John Motson
Club Supporter
Hi There
A couple of people in this forum have criticised how the keepers in FIFA 2003 fly like "superman". I was wondering, how do you program a keeper to be as realistic as in real life? If the keeper saves like a "superman", then people will criticise EA SPORTS for an unrealistic representation of real life keepers. If the keeper "fumbles", "lets in easy goals", people will then criticise EA SPORTS for their unrealistic AI.
Really, in real life, keepers can sometimes fly like "superman" and make some of the most unbelievable saves that leaves your jaw wide open in astonishment. However, other times, they can basically turn some schoolboy shots into goals. Take Barthez for example. Last year against Arsenal, he really made some schoolboy mistakes, which resulted as goals. A couple of weeks ago, I saw a goal in the English Premiership, which a player threw the ball to the keeper, and the keeper totally missed the ball. It ended up as a goal.
So what’s my point? How do you draw a line and define a realistic goalkeeper in the game?
A couple of people in this forum have criticised how the keepers in FIFA 2003 fly like "superman". I was wondering, how do you program a keeper to be as realistic as in real life? If the keeper saves like a "superman", then people will criticise EA SPORTS for an unrealistic representation of real life keepers. If the keeper "fumbles", "lets in easy goals", people will then criticise EA SPORTS for their unrealistic AI.
Really, in real life, keepers can sometimes fly like "superman" and make some of the most unbelievable saves that leaves your jaw wide open in astonishment. However, other times, they can basically turn some schoolboy shots into goals. Take Barthez for example. Last year against Arsenal, he really made some schoolboy mistakes, which resulted as goals. A couple of weeks ago, I saw a goal in the English Premiership, which a player threw the ball to the keeper, and the keeper totally missed the ball. It ended up as a goal.
So what’s my point? How do you draw a line and define a realistic goalkeeper in the game?