you bangus;-)


Home and away works with Fifa 13 and 14. Of course is a small difference, but it exists as in real football... away teams also win ;)

be aware that some codes must be deactivated, below some lines of my Fifa 14 cl.ini:

...
TEAM_EMOTION_CHANGE = 0
TOPOLOGY = 1
COVER_MAP = 1
INFLUENCE_MAP = 1
THREAT_MAP = 1
VISION_MAP = 1
USE_JOB_MANAGER_TOPOLOGY_CACHE = 0
CPUAI_USE_MENTALITY = 0
CPUAI_USE_TRAITS = 1
CPUAI_USE_ATTRIBUTES = 1
CPUAI_USE_DIFFICULTY = 1
[CPUAI]
AWAY_DIFFICULTY = 0.57
HOME_DIFFICULTY = 0.69

//[]
//HOMEGAME_MODIFIER = 2.0
//AWAYGAME_MODIFIER = 2.0

CPUAI_PROCESS_ALL_DECISIONS = 1
AI_USE_ATTRIBULATOR_TO_UPDATE_GENERIC_CONVERT_TBL = 0
CPUAI_MARKER_USE_PREDICTED_BEHAVIOUR = 0
AI_USE_TEAM_CHEMISTRY = 0
AI_USE_MORALE_EFFECTS = 0
MATCH_IMPORTANCE = 0
AI_SETTING_DRAWMODE = 1
USE_HOME_AND_AWAY_EFFECT_FOR_PLAYER_ATTRIBUTES = 1
 

Robalex

Youth Team
Its important to remove mentality (above all) since mentality is linked with intensity db sub-file, also moral boost poor teams against strong teams.
 


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